Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Rigel0rion
Ganesha
Level 88
God Stats
3W - 7L
1,087 SR
Queue Stats
196W - 208L
1,416 Elo+
Party 2
Cupid
Cupid
XXShikiXX
Cupid
Level 88
God Stats
0W - 3L
1,132 SR
Queue Stats
90W - 109L
1,358 Elo+
Solo
Thor
Thor
lerick01
Thor
Level 106
God Stats
7W - 8L
1,561 SR
Queue Stats
58W - 57L
1,441 Elo+
Solo
Chaac
Chaac
unstopablepsyco
Chaac
Level 89
God Stats
66W - 47L
1,430 SR
Queue Stats
244W - 255L
1,439 Elo+
Party 2
Team Averages
Level 94
1,342 SR
1,431 Elo+

VS

Team Averages
Level 87
1,505 SR
1,420 Elo+
Tyr
Tyr
 
Tyr
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DangerVic94
Cthulhu
Level 86
God Stats
18W - 16L
1,489 SR
Queue Stats
181W - 193L
1,461 Elo+
Solo
Merlin
Merlin
EchoesInEternity
Merlin
Level 132
God Stats
4W - 5L
1,596 SR
Queue Stats
45W - 62L
1,401 Elo+
Party 1
Cliodhna
Cliodhna
Purpherb
Cliodhna
Level 67
God Stats
9W - 4L
1,720 SR
Queue Stats
33W - 45L
1,375 Elo+
Party 1
Cernunnos
Cernunnos
scytheson
Cernunnos
Level 69
God Stats
1W - 1L
1,217 SR
Queue Stats
29W - 34L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
1 / 2 / 1
9,483
499
7,398
13,195
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Rigel0rion
Ganesha
13
0 / 2 / 2
8,121
427
3,775
12,475
7,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
XXShikiXX
Cupid
15
4 / 2 / 2
9,569
504
11,848
13,410
4,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
15
2 / 3 / 1
9,077
478
7,687
12,534
3,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 1 / 1
9,360
493
8,277
15,590
7,663
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
2 / 0 / 2
10,806
569
9,999
11,302
10,203
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
DangerVic94
Cthulhu
15
2 / 5 / 4
9,064
477
7,402
19,396
13,864
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 0 / 2
10,375
546
5,865
6,937
2,731
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cliodhna
Purpherb
Cliodhna
17
2 / 1 / 4
9,941
523
12,846
15,026
5,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
scytheson
Cernunnos
15
2 / 2 / 5
9,576
504
8,162
10,998
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
8
Kills
10
10
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
2
1
0.75
W
Tyr
 
Tyr
2
0
2
3
W
Cthulhu
DangerVic94
Cthulhu
2
5
4
0.8
W
2
0
2
3
W
Cliodhna
Purpherb
Cliodhna
2
1
4
4
L
Ganesha
Rigel0rion
Ganesha
0
2
2
0.5
L
Cupid
XXShikiXX
Cupid
4
2
2
2.5
L
Thor
2
3
1
0.83
W
Cernunnos
scytheson
Cernunnos
2
2
5
2.25
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,985
Damage
44,274
67,204
Taken
63,659
27,974
Mitigated
35,726
26,519
Healing
21,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
7,398
628
430
7,776
13,195
4,906
0
3,617
9,468
67,318
0
W
Tyr
 
Tyr
9,999
617
0
5,699
11,302
10,203
0
268
11,034
0
73,819
W
Cthulhu
DangerVic94
Cthulhu
7,402
309
622
5,403
19,396
13,864
68
2,766
16,630
44,377
3,986
W
5,865
371
0
2,356
6,937
2,731
244
2,614
4,323
68,315
0
W
Cliodhna
Purpherb
Cliodhna
12,846
779
0
3,800
15,026
5,440
0
3,296
11,730
0
94,784
L
Ganesha
Rigel0rion
Ganesha
3,775
350
0
1,034
12,475
7,309
0
2,616
9,859
33,387
0
L
Cupid
XXShikiXX
Cupid
11,848
5,523
24
6,849
13,410
4,127
468
4,520
8,805
0
61,832
L
Thor
7,687
689
0
4,576
12,534
3,969
0
664
11,870
0
69,012
W
Cernunnos
scytheson
Cernunnos
8,162
3,814
0
4,070
10,998
3,488
850
2,229
8,769
0
67,225
L
8,277
889
164
5,666
15,590
7,663
878
1,457
14,133
0
68,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,610
Gold Earned
49,762
541
Minions Killed
630
0
Camps Cleared
0
1,827,566
Distance Traveled
1,858,551
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,483
499
147
8
0
361,448
0
W
Tyr
10,806
569
158
8
0
394,824
4
W
Cthulhu
9,064
477
80
4
0
349,386
3
W
Merlin
10,375
546
143
8
0
331,008
6
W
Cliodhna
9,941
523
125
7
0
427,949
2
L
Ganesha
8,121
427
23
1
0
388,799
0
L
Cupid
9,569
504
125
7
0
348,433
2
L
Thor
9,077
478
110
6
0
345,864
5
W
Cernunnos
9,576
504
124
7
0
355,384
4
L
Chaac
9,360
493
136
7
0
383,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role