Player Matchup

Olorun
Olorun
Dr_Orange_97
Olorun
Level 102
God Stats
5W - 3L
1,272 SR
Queue Stats
9W - 12L
1,300 Elo+
Party 1
Bacchus
Bacchus
FreakyTiki21
Bacchus
Level 25
God Stats
5W - 2L
1,580 SR
Queue Stats
21W - 15L
1,318 Elo+
Party 3
Yemoja
Yemoja
GrandThief_Nova
Yemoja
Level 61
God Stats
1W - 1L
1,166 SR
Queue Stats
181W - 213L
1,283 Elo+
Solo
Artemis
Artemis
ONI22
Artemis
Level 34
God Stats
3W - 1L
1,497 SR
Queue Stats
19W - 15L
1,318 Elo+
Party 3
Awilix
Awilix
coully28
Awilix
Level 83
God Stats
5W - 5L
1,464 SR
Queue Stats
6W - 8L
1,301 Elo+
Party 1
Team Averages
Level 61
1,396 SR
1,304 Elo+

VS

Team Averages
Level 51
1,562 SR
1,414 Elo+
Thanatos
Thanatos
 
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CecilVonHareliP
Skadi
Level 98
God Stats
3W - 1L
1,683 SR
Queue Stats
126W - 127L
1,400 Elo+
Party 2
Ares
Ares
JustSalsa
Ares
Level 48
God Stats
17W - 11L
1,700 SR
Queue Stats
104W - 93L
1,462 Elo+
Party 2
Ao Kuang
Ao Kuang
diegocalcinhax2
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,406 Elo+
Solo
Nu Wa
Nu Wa
softiemf
Nu Wa
Level 53
God Stats
4W - 9L
1,430 SR
Queue Stats
19W - 32L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
4 / 1 / 11
9,196
836
6,300
8,531
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
FreakyTiki21
Bacchus
14
3 / 3 / 14
8,825
802
6,573
10,125
11,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

15
1 / 1 / 15
9,269
843
4,188
10,012
9,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
ONI22
Artemis
17
8 / 1 / 12
9,724
884
12,267
5,774
2,202
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
coully28
Awilix
18
15 / 1 / 10
10,680
971
18,783
8,507
3,687
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
2 / 7 / 5
7,775
707
5,184
11,693
5,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 6 / 1
7,802
709
4,286
10,797
3,676
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ares
15
5 / 5 / 1
8,790
799
6,582
14,375
15,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
13
0 / 5 / 3
7,283
662
2,279
10,578
3,817
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nu Wa
softiemf
Nu Wa
14
0 / 8 / 3
7,748
704
10,425
9,413
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
20
31
Kills
7
7
Deaths
31
62
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
7
5
0.64
L
0
6
1
0.08
W
Olorun
4
1
11
9.5
W
Bacchus
FreakyTiki21
Bacchus
3
3
14
3.33
W
1
1
15
8.5
L
Ares
5
5
1
1.1
W
Artemis
ONI22
Artemis
8
1
12
14
W
Awilix
coully28
Awilix
15
1
10
20
L
Ao Kuang
0
5
3
0.3
L
Nu Wa
softiemf
Nu Wa
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,111
Damage
28,756
42,949
Taken
56,856
30,796
Mitigated
31,344
15,625
Healing
5,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,184
705
0
3,875
11,693
5,518
547
4,267
7,426
0
11,343
L
4,286
1,375
0
59
10,797
3,676
1,245
4,456
6,341
0
25,526
W
Olorun
6,300
2,775
602
2,019
8,531
3,671
3,261
3,983
4,341
39,349
0
W
Bacchus
FreakyTiki21
Bacchus
6,573
1,074
0
1,318
10,125
11,379
36
4,272
5,730
11,785
0
W
4,188
1,000
3,348
2,253
10,012
9,857
980
3,791
6,162
21,143
0
L
Ares
6,582
197
0
1,310
14,375
15,388
312
4,533
9,842
12,645
0
W
Artemis
ONI22
Artemis
12,267
7,894
0
2,008
5,774
2,202
2,622
3,932
1,842
0
36,008
W
Awilix
coully28
Awilix
18,783
10,043
83
3,994
8,507
3,687
0
3,308
5,103
0
37,364
L
Ao Kuang
2,279
579
0
530
10,578
3,817
966
2,294
8,284
17,550
0
L
Nu Wa
softiemf
Nu Wa
10,425
2,076
0
0
9,413
2,945
0
1,511
7,902
31,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,694
Gold Earned
39,398
214
Minions Killed
140
0
Camps Cleared
0
1,124,709
Distance Traveled
963,561
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,775
707
14
1
0
211,856
0
L
Skadi
7,802
709
56
5
0
191,627
0
W
Olorun
9,196
836
65
6
0
197,495
1
W
Bacchus
8,825
802
7
1
0
237,247
4
W
Yemoja
9,269
843
34
3
0
200,701
1
L
Ares
8,790
799
9
1
0
184,729
1
W
Artemis
9,724
884
62
6
0
215,342
0
W
Awilix
10,680
971
46
4
0
273,924
0
L
Ao Kuang
7,283
662
24
2
0
198,323
3
L
Nu Wa
7,748
704
37
3
0
177,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role