Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Angelo_-39
Morgan Le Fay
Level 127
God Stats
10W - 11L
1,559 SR
Queue Stats
442W - 473L
1,408 Elo+
Party 1
Bellona
Bellona
BOSSMANx69
Bellona
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 189L
1,489 Elo+
Solo
Loki
Loki
MrPro9202
Loki
Level 128
God Stats
20W - 29L
1,445 SR
Queue Stats
463W - 515L
1,421 Elo+
Party 1
Fafnir
Fafnir
Vigilantics_17
Fafnir
Level 62
God Stats
10W - 15L
1,468 SR
Queue Stats
108W - 114L
1,400 Elo+
Solo
Team Averages
Level 112
1,494 SR
1,443 Elo+

VS

Team Averages
Level 95
1,434 SR
1,446 Elo+
Gilgamesh
Gilgamesh
Alviarez7
Gilgamesh
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 78L
1,448 Elo+
Party 2
Neith
Neith
El_NegativoTV
Neith
Level 85
God Stats
5W - 5L
1,630 SR
Queue Stats
95W - 97L
1,415 Elo+
Party 2
Sun Wukong
Sun Wukong
Gustalviarez
Sun Wukong
Level 83
God Stats
2W - 0L
1,395 SR
Queue Stats
51W - 59L
1,428 Elo+
Party 2
Atlas
Atlas
WarScreams
Atlas
Level 85
God Stats
1W - 2L
1,166 SR
Queue Stats
14W - 13L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
djgustavox99
Zhong Kui
Level 128
God Stats
17W - 12L
1,480 SR
Queue Stats
183W - 189L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 2 / 1
7,592
506
3,409
8,163
2,817
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Angelo_-39
Morgan Le Fay
12
0 / 6 / 1
7,605
507
7,661
9,909
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
BOSSMANx69
Bellona
13
2 / 3 / 0
8,037
536
8,545
14,248
15,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
12
1 / 2 / 0
7,075
472
2,716
8,963
2,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 1 / 2
8,283
552
5,676
10,751
11,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alviarez7
Gilgamesh
14
1 / 2 / 9
7,994
533
5,816
11,328
6,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 1 / 4
7,199
480
5,285
4,776
2,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Gustalviarez
Sun Wukong
15
1 / 1 / 4
8,282
552
8,759
10,644
9,923
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atlas
12
3 / 0 / 1
7,757
517
4,236
9,279
8,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
djgustavox99
Zhong Kui
16
9 / 1 / 3
9,734
649
11,088
8,503
5,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
14
14
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
2
1
0.75
W
Gilgamesh
Alviarez7
Gilgamesh
1
2
9
2.75
L
Morgan Le Fay
Angelo_-39
Morgan Le Fay
0
6
1
0.08
L
Bellona
BOSSMANx69
Bellona
2
3
0
0.67
W
0
1
4
2
W
Sun Wukong
Gustalviarez
Sun Wukong
1
1
4
3
L
Loki
1
2
0
0.5
L
1
1
2
2
W
Atlas
3
0
1
3.5
W
Zhong Kui
djgustavox99
Zhong Kui
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,007
Damage
35,184
52,034
Taken
44,530
35,245
Mitigated
32,399
16,676
Healing
12,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,409
1,943
0
2,128
8,163
2,817
560
3,025
5,088
0
49,747
W
Gilgamesh
Alviarez7
Gilgamesh
5,816
1,986
0
2,875
11,328
6,426
324
3,001
8,327
0
47,465
L
Morgan Le Fay
Angelo_-39
Morgan Le Fay
7,661
722
0
1,320
9,909
2,779
325
5,538
4,066
49,484
0
L
Bellona
BOSSMANx69
Bellona
8,545
4,015
0
6,547
14,248
15,086
0
466
13,717
0
51,765
W
5,285
2,337
0
1,897
4,776
2,030
600
1,346
3,430
0
49,262
W
Sun Wukong
Gustalviarez
Sun Wukong
8,759
3,760
0
977
10,644
9,923
0
581
10,063
0
56,697
L
Loki
2,716
430
0
2,944
8,963
2,725
0
1,659
7,204
0
40,884
L
5,676
1,123
0
3,737
10,751
11,838
0
4,000
6,635
16,314
10,835
W
Atlas
4,236
1,624
0
3,053
9,279
8,213
0
2,690
6,589
19,142
0
W
Zhong Kui
djgustavox99
Zhong Kui
11,088
469
0
4,028
8,503
5,807
1,904
4,016
4,487
62,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,592
Gold Earned
40,966
433
Minions Killed
441
0
Camps Cleared
0
1,395,523
Distance Traveled
1,526,980
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,592
506
96
6
0
262,996
8
W
Gilgamesh
7,994
533
83
6
0
346,213
4
L
Morgan Le Fay
7,605
507
102
7
0
279,504
4
L
Bellona
8,037
536
107
7
0
252,160
4
W
Neith
7,199
480
102
7
0
290,464
1
W
Sun Wukong
8,282
552
107
7
0
319,491
7
L
Loki
7,075
472
81
5
0
323,456
5
L
Fafnir
8,283
552
47
3
0
277,407
1
W
Atlas
7,757
517
20
1
0
287,961
9
W
Zhong Kui
9,734
649
129
9
0
282,851
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role