Player Matchup

Cabrakan
Cabrakan
ItsrealKappaHrs
Cabrakan
Level 115
God Stats
3W - 3L
1,119 SR
Queue Stats
92W - 86L
1,523 Elo+
Party 2
Hel
Hel
Mrmxyzptlk_123
Hel
Level 61
God Stats
4W - 2L
1,500 SR
Queue Stats
40W - 36L
1,703 Elo+
Solo
Bacchus
Bacchus
PlantJames
Bacchus
Level 84
God Stats
2W - 1L
1,450 SR
Queue Stats
11W - 23L
1,538 Elo+
Solo
Ymir
Ymir
PovertyBlack
Ymir
Level 28
God Stats
1W - 2L
1,525 SR
Queue Stats
46W - 28L
1,571 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheHeroicTapion
Kumbhakarna
Level 61
God Stats
6W - 5L
1,543 SR
Queue Stats
72W - 37L
1,609 Elo+
Party 2
Team Averages
Level 70
1,427 SR
1,589 Elo+

VS

Team Averages
Level 80
1,663 SR
1,698 Elo+
Baron Samedi
Baron Samedi
ImInMyBag
Baron Samedi
Level 160
God Stats
1W - 1L
1,794 SR
Queue Stats
12W - 6L
1,817 Elo+
Party 1
Ares
Ares
LutherVandross
Ares
Level 8
God Stats
1W - 1L
1,477 SR
Queue Stats
15W - 3L
1,802 Elo+
Party 1
Mercury
Mercury
XxLostvV
Mercury
Level 160
God Stats
3W - 2L
1,789 SR
Queue Stats
82W - 62L
1,655 Elo+
Party 1
Scylla
Scylla
cali_boss_415
Scylla
Level 68
God Stats
54W - 53L
1,518 SR
Queue Stats
153W - 160L
1,439 Elo+
Solo
Zeus
Zeus
imwayyybettrr
Zeus
Level 4
God Stats
2W - 0L
1,737 SR
Queue Stats
7W - 1L
1,774 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
2 / 6 / 3
7,945
1,135
9,385
12,367
16,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 5 / 5
7,860
1,123
6,457
9,944
5,226
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
PlantJames
Bacchus
12
0 / 0 / 0
6,658
951
139
743
378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 1 / 2
8,259
1,180
5,439
6,219
7,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
TheHeroicTapion
Kumbhakarna
13
1 / 3 / 4
7,698
1,100
3,165
10,257
13,020
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

252

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ImInMyBag
Baron Samedi
14
4 / 1 / 11
8,831
1,262
10,271
7,138
3,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 11
9,462
1,352
7,349
8,517
12,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
XxLostvV
Mercury
14
4 / 1 / 7
8,653
1,236
7,940
7,007
3,011
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
3 / 0 / 8
8,340
1,191
6,971
878
356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 11
7,568
1,081
3,844
4,869
2,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
6
Kills
15
15
Deaths
6
14
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ImInMyBag
Baron Samedi
4
1
11
9.5
L
Cabrakan
2
6
3
0.58
W
4
1
11
9.5
L
1
5
5
0.7
L
Bacchus
PlantJames
Bacchus
0
0
0
0
L
2
1
2
3
L
Kumbhakarna
TheHeroicTapion
Kumbhakarna
1
3
4
1
W
Mercury
XxLostvV
Mercury
4
1
7
7.5
W
3
0
8
7
W
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,585
Damage
36,375
39,530
Taken
28,409
42,582
Mitigated
21,155
6,037
Healing
9,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ImInMyBag
Baron Samedi
10,271
1,416
3,518
3,857
7,138
3,105
0
6,585
553
20,218
0
L
Cabrakan
9,385
1,101
0
100
12,367
16,316
0
9,026
3,341
19,690
0
W
7,349
739
0
698
8,517
12,660
0
7,096
1,421
10,581
0
L
6,457
327
2,106
2,509
9,944
5,226
0
8,837
1,107
20,125
0
L
Bacchus
PlantJames
Bacchus
139
66
0
36
743
378
0
415
328
637
0
L
5,439
1,060
0
626
6,219
7,642
0
4,517
1,702
11,828
0
L
Kumbhakarna
TheHeroicTapion
Kumbhakarna
3,165
921
0
660
10,257
13,020
0
5,640
4,617
10,405
0
W
Mercury
XxLostvV
Mercury
7,940
3,741
0
1,220
7,007
3,011
0
5,613
1,394
0
18,229
W
6,971
102
0
0
878
356
0
594
284
20,990
0
W
3,844
256
0
0
4,869
2,023
0
4,697
172
10,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,420
Gold Earned
42,854
76
Minions Killed
110
4
Camps Cleared
0
542,201
Distance Traveled
707,868
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,831
1,262
18
3
0
141,352
0
L
Cabrakan
7,945
1,135
16
2
2
126,003
3
W
Ares
9,462
1,352
3
0
0
136,163
0
L
Hel
7,860
1,123
31
4
0
135,833
0
L
Bacchus
6,658
951
0
0
0
16,983
0
L
Ymir
8,259
1,180
14
2
1
123,916
0
L
Kumbhakarna
7,698
1,100
15
2
1
139,466
0
W
Mercury
8,653
1,236
24
3
0
165,490
0
W
Scylla
8,340
1,191
43
6
0
131,842
0
W
Zeus
7,568
1,081
22
3
0
133,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role