Player Matchup

Neith
Neith
DeathActual13
Neith
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 7L
1,743 Elo+
Party 2
Bastet
Bastet
McSmurfyBalls
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,743 Elo+
Party 2
Jormungandr
Jormungandr
Pigture
Jormungandr
Level 29
God Stats
0W - 3L
1,192 SR
Queue Stats
35W - 21L
1,751 Elo+
Party 2
Ah Puch
Ah Puch
SmitelsStoopid
Ah Puch
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,743 Elo+
Party 2
Nox
Nox
SquatAndGobble
Nox
Level 3
God Stats
1W - 1L
1,745 SR
Queue Stats
1W - 1L
1,743 Elo+
Party 2
Team Averages
Level 8
1,487 SR
1,744 Elo+

VS

Team Averages
Level 126
1,546 SR
1,502 Elo+
Hercules
Hercules
Delirious_Things
Hercules
Level 147
God Stats
1W - 0L
1,266 SR
Queue Stats
64W - 56L
1,544 Elo+
Party 1
Tyr
Tyr
Hott_Nickelz97
Tyr
Level 83
God Stats
1W - 1L
1,873 SR
Queue Stats
21W - 19L
1,454 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SHAQ_POSTER_84
Ah Muzen Cab
Level 128
God Stats
14W - 7L
1,492 SR
Queue Stats
289W - 265L
1,567 Elo+
Solo
Scylla
Scylla
YBG Mikey
Scylla
Level 145
God Stats
3W - 4L
1,601 SR
Queue Stats
160W - 154L
1,539 Elo+
Party 3
Cliodhna
Cliodhna
dglofeel
Cliodhna
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 140L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 6
9,960
623
9,245
16,592
5,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 12 / 4
11,675
730
14,512
20,479
10,629
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Pigture
Jormungandr
20
7 / 8 / 8
12,905
807
18,068
24,693
20,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 7 / 9
11,946
747
16,307
18,745
6,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
5 / 7 / 6
11,371
711
10,137
17,319
6,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 23
12,870
804
19,184
24,224
23,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
9 / 5 / 9
12,583
786
11,247
22,243
20,049
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
SHAQ_POSTER_84
Ah Muzen Cab
20
8 / 5 / 9
13,909
869
17,520
18,892
7,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
YBG Mikey
Scylla
20
12 / 3 / 17
13,993
875
23,309
10,465
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
dglofeel
Cliodhna
20
7 / 1 / 17
12,887
805
15,522
12,364
4,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
120
20
Kills
45
45
Deaths
20
33
Assists
75
Player
Kills
Deaths
Assists
KDA
L
0
11
6
0.27
W
9
6
23
3.42
W
9
5
9
2.7
L
4
12
4
0.5
L
Jormungandr
Pigture
Jormungandr
7
8
8
1.38
W
Ah Muzen Cab
SHAQ_POSTER_84
Ah Muzen Cab
8
5
9
2.5
L
4
7
9
1.21
L
5
7
6
1.14
W
Scylla
YBG Mikey
Scylla
12
3
17
6.83
W
Cliodhna
dglofeel
Cliodhna
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,269
Damage
86,782
97,828
Taken
88,188
49,792
Mitigated
58,754
12,264
Healing
21,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,245
3,759
0
1,215
16,592
5,626
0
5,061
11,209
0
24,118
W
19,184
4,359
429
8,183
24,224
23,238
281
12,178
11,765
4,038
24,400
W
11,247
1,282
0
2,946
22,243
20,049
87
14,915
7,124
0
29,551
L
14,512
2,744
0
1,594
20,479
10,629
0
2,273
17,887
0
27,708
L
Jormungandr
Pigture
Jormungandr
18,068
7,268
0
1,360
24,693
20,037
581
6,327
18,154
41,886
0
W
Ah Muzen Cab
SHAQ_POSTER_84
Ah Muzen Cab
17,520
4,487
0
3,493
18,892
7,566
5,743
7,387
11,478
0
83,590
L
16,307
966
0
4,523
18,745
6,654
0
4,925
13,714
52,386
0
L
10,137
353
0
3,572
17,319
6,846
0
6,303
10,984
22,669
0
W
Scylla
YBG Mikey
Scylla
23,309
1,393
0
1,690
10,465
3,408
2,924
5,068
5,397
62,446
0
W
Cliodhna
dglofeel
Cliodhna
15,522
1,104
0
4,564
12,364
4,493
501
4,638
7,726
0
48,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,857
Gold Earned
66,242
242
Minions Killed
331
0
Camps Cleared
0
1,434,293
Distance Traveled
1,674,450
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,960
623
37
2
0
250,944
1
W
Hercules
12,870
804
26
2
0
328,039
1
W
Tyr
12,583
786
46
3
0
324,022
1
L
Bastet
11,675
730
27
2
0
305,734
1
L
Jormungandr
12,905
807
59
4
0
279,094
0
W
Ah Muzen Cab
13,909
869
136
9
0
332,458
1
L
Ah Puch
11,946
747
82
5
0
287,295
0
L
Nox
11,371
711
37
2
0
311,226
1
W
Scylla
13,993
875
71
4
0
332,594
1
W
Cliodhna
12,887
805
52
3
0
357,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role