Player Matchup

Hel
Hel
MyPrincezz
Hel
Level 145
God Stats
2W - 4L
1,500 SR
Queue Stats
215W - 231L
1,493 Elo+
Party 1
Nike
Nike
StarBoyBebop
Nike
Level 147
God Stats
3W - 2L
1,724 SR
Queue Stats
265W - 210L
1,586 Elo+
Party 3
Kukulkan
Kukulkan
TDBWilzon
Kukulkan
Level 9
God Stats
27W - 27L
1,474 SR
Queue Stats
33W - 39L
1,401 Elo+
Party 1
Zeus
Zeus
luisartur456
Zeus
Level 65
God Stats
12W - 5L
1,569 SR
Queue Stats
659W - 690L
1,454 Elo+
Party 1
Neith
Neith
xPhoenix3735
Neith
Level 29
God Stats
5W - 3L
1,863 SR
Queue Stats
116W - 91L
1,596 Elo+
Party 3
Team Averages
Level 79
1,626 SR
1,506 Elo+

VS

Team Averages
Level 99
1,610 SR
1,617 Elo+
Scylla
Scylla
COJACKbrown
Scylla
Level 150
God Stats
2W - 1L
1,494 SR
Queue Stats
71W - 33L
1,693 Elo+
Party 2
Rama
Rama
CevicheAOG
Rama
Level 137
God Stats
18W - 9L
1,747 SR
Queue Stats
302W - 227L
1,603 Elo+
Party 2
Mercury
Mercury
Lil Ruddog
Mercury
Level 20
God Stats
13W - 19L
1,409 SR
Queue Stats
44W - 34L
1,498 Elo+
Party 2
Fenrir
Fenrir
ViciouStig
Fenrir
Level 38
God Stats
18W - 9L
1,687 SR
Queue Stats
145W - 76L
1,651 Elo+
Party 2
Tyr
Tyr
YaBoiQuackor
Tyr
Level 148
God Stats
34W - 12L
1,712 SR
Queue Stats
260W - 154L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 2
9,814
981
1,446
7,936
5,777
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 2 / 2
9,853
985
8,442
9,595
6,404
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
TDBWilzon
Kukulkan
15
1 / 5 / 2
9,969
997
8,208
9,810
4,049
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 3 / 2
9,350
935
8,590
6,727
2,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 1
9,871
987
6,066
10,604
3,771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

190

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
4 / 0 / 9
11,237
1,124
9,462
3,875
1,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
6 / 1 / 7
11,641
1,164
11,982
8,604
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
Lil Ruddog
Mercury
16
1 / 1 / 5
9,449
945
1,712
5,516
2,091
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
ViciouStig
Fenrir
16
2 / 1 / 10
10,372
1,037
5,346
8,671
7,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

17
2 / 0 / 13
10,884
1,088
14,133
10,335
10,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
3
Kills
15
15
Deaths
3
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
0
9
8.5
W
6
1
7
9.5
W
Mercury
Lil Ruddog
Mercury
1
1
5
3.5
L
0
1
2
1
L
1
2
2
1
L
Kukulkan
TDBWilzon
Kukulkan
1
5
2
0.4
W
Fenrir
ViciouStig
Fenrir
2
1
10
7
W
2
0
13
8.5
L
0
3
2
0.33
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,752
Damage
42,635
44,672
Taken
37,001
22,764
Mitigated
25,143
5,975
Healing
7,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
9,462
562
261
600
3,875
1,306
0
1,588
2,287
43,778
0
W
11,982
9,237
0
3,608
8,604
3,418
0
4,681
3,923
0
39,369
W
Mercury
Lil Ruddog
Mercury
1,712
0
0
0
5,516
2,091
0
2,751
2,765
0
11,834
L
1,446
193
2,345
1,259
7,936
5,777
0
1,313
6,579
14,297
0
L
8,442
380
0
0
9,595
6,404
0
2,774
6,705
208
25,404
L
Kukulkan
TDBWilzon
Kukulkan
8,208
277
1,112
530
9,810
4,049
0
2,555
7,186
32,602
0
W
Fenrir
ViciouStig
Fenrir
5,346
425
0
607
8,671
7,399
0
3,481
5,190
210
10,446
W
14,133
766
0
2,889
10,335
10,929
0
5,951
4,384
0
23,511
L
8,590
840
207
137
6,727
2,763
0
1,463
5,147
19,028
0
L
6,066
2,445
0
385
10,604
3,771
0
1,567
8,999
0
26,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,857
Gold Earned
53,583
186
Minions Killed
216
8
Camps Cleared
9
1,015,834
Distance Traveled
1,074,047
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,237
1,124
90
9
1
195,023
0
W
Rama
11,641
1,164
79
8
4
216,759
0
W
Mercury
9,449
945
21
2
1
191,659
1
L
Hel
9,814
981
26
3
1
212,037
1
L
Nike
9,853
985
35
4
0
213,206
0
L
Kukulkan
9,969
997
66
7
0
198,677
0
W
Fenrir
10,372
1,037
7
1
2
230,147
0
W
Tyr
10,884
1,088
19
2
1
240,459
0
L
Zeus
9,350
935
23
2
1
183,501
0
L
Neith
9,871
987
36
4
6
208,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role