Player Matchup

Chaac
Chaac
TesTicklez1
Chaac
Level 8
God Stats
4W - 8L
1,321 SR
Queue Stats
10W - 15L
1,255 Elo+
Party 2
Kuzenbo
Kuzenbo
TheLavaDragon
Kuzenbo
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 60L
1,525 Elo+
Party 2
Izanami
Izanami
sunb0rn
Izanami
Level 8
God Stats
2W - 9L
1,439 SR
Queue Stats
3W - 12L
1,255 Elo+
Party 2
Team Averages
Level 30
1,420 SR
1,345 Elo+

VS

Team Averages
Level 92
1,526 SR
1,560 Elo+
Gilgamesh
Gilgamesh
Crazytyler123
Gilgamesh
Level 127
God Stats
30W - 24L
1,579 SR
Queue Stats
406W - 301L
1,607 Elo+
Solo
Cthulhu
Cthulhu
JaxxxRL
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
PrinceEfaBoTang
Baron Samedi
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 25L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 9
9,495
633
9,206
19,835
16,991
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
15
5 / 5 / 8
10,412
694
13,502
23,594
19,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
sunb0rn
Izanami
14
7 / 10 / 3
10,850
723
12,317
16,610
5,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crazytyler123
Gilgamesh
18
14 / 0 / 8
13,396
893
24,712
21,527
20,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
JaxxxRL
Cthulhu
14
2 / 7 / 9
10,035
669
10,100
13,170
14,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
PrinceEfaBoTang
Baron Samedi
16
6 / 6 / 12
11,510
767
17,237
16,610
7,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
13
Kills
22
22
Deaths
13
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Crazytyler123
Gilgamesh
14
0
8
18
W
Cthulhu
JaxxxRL
Cthulhu
2
7
9
0.93
W
Baron Samedi
PrinceEfaBoTang
Baron Samedi
6
6
12
2
L
1
7
9
0.79
L
Kuzenbo
5
5
8
1.8
L
Izanami
sunb0rn
Izanami
7
10
3
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,025
Damage
52,049
60,039
Taken
51,307
42,550
Mitigated
42,369
12,285
Healing
14,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Crazytyler123
Gilgamesh
24,712
11,111
0
5,832
21,527
20,126
1,332
5,200
16,327
0
57,899
W
Cthulhu
JaxxxRL
Cthulhu
10,100
650
579
214
13,170
14,943
98
3,856
9,314
29,955
0
W
Baron Samedi
PrinceEfaBoTang
Baron Samedi
17,237
2,646
2,644
5,636
16,610
7,300
1,139
5,726
10,884
44,049
0
L
9,206
2,586
0
2,907
19,835
16,991
22
8,829
11,006
0
21,112
L
Kuzenbo
13,502
4,917
296
6,848
23,594
19,665
328
12,263
11,331
39,507
0
L
Izanami
sunb0rn
Izanami
12,317
7,804
0
2,234
16,610
5,894
572
6,739
9,871
0
29,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,757
Gold Earned
34,941
117
Minions Killed
161
4
Camps Cleared
7
647,816
Distance Traveled
783,330
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,396
893
51
3
2
313,204
1
W
Cthulhu
10,035
669
49
3
3
233,977
0
W
Baron Samedi
11,510
767
61
4
2
236,149
3
L
Chaac
9,495
633
23
2
0
216,945
0
L
Kuzenbo
10,412
694
53
4
3
256,040
0
L
Izanami
10,850
723
41
3
1
174,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role