Player Matchup

Mulan
Mulan
Hit A Tho
Mulan
Level 136
God Stats
6W - 6L
1,715 SR
Queue Stats
595W - 643L
1,399 Elo+
Party 3
Neith
Neith
HotDungSquirt
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,203 Elo+
Party 2
Cthulhu
Cthulhu
MysticalToucan
Cthulhu
Level 140
God Stats
1W - 4L
1,500 SR
Queue Stats
136W - 153L
1,487 Elo+
Party 2
Kukulkan
Kukulkan
PickleSnife
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,298 Elo+
Party 2
Mercury
Mercury
SmackaH0twice2
Mercury
Level 121
God Stats
4W - 7L
1,673 SR
Queue Stats
337W - 370L
1,422 Elo+
Party 3
Team Averages
Level 81
1,578 SR
1,362 Elo+

VS

Team Averages
Level 53
1,490 SR
1,441 Elo+
Izanami
Izanami
Colte455
Izanami
Level 66
God Stats
2W - 1L
1,487 SR
Queue Stats
4W - 8L
1,454 Elo+
Party 1
Achilles
Achilles
Dark_Chayanne666
Achilles
Level 57
God Stats
15W - 13L
1,423 SR
Queue Stats
283W - 280L
1,430 Elo+
Solo
Chaac
Chaac
Kaprina
Chaac
Level 48
God Stats
3W - 1L
1,568 SR
Queue Stats
3W - 3L
1,445 Elo+
Party 1
Freya
Freya
MMhmmyesBigbutt
Freya
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 17L
1,417 Elo+
Party 1
Sobek
Sobek
hashyb
Sobek
Level 17
God Stats
2W - 2L
1,472 SR
Queue Stats
2W - 2L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Hit A Tho
Mulan
15
5 / 9 / 1
10,158
535
20,336
24,047
25,045
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 3 / 3
8,863
466
8,842
11,657
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 1 / 4
10,030
528
9,715
12,858
10,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
PickleSnife
Kukulkan
15
4 / 5 / 5
9,723
512
7,536
10,891
3,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 3 / 6
10,494
552
8,522
15,937
5,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Colte455
Izanami
16
2 / 3 / 2
9,473
499
10,465
13,054
5,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 2 / 2
11,279
594
8,930
13,930
6,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Kaprina
Chaac
16
3 / 4 / 4
10,027
528
13,035
17,213
13,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
5 / 5 / 3
10,236
539
12,597
17,021
6,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
hashyb
Sobek
14
3 / 4 / 7
9,554
503
6,362
18,760
17,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
39
18
Kills
21
21
Deaths
18
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
Colte455
Izanami
2
3
2
1
W
8
2
2
4.5
L
Mulan
Hit A Tho
Mulan
5
9
1
0.61
L
1
3
3
0.83
W
Chaac
Kaprina
Chaac
3
4
4
1.25
W
5
5
3
1.3
L
3
1
4
5
L
Kukulkan
PickleSnife
Kukulkan
4
5
5
1.3
L
5
3
6
2.67
W
Sobek
hashyb
Sobek
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,951
Damage
51,389
75,390
Taken
79,978
48,481
Mitigated
49,108
21,492
Healing
31,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Colte455
Izanami
10,465
6,160
0
4,635
13,054
5,190
584
5,116
7,922
0
72,133
W
8,930
2,012
0
4,773
13,930
6,609
0
2,744
11,110
0
74,808
L
Mulan
Hit A Tho
Mulan
20,336
5,128
0
5,853
24,047
25,045
376
4,612
19,435
0
71,141
L
8,842
1,573
0
5,704
11,657
3,748
1,584
4,887
6,770
0
61,344
W
Chaac
Kaprina
Chaac
13,035
2,888
0
8,619
17,213
13,176
0
0
17,213
5,044
54,767
W
12,597
4,820
0
6,966
17,021
6,887
2,391
3,898
12,931
73,122
0
L
9,715
776
124
1,361
12,858
10,653
290
2,681
10,177
42,903
0
L
Kukulkan
PickleSnife
Kukulkan
7,536
667
23
174
10,891
3,694
435
5,027
5,864
46,668
0
L
8,522
3,709
138
8,115
15,937
5,341
0
3,085
12,852
0
70,820
W
Sobek
hashyb
Sobek
6,362
468
2,080
4,251
18,760
17,246
188
5,047
13,551
16,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,268
Gold Earned
50,569
508
Minions Killed
467
0
Camps Cleared
0
1,811,540
Distance Traveled
1,863,256
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,473
499
127
7
0
324,272
4
W
Achilles
11,279
594
114
6
0
423,324
1
L
Mulan
10,158
535
127
7
0
302,248
9
L
Neith
8,863
466
105
6
0
350,840
3
W
Chaac
10,027
528
113
6
0
375,042
2
W
Freya
10,236
539
97
5
0
352,548
0
L
Cthulhu
10,030
528
51
3
0
371,489
2
L
Kukulkan
9,723
512
96
5
0
346,817
1
L
Mercury
10,494
552
129
7
0
440,146
0
W
Sobek
9,554
503
16
1
0
388,070
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role