Player Matchup

Camazotz
Camazotz
Fartster1204
Camazotz
Level 158
God Stats
2W - 4L
1,640 SR
Queue Stats
491W - 433L
1,629 Elo+
Party 3
Nemesis
Nemesis
Lanesthename
Nemesis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 215L
1,501 Elo+
Party 3
Zeus
Zeus
TNTLEE3SUCKS
Zeus
Level 19
God Stats
5W - 9L
1,323 SR
Queue Stats
16W - 26L
1,344 Elo+
Party 2
Skadi
Skadi
bowmaster760
Skadi
Level 127
God Stats
18W - 14L
1,468 SR
Queue Stats
407W - 374L
1,586 Elo+
Party 3
Atlas
Atlas
char1957
Atlas
Level 142
God Stats
25W - 28L
1,509 SR
Queue Stats
524W - 535L
1,505 Elo+
Party 2
Team Averages
Level 98
1,488 SR
1,513 Elo+

VS

Team Averages
Level 93
1,558 SR
1,597 Elo+
Ares
Ares
ExZoStAtIx
Ares
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,835 Elo+
Party 1
Chronos
Chronos
FruityLoopholes
Chronos
Level 143
God Stats
3W - 3L
1,680 SR
Queue Stats
60W - 54L
1,606 Elo+
Party 1
Amaterasu
Amaterasu
I FANTASMA l
Amaterasu
Level 79
God Stats
22W - 20L
1,482 SR
Queue Stats
101W - 114L
1,445 Elo+
Solo
Izanami
Izanami
Kenzzra
Izanami
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 20L
1,625 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XFG01
Tsukuyomi
Level 46
God Stats
9W - 6L
1,630 SR
Queue Stats
22W - 20L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Fartster1204
Camazotz
20
12 / 3 / 2
13,149
548
28,823
33,662
33,368
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Nemesis
Lanesthename
Nemesis
16
3 / 9 / 6
10,006
417
8,249
17,520
9,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 8 / 7
10,632
443
9,387
19,825
8,448
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 9 / 7
10,786
449
19,754
19,919
9,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
char1957
Atlas
16
3 / 3 / 15
11,572
482
13,326
27,873
35,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 21
12,642
527
9,685
24,871
25,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
15 / 3 / 11
14,415
601
33,851
27,878
13,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
I FANTASMA l
Amaterasu
20
4 / 5 / 13
13,261
553
20,410
27,959
25,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Kenzzra
Izanami
20
10 / 4 / 11
14,497
604
22,259
16,380
7,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
XFG01
Tsukuyomi
17
1 / 7 / 9
11,537
481
5,633
21,096
8,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
97
27
Kills
32
32
Deaths
27
37
Assists
65
Player
Kills
Deaths
Assists
KDA
W
2
8
21
1.56
L
Camazotz
Fartster1204
Camazotz
12
3
2
4.33
W
15
3
11
6.83
W
Amaterasu
I FANTASMA l
Amaterasu
4
5
13
2.1
W
Izanami
Kenzzra
Izanami
10
4
11
3.88
L
Nemesis
Lanesthename
Nemesis
3
9
6
0.67
L
3
8
7
0.81
W
Tsukuyomi
XFG01
Tsukuyomi
1
7
9
0.79
L
6
9
7
1.06
L
Atlas
char1957
Atlas
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,539
Damage
91,838
118,799
Taken
118,184
95,580
Mitigated
81,236
37,644
Healing
40,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,685
572
0
3,043
24,871
25,433
304
7,531
17,340
23,329
0
L
Camazotz
Fartster1204
Camazotz
28,823
9,149
0
22,139
33,662
33,368
399
5,243
28,419
0
92,078
W
33,851
11,662
0
9,634
27,878
13,887
1,960
8,489
19,389
118,794
2,110
W
Amaterasu
I FANTASMA l
Amaterasu
20,410
10,215
0
12,106
27,959
25,987
1,477
3,221
24,738
0
82,364
W
Izanami
Kenzzra
Izanami
22,259
15,572
0
6,366
16,380
7,731
5,448
3,429
12,951
0
132,167
L
Nemesis
Lanesthename
Nemesis
8,249
3,641
0
1,547
17,520
9,618
0
7,418
10,102
0
49,499
L
9,387
2,006
92
3,609
19,825
8,448
1,193
12,250
7,575
60,350
0
W
Tsukuyomi
XFG01
Tsukuyomi
5,633
1,455
0
9,189
21,096
8,198
662
1,505
19,591
0
63,912
L
19,754
8,800
0
1,615
19,919
9,015
1,534
9,172
10,747
0
75,961
L
Atlas
char1957
Atlas
13,326
4,736
3,239
5,403
27,873
35,131
231
8,910
18,963
54,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,145
Gold Earned
66,352
523
Minions Killed
569
0
Camps Cleared
0
2,182,127
Distance Traveled
2,240,215
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,642
527
24
1
0
454,735
4
L
Camazotz
13,149
548
161
7
0
483,958
5
W
Chronos
14,415
601
126
5
0
488,120
3
W
Amaterasu
13,261
553
131
5
0
456,992
1
W
Izanami
14,497
604
174
7
0
421,023
5
L
Nemesis
10,006
417
70
3
0
464,618
0
L
Zeus
10,632
443
115
5
0
397,435
4
W
Tsukuyomi
11,537
481
114
5
0
419,345
0
L
Skadi
10,786
449
103
4
0
411,137
2
L
Atlas
11,572
482
74
3
0
424,979
18

Distance Traveled

Minion Kills by Role

Gold Earned by Role