Player Matchup

Bastet
Bastet
AESilentSniper
Bastet
Level 30
God Stats
5W - 6L
1,605 SR
Queue Stats
514W - 475L
1,570 Elo+
Party 1
Charybdis
Charybdis
BelatedSoda
Charybdis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 47L
1,739 Elo+
Solo
Thoth
Thoth
ExtraPaleZombie
Thoth
Level 28
God Stats
3W - 6L
1,524 SR
Queue Stats
263W - 219L
1,611 Elo+
Party 1
Fenrir
Fenrir
GregWills
Fenrir
Level 120
God Stats
0W - 2L
1,296 SR
Queue Stats
98W - 83L
1,513 Elo+
Party 3
He Bo
He Bo
anticipators
He Bo
Level 122
God Stats
0W - 2L
1,314 SR
Queue Stats
161W - 178L
1,542 Elo+
Party 3
Team Averages
Level 66
1,448 SR
1,595 Elo+

VS

Team Averages
Level 95
1,585 SR
1,705 Elo+
Anhur
Anhur
Chef180
Anhur
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 104L
1,453 Elo+
Solo
Khepri
Khepri
MerryBot
Khepri
Level 121
God Stats
2W - 0L
1,927 SR
Queue Stats
108W - 47L
1,736 Elo+
Party 2
Vamana
Vamana
MileHighDiddly
Vamana
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 86L
1,764 Elo+
Party 2
He Bo
He Bo
P2DaIckles
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 10L
1,754 Elo+
Solo
Geb
Geb
SavgeSativa
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 8L
1,816 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 7
9,416
856
15,870
12,635
4,958
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
BelatedSoda
Charybdis
15
4 / 5 / 11
8,778
798
14,582
12,041
4,807
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
3 / 5 / 9
9,151
832
12,710
9,738
3,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
GregWills
Fenrir
12
1 / 7 / 6
7,790
708
6,031
13,890
6,909
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 6 / 12
8,320
756
10,164
8,979
3,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Chef180
Anhur
15
3 / 2 / 14
9,715
883
5,936
10,044
4,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
MerryBot
Khepri
17
3 / 1 / 15
9,357
851
9,405
20,548
16,179
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
8 / 4 / 10
10,873
988
15,202
15,949
16,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

He Bo
16
9 / 6 / 8
9,759
887
14,500
11,334
3,895
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

17
2 / 3 / 16
9,009
819
7,939
12,366
9,305
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
88
16
Kills
25
25
Deaths
16
45
Assists
63
Player
Kills
Deaths
Assists
KDA
L
6
2
7
4.75
L
Charybdis
BelatedSoda
Charybdis
4
5
11
1.9
W
Anhur
Chef180
Anhur
3
2
14
5
L
3
5
9
1.5
L
Fenrir
GregWills
Fenrir
1
7
6
0.57
W
Khepri
MerryBot
Khepri
3
1
15
10.5
W
8
4
10
3.25
W
He Bo
9
6
8
2.17
W
2
3
16
3.33
L
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,357
Damage
52,982
57,283
Taken
70,241
23,787
Mitigated
50,030
18,481
Healing
33,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,870
2,064
1,672
5,027
12,635
4,958
345
8,516
4,071
0
21,097
L
Charybdis
BelatedSoda
Charybdis
14,582
7,165
0
2,523
12,041
4,807
825
6,090
5,941
0
26,331
W
Anhur
Chef180
Anhur
5,936
2,279
2,619
1,734
10,044
4,064
2,132
3,370
6,528
0
14,884
L
12,710
348
900
1,594
9,738
3,862
289
4,734
4,990
29,212
0
L
Fenrir
GregWills
Fenrir
6,031
2,418
762
3,514
13,890
6,909
0
7,361
6,489
86
8,329
W
Khepri
MerryBot
Khepri
9,405
301
5,282
10,873
20,548
16,179
0
6,502
13,768
25,077
0
W
15,202
6,567
2,448
6,529
15,949
16,587
156
7,182
8,362
0
27,325
W
He Bo
14,500
427
112
2,569
11,334
3,895
0
2,348
8,946
25,655
0
W
7,939
697
0
981
12,366
9,305
64
2,530
9,684
12,149
0
L
10,164
270
1,163
1,326
8,979
3,251
246
5,025
3,948
15,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,455
Gold Earned
48,713
101
Minions Killed
135
0
Camps Cleared
0
1,009,846
Distance Traveled
1,134,627
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,416
856
14
1
0
254,360
0
L
Charybdis
8,778
798
23
2
0
154,742
3
W
Anhur
9,715
883
32
3
0
199,363
6
L
Thoth
9,151
832
45
4
0
193,345
0
L
Fenrir
7,790
708
9
1
0
217,173
0
W
Khepri
9,357
851
31
3
0
252,098
0
W
Vamana
10,873
988
26
2
0
229,581
3
W
He Bo
9,759
887
31
3
0
222,516
0
W
Geb
9,009
819
15
1
0
231,069
4
L
He Bo
8,320
756
10
1
0
190,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role