Player Matchup

Atlas
Atlas
AuRa_Gauntlet
Atlas
Level 103
God Stats
5W - 7L
1,411 SR
Queue Stats
195W - 177L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
Syrora
Cthulhu
Level 103
God Stats
7W - 2L
1,396 SR
Queue Stats
157W - 133L
1,514 Elo+
Party 1
Jormungandr
Jormungandr
dk69-74nh-k42m
Jormungandr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 96L
1,527 Elo+
Party 1
Team Averages
Level 102
1,436 SR
1,520 Elo+

VS

Team Averages
Level 103
1,586 SR
1,680 Elo+
Horus
Horus
Autent1vez
Horus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,831 Elo+
Party 2
Atlas
Atlas
BibrattionZ
Atlas
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
MïndIess
Anubis
Level 160
God Stats
1W - 0L
1,758 SR
Queue Stats
27W - 15L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 4
12,839
755
17,341
22,061
11,434
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
Syrora
Cthulhu
16
4 / 9 / 5
11,805
694
10,022
23,311
12,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jormungandr
dk69-74nh-k42m
Jormungandr
8
0 / 3 / 4
8,843
520
1,075
4,638
852
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
3 / 2 / 13
12,112
712
9,472
18,352
22,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 6 / 11
12,814
754
13,267
21,491
16,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
MïndIess
Anubis
16
12 / 4 / 5
12,920
760
20,409
16,899
8,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
11
Kills
18
18
Deaths
12
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
7
6
4
1.5
W
Horus
3
2
13
4.75
W
3
6
11
1.42
W
Anubis
MïndIess
Anubis
12
4
5
3.63
L
Cthulhu
Syrora
Cthulhu
4
9
5
0.72
L
Jormungandr
dk69-74nh-k42m
Jormungandr
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,438
Damage
43,148
50,010
Taken
56,742
25,051
Mitigated
48,048
4,730
Healing
17,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,341
7,305
376
1,173
22,061
11,434
1,318
15,826
6,235
54,620
0
W
Horus
9,472
4,279
1,331
5,666
18,352
22,537
686
8,663
7,157
0
23,079
W
13,267
5,635
0
1,536
21,491
16,736
609
10,824
9,883
41,290
0
W
Anubis
MïndIess
Anubis
20,409
1,893
0
9,461
16,899
8,775
1,163
9,118
7,445
55,975
0
L
Cthulhu
Syrora
Cthulhu
10,022
775
158
2,990
23,311
12,765
416
15,244
8,067
22,141
0
L
Jormungandr
dk69-74nh-k42m
Jormungandr
1,075
443
0
33
4,638
852
0
2,861
1,777
5,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,487
Gold Earned
37,846
113
Minions Killed
143
3
Camps Cleared
6
568,594
Distance Traveled
683,821
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
12,839
755
79
5
0
265,395
1
W
Horus
12,112
712
13
1
0
266,223
4
W
Atlas
12,814
754
51
3
1
247,417
0
W
Anubis
12,920
760
79
5
5
170,181
0
L
Cthulhu
11,805
694
24
1
2
260,376
1
L
Jormungandr
8,843
520
10
1
1
42,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role