Player Matchup

Susano
Susano
 
Susano
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Memesexwillsmith
Geb
Level 129
God Stats
4W - 0L
1,901 SR
Queue Stats
183W - 187L
1,572 Elo+
Party 2
Vulcan
Vulcan
Pashequin
Vulcan
Level 108
God Stats
10W - 5L
1,639 SR
Queue Stats
216W - 214L
1,557 Elo+
Solo
Shiva
Shiva
Sasorikruger
Shiva
Level 159
God Stats
41W - 37L
1,476 SR
Queue Stats
628W - 647L
1,530 Elo+
Solo
Hachiman
Hachiman
TheyCallMeBorgo
Hachiman
Level 68
God Stats
3W - 3L
1,693 SR
Queue Stats
214W - 207L
1,559 Elo+
Solo
Team Averages
Level 122
1,642 SR
1,544 Elo+

VS

Team Averages
Level 114
1,583 SR
1,648 Elo+
Nike
Nike
BigStu1217
Nike
Level 108
God Stats
32W - 18L
1,685 SR
Queue Stats
519W - 441L
1,572 Elo+
Party 1
Da Ji
Da Ji
Confetti
Da Ji
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 36L
1,921 Elo+
Solo
Apollo
Apollo
PapaBeave
Apollo
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
230W - 209L
1,609 Elo+
Party 1
Xing Tian
Xing Tian
PapaJuJu7
Xing Tian
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
PapaPengu1
Baron Samedi
Level 119
God Stats
6W - 3L
1,728 SR
Queue Stats
111W - 96L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
8 / 0 / 7
7,826
652
7,241
8,757
2,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 5
6,543
545
3,804
7,599
4,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vulcan
Pashequin
Vulcan
12
2 / 1 / 6
6,787
566
7,241
3,804
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 2 / 1
7,876
656
7,457
11,798
4,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
12
3 / 3 / 2
7,076
590
5,411
7,367
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
6,968
581
6,394
10,733
4,967
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
Confetti
Da Ji
10
1 / 3 / 1
6,080
507
5,066
9,209
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
PapaBeave
Apollo
11
4 / 3 / 0
6,775
565
6,231
8,613
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
PapaJuJu7
Xing Tian
10
1 / 3 / 3
6,090
508
3,208
10,441
5,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
PapaPengu1
Baron Samedi
10
0 / 5 / 2
5,857
488
4,228
10,430
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
18
Kills
8
8
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
8
0
7
11.5
L
2
4
0
0.5
L
Da Ji
Confetti
Da Ji
1
3
1
0.5
W
2
2
5
2.25
L
Apollo
PapaBeave
Apollo
4
3
0
1.33
L
Xing Tian
PapaJuJu7
Xing Tian
1
3
3
0.83
L
Baron Samedi
PapaPengu1
Baron Samedi
0
5
2
0.2
W
Vulcan
Pashequin
Vulcan
2
1
6
5
W
3
2
1
1.75
W
Hachiman
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,154
Damage
25,127
39,325
Taken
49,426
14,673
Mitigated
19,230
12,493
Healing
13,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
7,241
2,089
0
3,111
8,757
2,911
411
2,579
6,178
0
41,865
L
6,394
609
0
2,389
10,733
4,967
0
0
10,733
0
43,762
L
Da Ji
Confetti
Da Ji
5,066
1,007
0
2,957
9,209
3,071
0
1,401
7,808
0
33,382
W
3,804
362
255
1,598
7,599
4,123
0
2,407
5,192
17,038
730
L
Apollo
PapaBeave
Apollo
6,231
4,190
0
3,154
8,613
2,003
380
1,354
7,259
0
46,944
L
Xing Tian
PapaJuJu7
Xing Tian
3,208
585
323
1,506
10,441
5,406
0
3,966
6,475
15,155
0
L
Baron Samedi
PapaPengu1
Baron Samedi
4,228
306
322
2,898
10,430
3,783
0
3,997
6,433
39,229
0
W
Vulcan
Pashequin
Vulcan
7,241
1,927
0
305
3,804
1,227
45
2,226
1,578
44,636
0
W
7,457
1,288
0
4,206
11,798
4,533
0
0
11,798
0
52,603
W
Hachiman
5,411
2,324
0
3,018
7,367
1,879
192
224
7,143
0
45,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,108
Gold Earned
31,770
390
Minions Killed
348
0
Camps Cleared
0
1,264,979
Distance Traveled
1,185,801
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,826
652
77
6
0
290,060
2
L
Nike
6,968
581
102
9
0
251,494
5
L
Da Ji
6,080
507
64
5
0
253,400
0
W
Geb
6,543
545
32
3
0
260,775
4
L
Apollo
6,775
565
79
7
0
224,272
0
L
Xing Tian
6,090
508
22
2
0
237,889
5
L
Baron Samedi
5,857
488
81
7
0
218,746
1
W
Vulcan
6,787
566
69
6
0
262,722
6
W
Shiva
7,876
656
114
10
0
229,963
1
W
Hachiman
7,076
590
98
8
0
221,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role