Player Matchup

Agni
Agni
Gold V
Leviathenz
Agni
Gold V
Level 144
God Stats
20W - 21L
1,568 SR
Queue Stats
29W - 40L
1,825 MMR
Solo
Bastet
Bastet
Gold III
lookjoey
Bastet
Gold III
Level 151
God Stats
6W - 8L
1,633 SR
Queue Stats
39W - 48L
1,795 MMR
Party 1
Ares
Ares
Gold III
popcorn95
Ares
Gold III
Level 155
God Stats
3W - 1L
1,981 SR
Queue Stats
39W - 48L
1,787 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,727 SR
1,802 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,694 SR
2,221 MMR
Baron Samedi
Baron Samedi
Diamond II
Snοw
Baron Samedi
Diamond II
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 58L
2,210 MMR
Party 2
Shiva
Shiva
Diamond II
TrulyPoke
Shiva
Diamond II
Level 155
God Stats
1W - 1L
1,612 SR
Queue Stats
75W - 35L
2,242 MMR
Party 2
Achilles
Achilles
Diamond II
Vasko
Achilles
Diamond II
Level 137
God Stats
13W - 5L
1,970 SR
Queue Stats
118W - 70L
2,210 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
8,043
575
8,252
6,794
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
lookjoey
Bastet
11
0 / 3 / 1
7,576
541
7,756
8,761
3,328
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
13
1 / 5 / 0
8,828
631
8,055
17,458
18,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Ah Muzen CabAtlasThothGebPersephone

VS

Bans
SolZeusRaijinVulcanScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Snοw
Baron Samedi
16
3 / 0 / 6
9,727
695
11,778
7,549
4,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
TrulyPoke
Shiva
15
2 / 0 / 7
10,444
746
8,846
15,155
15,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Vasko
Achilles
14
4 / 1 / 5
9,747
696
7,395
18,183
21,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
9
9
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Baron Samedi
Snοw
Baron Samedi
3
0
6
6
W
Shiva
TrulyPoke
Shiva
2
0
7
5.5
W
Achilles
Vasko
Achilles
4
1
5
6.5
L
Bastet
lookjoey
Bastet
0
3
1
0.17
L
Ares
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,063
Damage
28,019
33,013
Taken
40,887
24,086
Mitigated
41,048
4,891
Healing
20,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,252
582
0
909
6,794
1,976
0
2,135
4,200
37,263
0
W
Baron Samedi
Snοw
Baron Samedi
11,778
1,165
2,623
4,256
7,549
4,165
1,172
3,753
3,796
55,112
0
W
Shiva
TrulyPoke
Shiva
8,846
1,403
810
6,013
15,155
15,762
176
6,371
8,156
0
34,226
W
Achilles
Vasko
Achilles
7,395
1,300
0
7,217
18,183
21,121
698
6,544
11,639
0
24,187
L
Bastet
lookjoey
Bastet
7,756
1,585
0
1,383
8,761
3,328
0
2,419
5,968
0
21,248
L
Ares
8,055
166
153
2,446
17,458
18,782
0
6,574
9,913
15,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,447
Gold Earned
29,918
124
Minions Killed
188
3
Camps Cleared
8
754,467
Distance Traveled
814,146
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,043
575
72
5
2
246,048
4
W
Baron Samedi
9,727
695
88
6
3
253,827
3
W
Shiva
10,444
746
74
5
3
291,232
6
W
Achilles
9,747
696
26
2
2
269,087
6
L
Bastet
7,576
541
30
2
1
260,027
5
L
Ares
8,828
631
22
2
0
248,392
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role