Player Matchup

Izanami
Izanami
Gold V
ACtimoteDC
Izanami
Gold V
Level 150
God Stats
3W - 2L
1,845 SR
Queue Stats
130W - 141L
1,424 MMR
Solo
Sol
Sol
Gold IV
Aesilr
Sol
Gold IV
Level 82
God Stats
4W - 7L
1,319 SR
Queue Stats
493W - 504L
1,415 MMR
Solo
Ares
Ares
Gold V
LoStZeraa
Ares
Gold V
Level 126
God Stats
4W - 0L
1,500 SR
Queue Stats
144W - 131L
1,410 MMR
Solo
Mercury
Mercury
Silver I
Optïmus
Mercury
Silver I
Level 152
God Stats
32W - 20L
1,730 SR
Queue Stats
134W - 141L
1,424 MMR
Solo
Aphrodite
Aphrodite
Gold IV
XxXcHiVoLoCoXxX
Aphrodite
Gold IV
Level 144
God Stats
1W - 2L
1,141 SR
Queue Stats
64W - 65L
1,422 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,507 SR
1,419 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,516 SR
1,419 MMR
Erlang Shen
Erlang Shen
Gold IV
ElbisF
Erlang Shen
Gold IV
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 70L
1,413 MMR
Solo
Janus
Janus
Gold V
Jhou
Janus
Gold V
Level 147
God Stats
2W - 4L
1,505 SR
Queue Stats
18W - 27L
1,450 MMR
Party 1
Medusa
Medusa
Silver I
Marukus
Medusa
Silver I
Level 146
God Stats
3W - 2L
1,752 SR
Queue Stats
18W - 31L
1,405 MMR
Party 1
Geb
Geb
Silver I
SantoGamer
Geb
Silver I
Level 144
God Stats
1W - 3L
1,395 SR
Queue Stats
33W - 35L
1,368 MMR
Solo
Bakasura
Bakasura
Bronze III
xSpiirit
Bakasura
Bronze III
Level 48
God Stats
16W - 14L
1,429 SR
Queue Stats
26W - 37L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ACtimoteDC
Izanami
18
3 / 2 / 3
11,513
640
11,133
11,906
5,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
Aesilr
Sol
18
5 / 2 / 7
12,043
669
13,897
17,201
7,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
14
2 / 3 / 5
10,070
559
8,829
18,054
22,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Optïmus
Mercury
19
10 / 0 / 2
12,795
711
13,069
13,098
5,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
XxXcHiVoLoCoXxX
Aphrodite
17
3 / 1 / 9
11,648
647
7,589
10,610
5,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SetShivaBellonaArtio

VS

Bans
AtlasBastetScyllaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ElbisF
Erlang Shen
14
0 / 6 / 1
8,128
452
7,390
18,165
17,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
Jhou
Janus
15
1 / 4 / 2
8,725
485
9,590
9,304
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Marukus
Medusa
15
5 / 3 / 2
9,013
501
9,763
13,685
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 4 / 4
8,591
477
6,489
15,144
8,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
xSpiirit
Bakasura
16
0 / 6 / 3
8,882
493
6,229
16,803
6,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
23
Kills
8
8
Deaths
23
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
ACtimoteDC
Izanami
3
2
3
2.25
W
Sol
Aesilr
Sol
5
2
7
4.25
L
Erlang Shen
ElbisF
Erlang Shen
0
6
1
0.08
L
Janus
Jhou
Janus
1
4
2
0.5
W
Ares
2
3
5
1.5
L
Medusa
Marukus
Medusa
5
3
2
2
W
Mercury
Optïmus
Mercury
10
0
2
11
L
2
4
4
1
W
Aphrodite
XxXcHiVoLoCoXxX
Aphrodite
3
1
9
7.5
L
Bakasura
xSpiirit
Bakasura
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,517
Damage
39,461
70,869
Taken
73,101
45,567
Mitigated
39,411
40,875
Healing
13,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ACtimoteDC
Izanami
11,133
5,708
0
4,564
11,906
5,186
6,684
2,471
9,435
0
100,879
W
Sol
Aesilr
Sol
13,897
6,518
0
11,568
17,201
7,389
3,615
3,513
13,208
87,856
10,863
L
Erlang Shen
ElbisF
Erlang Shen
7,390
2,650
0
3,561
18,165
17,122
588
9,182
8,983
0
52,080
L
Janus
Jhou
Janus
9,590
90
0
414
9,304
2,718
0
3,073
6,231
65,881
0
W
Ares
8,829
616
0
2,901
18,054
22,450
412
6,110
11,944
20,137
0
L
Medusa
Marukus
Medusa
9,763
5,929
0
2,560
13,685
4,383
998
4,451
9,234
0
57,143
W
Mercury
Optïmus
Mercury
13,069
7,856
0
5,837
13,098
5,162
2,486
1,602
10,984
0
91,653
L
6,489
617
1,679
2,320
15,144
8,467
0
6,746
8,398
24,557
0
W
Aphrodite
XxXcHiVoLoCoXxX
Aphrodite
7,589
939
7,824
8,181
10,610
5,380
1,913
4,481
5,989
70,507
0
L
Bakasura
xSpiirit
Bakasura
6,229
4,270
0
3,096
16,803
6,721
0
4,798
12,005
0
60,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,069
Gold Earned
43,339
597
Minions Killed
469
0
Camps Cleared
0
1,841,943
Distance Traveled
1,765,101
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,513
640
162
9
0
350,960
8
W
Sol
12,043
669
143
8
0
306,329
1
L
Erlang Shen
8,128
452
94
5
0
340,523
3
L
Janus
8,725
485
123
7
0
368,415
6
W
Ares
10,070
559
13
1
0
383,178
7
L
Medusa
9,013
501
83
5
0
341,033
3
W
Mercury
12,795
711
144
8
0
440,996
4
L
Geb
8,591
477
46
3
0
348,363
7
W
Aphrodite
11,648
647
135
8
0
360,480
2
L
Bakasura
8,882
493
123
7
0
366,767
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role