Player Matchup

Ra
Ra
NemesisPrime343
Ra
Level 89
God Stats
13W - 9L
1,689 SR
Queue Stats
146W - 129L
1,556 Elo+
Solo
Tyr
Tyr
SadLocs
Tyr
Level 123
God Stats
18W - 14L
1,486 SR
Queue Stats
515W - 490L
1,538 Elo+
Solo
Hou Yi
Hou Yi
Wilwo-Baggins
Hou Yi
Level 116
God Stats
2W - 2L
1,546 SR
Queue Stats
53W - 54L
1,532 Elo+
Party 1
Baron Samedi
Baron Samedi
XGreen GoblinX
Baron Samedi
Level 156
God Stats
17W - 21L
1,637 SR
Queue Stats
256W - 247L
1,581 Elo+
Solo
Bastet
Bastet
tupapaFrank
Bastet
Level 106
God Stats
12W - 18L
1,461 SR
Queue Stats
56W - 58L
1,494 Elo+
Party 1
Team Averages
Level 118
1,564 SR
1,540 Elo+

VS

Team Averages
Level 111
1,687 SR
1,483 Elo+
Hou Yi
Hou Yi
MamaShabubu
Hou Yi
Level 109
God Stats
10W - 15L
1,699 SR
Queue Stats
200W - 212L
1,617 Elo+
Solo
Mulan
Mulan
ShadowDistro
Mulan
Level 103
God Stats
2W - 0L
1,822 SR
Queue Stats
7W - 8L
1,401 Elo+
Solo
He Bo
He Bo
Yellow Tree Fly
He Bo
Level 106
God Stats
38W - 22L
1,573 SR
Queue Stats
221W - 218L
1,516 Elo+
Solo
Ymir
Ymir
brycej7
Ymir
Level 129
God Stats
4W - 1L
1,725 SR
Queue Stats
146W - 134L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
drakusnier
Gilgamesh
Level 106
God Stats
9W - 9L
1,616 SR
Queue Stats
212W - 245L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 3
10,112
562
11,823
13,530
5,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
14
3 / 2 / 1
9,153
509
14,272
18,931
10,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 5 / 0
8,186
455
4,103
11,778
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
XGreen GoblinX
Baron Samedi
13
0 / 5 / 4
7,840
436
7,693
12,352
8,828
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
15
8 / 3 / 2
9,515
529
9,040
14,711
4,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
6 / 0 / 4
10,384
577
8,571
8,818
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 6 / 5
8,778
488
13,535
20,742
15,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
3 / 7 / 5
9,504
528
13,788
13,470
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
brycej7
Ymir
15
5 / 1 / 11
10,543
586
5,281
16,968
19,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
drakusnier
Gilgamesh
17
4 / 2 / 5
10,089
561
9,317
16,165
12,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
16
Kills
19
20
Deaths
16
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
6
0
4
8
L
5
5
3
1.3
L
Tyr
3
2
1
1.75
W
1
6
5
0.58
L
0
5
0
0
L
Baron Samedi
XGreen GoblinX
Baron Samedi
0
5
4
0.4
W
3
7
5
0.79
W
Ymir
brycej7
Ymir
5
1
11
10.5
W
Gilgamesh
drakusnier
Gilgamesh
4
2
5
3.25
L
Bastet
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,931
Damage
50,492
71,302
Taken
76,163
32,295
Mitigated
54,350
28,310
Healing
28,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
8,571
3,918
0
3,984
8,818
2,736
1,596
1,797
7,021
0
72,110
L
11,823
1,398
553
5,292
13,530
5,034
294
6,151
7,298
74,468
0
L
Tyr
14,272
2,470
0
7,407
18,931
10,473
0
3,629
14,542
1,948
58,970
W
13,535
2,927
0
8,205
20,742
15,582
63
3,755
16,987
0
52,762
L
4,103
2,721
30
3,094
11,778
3,232
704
1,588
10,108
0
49,410
L
Baron Samedi
XGreen GoblinX
Baron Samedi
7,693
842
1,192
4,166
12,352
8,828
117
4,527
7,745
38,048
0
W
13,788
438
0
2,878
13,470
4,940
732
4,483
8,987
66,023
0
W
Ymir
brycej7
Ymir
5,281
735
3,410
4,397
16,968
19,044
223
6,586
10,382
27,500
0
W
Gilgamesh
drakusnier
Gilgamesh
9,317
2,540
0
5,270
16,165
12,048
0
3,757
12,408
0
74,127
L
Bastet
9,040
1,605
0
6,576
14,711
4,728
0
3,174
11,456
0
47,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,806
Gold Earned
49,298
468
Minions Killed
508
0
Camps Cleared
0
1,780,877
Distance Traveled
1,788,751
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,384
577
136
8
0
357,928
4
L
Ra
10,112
562
151
8
0
332,025
2
L
Tyr
9,153
509
101
6
0
399,811
7
W
Mulan
8,778
488
95
5
0
315,564
1
L
Hou Yi
8,186
455
92
5
0
335,499
0
L
Baron Samedi
7,840
436
39
2
0
327,924
6
W
He Bo
9,504
528
111
6
0
327,128
2
W
Ymir
10,543
586
44
2
0
371,988
0
W
Gilgamesh
10,089
561
122
7
0
416,143
0
L
Bastet
9,515
529
85
5
0
385,618
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role