Player Matchup

Mercury
Mercury
 
Mercury
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
FrogInABath
Danzaburou
Level 107
God Stats
2W - 3L
1,612 SR
Queue Stats
36W - 40L
1,667 Elo+
Party 2
Ra
Ra
ReggieRed420
Ra
Level 111
God Stats
1W - 5L
1,242 SR
Queue Stats
125W - 134L
1,590 Elo+
Party 2
Ares
Ares
Shoot GLB
Ares
Level 89
God Stats
0W - 4L
1,304 SR
Queue Stats
66W - 83L
1,440 Elo+
Party 2
Janus
Janus
bellyskino12
Janus
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 76L
1,515 Elo+
Party 2
Team Averages
Level 99
1,431 SR
1,542 Elo+

VS

Team Averages
Level 133
1,533 SR
1,408 Elo+
Hun Batz
Hun Batz
MuayTyPanda
Hun Batz
Level 139
God Stats
1W - 0L
1,285 SR
Queue Stats
114W - 139L
1,406 Elo+
Party 1
Chang'e
Chang'e
Nashycado
Chang'e
Level 128
God Stats
8W - 7L
1,537 SR
Queue Stats
80W - 107L
1,424 Elo+
Party 1
Bacchus
Bacchus
ShadowIceFox
Bacchus
Level 140
God Stats
1W - 2L
1,649 SR
Queue Stats
32W - 38L
1,437 Elo+
Party 1
Amaterasu
Amaterasu
StompNoJutsu
Amaterasu
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 22L
1,199 Elo+
Party 1
Danzaburou
Danzaburou
XDutchxBoyX
Danzaburou
Level 149
God Stats
12W - 14L
1,693 SR
Queue Stats
152W - 148L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
0 / 1 / 1
5,180
518
1,836
5,099
1,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
FrogInABath
Danzaburou
7
0 / 4 / 0
4,849
485
3,055
5,028
998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 3 / 0
5,391
539
2,022
4,820
3,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
6
0 / 2 / 0
4,310
431
1,833
6,980
2,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
5,164
516
437
3,429
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MuayTyPanda
Hun Batz
11
2 / 0 / 3
6,114
611
2,278
6,611
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Nashycado
Chang'e
10
1 / 0 / 1
5,765
577
2,786
3,932
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ShadowIceFox
Bacchus
9
2 / 0 / 4
5,289
529
2,872
4,406
3,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
StompNoJutsu
Amaterasu
10
3 / 1 / 1
6,125
613
3,482
7,523
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
XDutchxBoyX
Danzaburou
10
3 / 0 / 3
5,928
593
5,235
4,747
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
11
11
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
1
1
0.5
L
Danzaburou
FrogInABath
Danzaburou
0
4
0
0
W
Hun Batz
MuayTyPanda
Hun Batz
2
0
3
3.5
W
Chang'e
Nashycado
Chang'e
1
0
1
1.5
L
1
3
0
0.33
W
Bacchus
ShadowIceFox
Bacchus
2
0
4
4
L
Ares
0
2
0
0
W
Amaterasu
StompNoJutsu
Amaterasu
3
1
1
3.5
W
Danzaburou
XDutchxBoyX
Danzaburou
3
0
3
4.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,183
Damage
16,653
25,356
Taken
27,219
9,519
Mitigated
11,892
5,360
Healing
14,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,836
874
0
607
5,099
1,460
0
802
4,297
0
27,493
L
Danzaburou
FrogInABath
Danzaburou
3,055
1,420
0
824
5,028
998
0
1,371
3,657
0
23,176
W
Hun Batz
MuayTyPanda
Hun Batz
2,278
610
0
4,223
6,611
2,038
0
140
6,438
0
32,852
W
Chang'e
Nashycado
Chang'e
2,786
391
316
2,443
3,932
1,135
920
481
3,451
30,266
0
L
2,022
268
31
1,345
4,820
3,587
0
0
4,820
23,958
0
W
Bacchus
ShadowIceFox
Bacchus
2,872
510
339
838
4,406
3,595
157
1,042
3,364
12,062
0
L
Ares
1,833
0
0
1,438
6,980
2,657
0
2,241
4,739
10,114
0
W
Amaterasu
StompNoJutsu
Amaterasu
3,482
1,137
0
4,404
7,523
3,833
292
1,553
5,674
0
27,364
W
Danzaburou
XDutchxBoyX
Danzaburou
5,235
2,399
0
2,026
4,747
1,291
186
747
4,000
0
35,649
L
437
42
0
1,115
3,429
817
0
1,244
2,185
27,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,894
Gold Earned
29,221
232
Minions Killed
286
0
Camps Cleared
0
986,855
Distance Traveled
1,037,463
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,180
518
52
5
0
253,295
1
L
Danzaburou
4,849
485
54
5
0
175,841
1
W
Hun Batz
6,114
611
66
7
0
219,430
2
W
Chang'e
5,765
577
72
7
0
210,516
4
L
Ra
5,391
539
46
5
0
175,267
4
W
Bacchus
5,289
529
25
3
0
210,511
4
L
Ares
4,310
431
11
1
0
172,665
1
W
Amaterasu
6,125
613
57
6
0
205,292
2
W
Danzaburou
5,928
593
66
7
0
191,714
6
L
Janus
5,164
516
69
7
0
209,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role