Player Matchup

He Bo
He Bo
PapaBeave
He Bo
Level 152
God Stats
4W - 3L
1,773 SR
Queue Stats
230W - 209L
1,597 Elo+
Party 1
Bakasura
Bakasura
PapaJuJu7
Bakasura
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,302 Elo+
Party 1
Artio
Artio
PapaPengu1
Artio
Level 119
God Stats
2W - 1L
1,698 SR
Queue Stats
111W - 96L
1,627 Elo+
Party 1
Gilgamesh
Gilgamesh
SOME BURNT TOAS
Gilgamesh
Level 96
God Stats
10W - 2L
1,754 SR
Queue Stats
550W - 467L
1,596 Elo+
Party 2
Chiron
Chiron
tackijacky
Chiron
Level 55
God Stats
3W - 4L
1,823 SR
Queue Stats
214W - 159L
1,624 Elo+
Party 2
Team Averages
Level 98
1,710 SR
1,549 Elo+

VS

Team Averages
Level 140
1,634 SR
1,653 Elo+
Horus
Horus
A-Train-J
Horus
Level 107
God Stats
1W - 1L
1,444 SR
Queue Stats
37W - 32L
1,527 Elo+
Party 3
Zhong Kui
Zhong Kui
ASneakyAtheist
Zhong Kui
Level 160
God Stats
1W - 1L
1,418 SR
Queue Stats
350W - 306L
1,701 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
JOEownsYOU
Ah Muzen Cab
Level 156
God Stats
0W - 1L
1,754 SR
Queue Stats
142W - 98L
1,714 Elo+
Party 3
Cliodhna
Cliodhna
Le_Babayega
Cliodhna
Level 149
God Stats
0W - 1L
1,857 SR
Queue Stats
41W - 27L
1,682 Elo+
Party 3
Ymir
Ymir
TouristicVirus6
Ymir
Level 128
God Stats
3W - 2L
1,699 SR
Queue Stats
205W - 170L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
PapaBeave
He Bo
13
6 / 4 / 4
7,993
615
12,108
7,279
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
PapaJuJu7
Bakasura
12
4 / 1 / 3
7,524
579
3,034
9,679
3,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
13
3 / 2 / 2
7,982
614
9,080
17,532
8,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
SOME BURNT TOAS
Gilgamesh
11
1 / 0 / 6
6,786
522
5,069
9,375
5,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
tackijacky
Chiron
14
5 / 0 / 2
8,205
631
11,555
8,254
2,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
A-Train-J
Horus
9
1 / 2 / 0
5,888
453
3,440
9,249
5,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
ASneakyAtheist
Zhong Kui
11
2 / 5 / 1
6,778
521
4,765
9,328
4,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
JOEownsYOU
Ah Muzen Cab
10
0 / 3 / 0
6,005
462
7,621
11,007
2,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
Le_Babayega
Cliodhna
11
2 / 4 / 0
6,983
537
8,027
13,003
7,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 5 / 0
6,471
498
4,811
12,426
4,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
19
Kills
6
7
Deaths
19
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
A-Train-J
Horus
1
2
0
0.5
L
Zhong Kui
ASneakyAtheist
Zhong Kui
2
5
1
0.5
L
Ah Muzen Cab
JOEownsYOU
Ah Muzen Cab
0
3
0
0
L
Cliodhna
Le_Babayega
Cliodhna
2
4
0
0.5
W
He Bo
PapaBeave
He Bo
6
4
4
2
W
Bakasura
PapaJuJu7
Bakasura
4
1
3
5.5
W
Artio
3
2
2
2
W
Gilgamesh
SOME BURNT TOAS
Gilgamesh
1
0
6
4
L
1
5
0
0.2
W
Chiron
tackijacky
Chiron
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,846
Damage
28,664
52,119
Taken
55,013
22,547
Mitigated
24,182
20,836
Healing
18,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
A-Train-J
Horus
3,440
1,600
1,008
3,132
9,249
5,224
0
1,429
7,718
0
12,165
L
Zhong Kui
ASneakyAtheist
Zhong Kui
4,765
413
0
1,944
9,328
4,803
0
5,092
4,109
34,318
0
L
Ah Muzen Cab
JOEownsYOU
Ah Muzen Cab
7,621
3,319
0
4,695
11,007
2,419
0
2,326
8,681
0
43,543
L
Cliodhna
Le_Babayega
Cliodhna
8,027
2,133
0
4,331
13,003
7,660
0
7,605
5,398
0
41,496
W
He Bo
PapaBeave
He Bo
12,108
842
0
1,477
7,279
2,128
0
3,789
3,340
47,749
0
W
Bakasura
PapaJuJu7
Bakasura
3,034
2,140
0
3,553
9,679
3,858
876
2,679
6,874
0
40,222
W
Artio
9,080
2,105
486
9,597
17,532
8,171
0
0
17,107
48,030
0
W
Gilgamesh
SOME BURNT TOAS
Gilgamesh
5,069
1,259
0
2,156
9,375
5,880
0
2,011
7,306
0
14,915
L
4,811
975
0
3,430
12,426
4,076
0
4,736
7,592
42,623
2,069
W
Chiron
tackijacky
Chiron
11,555
4,135
512
3,055
8,254
2,510
652
377
7,841
0
61,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,490
Gold Earned
32,125
433
Minions Killed
356
0
Camps Cleared
0
1,365,897
Distance Traveled
1,295,251
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,888
453
23
2
0
268,364
1
L
Zhong Kui
6,778
521
84
6
0
256,802
3
L
Ah Muzen Cab
6,005
462
75
6
0
233,687
3
L
Cliodhna
6,983
537
95
7
0
270,724
0
W
He Bo
7,993
615
77
6
0
260,866
0
W
Bakasura
7,524
579
94
7
0
325,190
1
W
Artio
7,982
614
111
9
0
253,229
4
W
Gilgamesh
6,786
522
23
2
0
271,070
2
L
Ymir
6,471
498
79
6
0
265,674
3
W
Chiron
8,205
631
128
10
0
255,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role