Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
DavidAbrego21
Mercury
Level 79
God Stats
2W - 1L
1,307 SR
Queue Stats
346W - 346L
1,531 Elo+
Solo
The Morrigan
The Morrigan
NocturneLion
The Morrigan
Level 149
God Stats
19W - 14L
1,776 SR
Queue Stats
1,025W - 1,091L
1,531 Elo+
Solo
Discordia
Discordia
yoyuyoyo
Discordia
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,280 Elo+
Solo
Chiron
Chiron
zeloganbrothers
Chiron
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 52L
1,605 Elo+
Party 1
Team Averages
Level 110
1,517 SR
1,489 Elo+

VS

Team Averages
Level 82
1,545 SR
1,458 Elo+
Scylla
Scylla
Cocassed
Scylla
Level 102
God Stats
1W - 1L
1,718 SR
Queue Stats
27W - 31L
1,495 Elo+
Solo
Ullr
Ullr
Nightcinder
Ullr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,538 Elo+
Solo
Eset
Eset
WrongRhyme3
Eset
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,357 Elo+
Party 2
Nike
Nike
bBevanad
Nike
Level 98
God Stats
2W - 3L
1,506 SR
Queue Stats
281W - 288L
1,511 Elo+
Solo
Raijin
Raijin
nuggets825
Raijin
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 47L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
19
7 / 5 / 18
12,511
894
10,125
21,679
24,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
16
4 / 7 / 15
10,658
761
9,219
13,580
14,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
NocturneLion
The Morrigan
18
5 / 4 / 14
11,120
794
13,265
7,995
3,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
yoyuyoyo
Discordia
18
7 / 5 / 14
11,235
803
20,085
10,257
4,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 1 / 13
12,216
873
18,261
9,283
3,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cocassed
Scylla
17
5 / 7 / 6
10,475
748
14,318
12,558
5,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 6 / 5
10,981
784
16,054
19,859
9,148
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 6 / 7
9,875
705
5,608
15,941
5,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
18
4 / 6 / 9
10,589
756
5,773
13,044
12,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
nuggets825
Raijin
16
2 / 6 / 11
9,682
692
6,798
14,182
5,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
60
31
Kills
22
22
Deaths
31
74
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
5
18
3.2
L
Scylla
Cocassed
Scylla
5
7
6
1.14
W
Mercury
4
7
15
1.64
L
8
6
5
1.75
W
The Morrigan
NocturneLion
The Morrigan
5
4
14
3
L
3
6
7
1.08
L
Nike
4
6
9
1.42
L
Raijin
nuggets825
Raijin
2
6
11
1.25
W
Discordia
yoyuyoyo
Discordia
7
5
14
2.8
W
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,955
Damage
48,551
62,794
Taken
75,584
49,368
Mitigated
37,552
20,775
Healing
21,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
10,125
2,107
2,044
5,896
21,679
24,099
1,494
10,522
10,654
18,183
0
L
Scylla
Cocassed
Scylla
14,318
1,194
696
958
12,558
5,090
208
7,540
4,536
30,610
0
W
Mercury
9,219
3,897
471
805
13,580
14,212
784
5,112
8,291
0
17,975
L
16,054
6,553
555
5,799
19,859
9,148
65
9,842
9,420
0
35,993
W
The Morrigan
NocturneLion
The Morrigan
13,265
572
1,521
1,861
7,995
3,033
111
2,134
5,772
25,574
4,190
L
5,608
656
2,504
4,380
15,941
5,816
0
6,698
8,891
18,969
0
L
Nike
5,773
271
519
1,307
13,044
12,471
232
8,822
3,921
0
10,893
L
Raijin
nuggets825
Raijin
6,798
929
1,114
3,802
14,182
5,027
638
5,802
7,948
20,053
0
W
Discordia
yoyuyoyo
Discordia
20,085
950
1,401
831
10,257
4,320
1,139
4,182
5,871
37,870
0
W
18,261
2,843
2,578
3,367
9,283
3,704
1,544
4,172
4,824
0
43,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,740
Gold Earned
51,602
155
Minions Killed
143
0
Camps Cleared
0
1,304,824
Distance Traveled
1,112,385
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,511
894
14
1
0
263,711
3
L
Scylla
10,475
748
39
3
0
221,077
1
W
Mercury
10,658
761
12
1
0
259,880
0
L
Ullr
10,981
784
41
3
0
211,716
1
W
The Morrigan
11,120
794
42
3
0
237,211
0
L
Eset
9,875
705
31
2
0
240,336
0
L
Nike
10,589
756
18
1
0
200,841
0
L
Raijin
9,682
692
14
1
0
238,415
0
W
Discordia
11,235
803
32
2
0
233,465
1
W
Chiron
12,216
873
55
4
0
310,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role