Player Matchup

Cabrakan
Cabrakan
Diamond III
 
Cabrakan
Diamond III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum III
Arlor1
Apollo
Platinum III
Level 145
God Stats
126W - 113L
1,593 SR
Queue Stats
347W - 343L
1,821 MMR
Solo
Cliodhna
Cliodhna
Diamond II
Cherryo
Cliodhna
Diamond II
Level 160
God Stats
9W - 5L
1,947 SR
Queue Stats
148W - 111L
2,424 MMR
Solo
Sol
Sol
Platinum V
Swifn
Sol
Platinum V
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
129W - 117L
1,823 MMR
Solo
Horus
Horus
Diamond V
WatchItBro
Horus
Diamond V
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 38L
2,035 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,608 SR
1,921 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,497 SR
2,021 MMR
Jing Wei
Jing Wei
Platinum V
 
Jing Wei
Platinum V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
BigBriffa
Erlang Shen
Platinum I
Level 119
God Stats
54W - 48L
1,542 SR
Queue Stats
946W - 917L
1,858 MMR
Solo
Baron Samedi
Baron Samedi
Diamond II
Cyanised
Baron Samedi
Diamond II
Level 153
God Stats
1W - 2L
1,299 SR
Queue Stats
230W - 235L
2,413 MMR
Solo
Nu Wa
Nu Wa
Diamond III
DEÂD
Nu Wa
Diamond III
Level 116
God Stats
8W - 9L
1,653 SR
Queue Stats
156W - 144L
2,293 MMR
Solo
Cerberus
Cerberus
Diamond V
yanarossy
Cerberus
Diamond V
Level 160
God Stats
38W - 46L
1,494 SR
Queue Stats
395W - 412L
2,041 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
19
1 / 1 / 12
13,101
655
13,688
18,801
26,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Arlor1
Apollo
18
5 / 2 / 8
12,334
617
9,643
17,505
7,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Cherryo
Cliodhna
20
8 / 3 / 9
13,242
662
19,279
18,202
7,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Swifn
Sol
20
9 / 2 / 7
13,604
680
16,248
15,759
5,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
17
1 / 2 / 13
10,880
544
10,174
25,256
20,596
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
OdinKaliGilgameshPersephone

VS

Bans
ThothAgniShivaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
1 / 2 / 2
9,878
494
9,137
14,402
4,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
BigBriffa
Erlang Shen
18
7 / 7 / 3
11,711
586
13,974
19,072
18,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Cyanised
Baron Samedi
14
0 / 5 / 1
8,855
443
11,815
17,722
17,340
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
DEÂD
Nu Wa
14
0 / 6 / 6
9,288
464
16,603
11,889
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
yanarossy
Cerberus
13
2 / 4 / 3
8,819
441
5,391
20,965
20,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
25
24
Kills
10
10
Deaths
24
49
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
1
12
7
L
Jing Wei
 
Jing Wei
1
2
2
1
W
Apollo
Arlor1
Apollo
5
2
8
4.5
L
Erlang Shen
BigBriffa
Erlang Shen
7
7
3
1.21
W
Cliodhna
Cherryo
Cliodhna
8
3
9
4.17
L
Baron Samedi
Cyanised
Baron Samedi
0
5
1
0.1
L
Nu Wa
DEÂD
Nu Wa
0
6
6
0.5
W
Sol
Swifn
Sol
9
2
7
6.25
W
Horus
1
2
13
3.75
L
Cerberus
yanarossy
Cerberus
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,032
Damage
56,920
95,523
Taken
84,050
66,563
Mitigated
64,908
49,175
Healing
27,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
13,688
1,613
0
12,176
18,801
26,005
17
10,425
8,376
95,443
0
L
Jing Wei
 
Jing Wei
9,137
6,176
0
4,104
14,402
4,854
0
1,964
12,438
0
79,616
W
Apollo
Arlor1
Apollo
9,643
5,701
0
8,948
17,505
7,008
7,473
4,767
12,738
0
85,333
L
Erlang Shen
BigBriffa
Erlang Shen
13,974
7,151
0
5,351
19,072
18,211
519
5,876
13,196
0
84,328
W
Cliodhna
Cherryo
Cliodhna
19,279
2,854
0
7,380
18,202
7,851
1,324
4,700
13,502
0
107,093
L
Baron Samedi
Cyanised
Baron Samedi
11,815
811
1,994
7,951
17,722
17,340
0
8,382
9,340
58,392
0
L
Nu Wa
DEÂD
Nu Wa
16,603
2,402
0
1,974
11,889
3,667
303
5,434
6,455
81,533
0
W
Sol
Swifn
Sol
16,248
8,789
0
8,899
15,759
5,103
9,558
6,768
8,207
124,909
0
W
Horus
10,174
5,068
2,694
9,078
25,256
20,596
184
7,560
17,696
0
43,986
L
Cerberus
yanarossy
Cerberus
5,391
170
0
5,767
20,965
20,836
0
8,280
12,685
23,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,161
Gold Earned
48,551
693
Minions Killed
564
0
Camps Cleared
0
2,056,565
Distance Traveled
1,960,688
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,101
655
176
9
0
386,564
7
L
Jing Wei
9,878
494
159
8
0
423,374
2
W
Apollo
12,334
617
116
6
0
381,862
1
L
Erlang Shen
11,711
586
138
7
0
414,918
4
W
Cliodhna
13,242
662
150
8
0
456,714
7
L
Baron Samedi
8,855
443
102
5
0
371,595
2
L
Nu Wa
9,288
464
127
6
0
360,132
10
W
Sol
13,604
680
187
9
0
399,988
4
W
Horus
10,880
544
64
3
0
431,437
5
L
Cerberus
8,819
441
38
2
0
390,669
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role