Player Matchup

Sylvanus
Sylvanus
SiiX0TvvO
Sylvanus
Level 103
God Stats
224W - 205L
1,473 SR
Queue Stats
526W - 533L
1,411 Elo+
Party 1
Chaac
Chaac
TryinAsh
Chaac
Level 88
God Stats
11W - 6L
1,705 SR
Queue Stats
196W - 233L
1,481 Elo+
Party 3
Danzaburou
Danzaburou
WaGGoN BuRRneR
Danzaburou
Level 109
God Stats
81W - 61L
1,567 SR
Queue Stats
318W - 294L
1,494 Elo+
Party 1
Hades
Hades
Youve_Been_Had_
Hades
Level 105
God Stats
5W - 6L
1,578 SR
Queue Stats
646W - 762L
1,384 Elo+
Party 3
Nike
Nike
luhmike00
Nike
Level 29
God Stats
3W - 2L
1,802 SR
Queue Stats
87W - 127L
1,287 Elo+
Party 3
Team Averages
Level 87
1,625 SR
1,412 Elo+

VS

Team Averages
Level 86
1,570 SR
1,426 Elo+
Loki
Loki
Deadfish69420
Loki
Level 119
God Stats
1W - 2L
1,303 SR
Queue Stats
125W - 157L
1,421 Elo+
Party 2
Hades
Hades
Familyman1980
Hades
Level 45
God Stats
9W - 8L
1,438 SR
Queue Stats
54W - 58L
1,442 Elo+
Party 2
Chernobog
Chernobog
Surf Rack
Chernobog
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,277 Elo+
Party 2
Cthulhu
Cthulhu
Yun3108
Cthulhu
Level 105
God Stats
3W - 3L
1,914 SR
Queue Stats
124W - 131L
1,432 Elo+
Solo
Guan Yu
Guan Yu
zombezslayer115
Guan Yu
Level 147
God Stats
2W - 7L
1,697 SR
Queue Stats
120W - 115L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SiiX0TvvO
Sylvanus
17
2 / 1 / 7
11,693
450
5,796
21,701
30,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
TryinAsh
Chaac
20
9 / 2 / 5
13,654
525
19,102
21,168
13,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
WaGGoN BuRRneR
Danzaburou
20
2 / 2 / 2
12,840
494
9,670
11,996
4,818
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
4 / 5 / 6
12,589
484
21,792
16,963
7,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
17
0 / 7 / 4
10,956
421
4,550
16,494
12,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 4
12,243
471
11,071
20,524
8,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 6 / 3
11,180
430
8,370
20,626
9,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Surf Rack
Chernobog
18
1 / 2 / 3
11,236
432
4,630
8,726
3,293
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Yun3108
Cthulhu
17
1 / 4 / 5
11,176
430
11,811
19,530
23,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 1 / 5
14,144
544
21,313
25,036
32,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
37
17
Kills
17
17
Deaths
17
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
L
2
6
3
0.58
W
Sylvanus
SiiX0TvvO
Sylvanus
2
1
7
5.5
L
Chernobog
Surf Rack
Chernobog
1
2
3
1.25
W
Chaac
TryinAsh
Chaac
9
2
5
5.75
W
Danzaburou
WaGGoN BuRRneR
Danzaburou
2
2
2
1.5
W
4
5
6
1.4
L
Cthulhu
Yun3108
Cthulhu
1
4
5
0.88
W
Nike
0
7
4
0.29
L
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,910
Damage
57,195
88,322
Taken
94,442
68,030
Mitigated
77,363
29,846
Healing
32,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,071
3,892
0
7,414
20,524
8,372
0
3,457
17,067
0
109,556
L
8,370
1,052
723
6,321
20,626
9,421
916
11,689
8,896
58,130
0
W
Sylvanus
SiiX0TvvO
Sylvanus
5,796
1,245
1,632
6,719
21,701
30,341
224
5,651
14,731
40,181
0
L
Chernobog
Surf Rack
Chernobog
4,630
2,542
0
1,178
8,726
3,293
427
1,718
7,008
0
61,810
W
Chaac
TryinAsh
Chaac
19,102
5,003
0
7,571
21,168
13,494
488
4,574
16,131
0
123,688
W
Danzaburou
WaGGoN BuRRneR
Danzaburou
9,670
2,703
0
4,410
11,996
4,818
2,505
3,354
8,445
0
121,788
W
21,792
1,280
1,047
7,807
16,963
7,037
1,741
7,401
9,390
73,362
0
L
Cthulhu
Yun3108
Cthulhu
11,811
157
1,884
3,255
19,530
23,414
187
5,659
13,794
53,398
1,205
W
Nike
4,550
1,477
0
660
16,494
12,340
2,337
5,001
10,916
8
59,049
L
21,313
2,588
1,488
10,713
25,036
32,863
850
5,073
19,396
25,907
83,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,732
Gold Earned
59,979
663
Minions Killed
682
0
Camps Cleared
0
2,286,172
Distance Traveled
2,406,104
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,243
471
136
5
0
518,019
0
L
Hades
11,180
430
134
5
0
469,627
0
W
Sylvanus
11,693
450
62
2
0
413,700
7
L
Chernobog
11,236
432
138
5
0
451,456
0
W
Chaac
13,654
525
158
6
0
543,948
4
W
Danzaburou
12,840
494
203
8
0
432,491
6
W
Hades
12,589
484
112
4
0
413,293
0
L
Cthulhu
11,176
430
79
3
0
438,755
2
W
Nike
10,956
421
128
5
0
482,740
0
L
Guan Yu
14,144
544
195
8
0
528,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role