Player Matchup

Achilles
Achilles
christhegrait
Achilles
Level 44
God Stats
2W - 2L
1,834 SR
Queue Stats
20W - 20L
1,492 Elo+
Party 2
Olorun
Olorun
dkracer10
Olorun
Level 54
God Stats
3W - 3L
1,547 SR
Queue Stats
22W - 21L
1,472 Elo+
Party 2
Danzaburou
Danzaburou
ll-_-RERE-_-ll
Danzaburou
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,234 Elo+
Party 2
Team Averages
Level 48
1,627 SR
1,399 Elo+

VS

Team Averages
Level 92
1,649 SR
1,429 Elo+
Chernobog
Chernobog
Basim777
Chernobog
Level 104
God Stats
1W - 1L
1,684 SR
Queue Stats
173W - 172L
1,423 Elo+
Party 1
Mulan
Mulan
OVK WaleGOD
Mulan
Level 117
God Stats
4W - 4L
1,414 SR
Queue Stats
201W - 191L
1,454 Elo+
Party 1
Zhong Kui
Zhong Kui
OVKGreenZulu
Zhong Kui
Level 56
God Stats
12W - 6L
1,850 SR
Queue Stats
167W - 199L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
christhegrait
Achilles
8
2 / 5 / 2
6,003
750
4,675
8,928
6,954
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
dkracer10
Olorun
9
0 / 7 / 4
5,524
691
2,580
7,672
2,622
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
ll-_-RERE-_-ll
Danzaburou
9
2 / 5 / 3
6,323
790
4,212
8,055
2,840
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Basim777
Chernobog
12
7 / 1 / 10
7,884
986
8,726
4,913
1,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 2 / 12
7,019
877
6,642
7,649
6,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
OVKGreenZulu
Zhong Kui
12
6 / 2 / 10
7,392
924
6,021
6,860
6,293
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
4
Kills
17
17
Deaths
5
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Basim777
Chernobog
7
1
10
12
W
4
2
12
5
W
Zhong Kui
OVKGreenZulu
Zhong Kui
6
2
10
5.5
L
Achilles
christhegrait
Achilles
2
5
2
0.6
L
Olorun
dkracer10
Olorun
0
7
4
0.29
L
Danzaburou
ll-_-RERE-_-ll
Danzaburou
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,467
Damage
21,389
24,655
Taken
19,422
12,416
Mitigated
14,007
3,412
Healing
4,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Basim777
Chernobog
8,726
4,305
237
380
4,913
1,429
1,842
217
4,696
0
33,586
W
6,642
604
182
1,740
7,649
6,285
0
926
6,723
0
21,975
W
Zhong Kui
OVKGreenZulu
Zhong Kui
6,021
785
298
1,810
6,860
6,293
742
1,860
5,000
14,344
0
L
Achilles
christhegrait
Achilles
4,675
392
138
852
8,928
6,954
0
2,789
6,139
0
10,613
L
Olorun
dkracer10
Olorun
2,580
1,221
406
868
7,672
2,622
0
1,540
6,132
8,690
0
L
Danzaburou
ll-_-RERE-_-ll
Danzaburou
4,212
1,818
0
1,148
8,055
2,840
0
1,796
6,259
0
18,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,850
Gold Earned
22,295
62
Minions Killed
112
1
Camps Cleared
7
423,199
Distance Traveled
439,999
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,884
986
51
6
2
145,490
1
W
Mulan
7,019
877
28
4
2
153,275
3
W
Zhong Kui
7,392
924
33
4
3
141,234
2
L
Achilles
6,003
750
11
1
0
162,078
3
L
Olorun
5,524
691
18
2
1
129,700
3
L
Danzaburou
6,323
790
33
4
0
131,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role