Player Matchup

Cernunnos
Cernunnos
Bronze V
 
Cernunnos
Bronze V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze IV
StevieWonder04
Cerberus
Bronze IV
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze V
Suprxme5x3
Sun Wukong
Bronze V
Level 66
God Stats
0W - 1L
1,680 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze V
Yournotlikethat
Morgan Le Fay
Bronze V
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Gold IV
jorippakilla
Erlang Shen
Gold IV
Level 88
God Stats
10W - 13L
1,212 SR
Queue Stats
435W - 443L
1,505 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 90
1,478 SR
1,501 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,631 SR
1,541 MMR
Hercules
Hercules
Silver I
 
Hercules
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Heimdallr
Heimdallr
Platinum IV
 
Heimdallr
Platinum IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Gold V
 
Geb
Gold V
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Merlin
Merlin
Platinum V
BigCountry3736
Merlin
Platinum V
Level 128
God Stats
14W - 8L
1,972 SR
Queue Stats
244W - 252L
1,734 MMR
Party 2
Chaac
Chaac
Gold III
SpTk x Reptar
Chaac
Gold III
Level 160
God Stats
28W - 21L
1,681 SR
Queue Stats
358W - 366L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
4 / 9 / 3
10,547
502
13,575
20,568
6,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
15
2 / 6 / 2
9,664
460
6,145
22,196
20,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
Suprxme5x3
Sun Wukong
16
5 / 8 / 2
10,931
521
12,773
22,158
15,407
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
Yournotlikethat
Morgan Le Fay
13
1 / 13 / 3
9,303
443
10,350
19,003
6,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
jorippakilla
Erlang Shen
7
1 / 9 / 1
6,929
330
1,172
15,548
4,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
BastetAtlasArachneShiva

VS

Bans
Chang'eLokiAh Muzen CabAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
15 / 1 / 9
13,142
626
14,469
17,556
12,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
 
Heimdallr
20
7 / 5 / 9
12,853
612
19,506
20,576
8,548
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
 
Geb
17
4 / 1 / 19
11,443
545
5,903
13,929
13,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
13 / 4 / 16
12,767
608
23,569
13,739
5,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 4 / 15
12,174
580
15,268
21,432
18,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
111
13
Kills
43
45
Deaths
15
11
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
9
3
0.61
W
Hercules
 
Hercules
15
1
9
19.5
W
Heimdallr
 
Heimdallr
7
5
9
2.3
W
Geb
 
Geb
4
1
19
13.5
W
13
4
16
5.25
W
4
4
15
2.88
L
Cerberus
2
6
2
0.5
L
Sun Wukong
Suprxme5x3
Sun Wukong
5
8
2
0.75
L
Morgan Le Fay
Yournotlikethat
Morgan Le Fay
1
13
3
0.19
L
Erlang Shen
jorippakilla
Erlang Shen
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,015
Damage
78,715
99,473
Taken
87,232
53,440
Mitigated
59,740
13,168
Healing
25,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
13,575
8,616
0
4,687
20,568
6,463
0
5,026
15,542
0
67,800
W
Hercules
 
Hercules
14,469
5,848
0
6,629
17,556
12,741
576
2,386
13,580
0
93,055
W
Heimdallr
 
Heimdallr
19,506
11,219
0
7,034
20,576
8,548
4,445
1,127
19,157
0
117,197
W
Geb
 
Geb
5,903
863
0
1,712
13,929
13,721
550
3,400
10,529
26,118
0
W
23,569
1,917
0
1,189
13,739
5,996
2,580
5,581
8,158
109,608
0
W
15,268
3,505
0
8,665
21,432
18,734
2,190
4,001
17,431
0
89,982
L
Cerberus
6,145
661
0
3,961
22,196
20,438
0
5,724
16,465
31,193
0
L
Sun Wukong
Suprxme5x3
Sun Wukong
12,773
2,554
0
1,843
22,158
15,407
0
8,213
13,945
0
47,542
L
Morgan Le Fay
Yournotlikethat
Morgan Le Fay
10,350
925
0
1,963
19,003
6,611
970
7,054
11,949
45,877
0
L
Erlang Shen
jorippakilla
Erlang Shen
1,172
454
0
714
15,548
4,521
0
3,455
12,093
0
16,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,374
Gold Earned
62,379
371
Minions Killed
650
0
Camps Cleared
0
1,688,766
Distance Traveled
2,114,376
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,547
502
105
5
0
355,184
2
W
Hercules
13,142
626
138
7
0
479,135
4
W
Heimdallr
12,853
612
173
8
0
378,229
3
W
Geb
11,443
545
34
2
0
479,483
0
W
Merlin
12,767
608
150
7
0
375,869
5
W
Chaac
12,174
580
155
7
0
401,660
3
L
Cerberus
9,664
460
71
3
0
423,701
0
L
Sun Wukong
10,931
521
84
4
0
362,356
1
L
Morgan Le Fay
9,303
443
82
4
0
298,397
7
L
Erlang Shen
6,929
330
29
1
0
249,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role