Player Matchup

Morgan Le Fay
Morgan Le Fay
Aritox
Morgan Le Fay
Level 129
God Stats
13W - 6L
1,679 SR
Queue Stats
324W - 302L
1,540 Elo+
Party 1
Achilles
Achilles
DannyTheIrish
Achilles
Level 82
God Stats
0W - 3L
1,110 SR
Queue Stats
234W - 226L
1,542 Elo+
Party 1
Ganesha
Ganesha
HippyDreams
Ganesha
Level 127
God Stats
3W - 3L
1,672 SR
Queue Stats
91W - 90L
1,492 Elo+
Party 1
Freya
Freya
Jizta
Freya
Level 100
God Stats
3W - 5L
1,374 SR
Queue Stats
126W - 140L
1,511 Elo+
Party 1
Anubis
Anubis
The OhMeOhMai
Anubis
Level 94
God Stats
3W - 3L
1,490 SR
Queue Stats
229W - 210L
1,569 Elo+
Party 1
Team Averages
Level 106
1,465 SR
1,531 Elo+

VS

Team Averages
Level 121
1,329 SR
1,410 Elo+
Atlas
Atlas
MathisBeast
Atlas
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 32L
1,131 Elo+
Party 2
Ne Zha
Ne Zha
PapaRooster
Ne Zha
Level 155
God Stats
3W - 2L
1,532 SR
Queue Stats
293W - 320L
1,529 Elo+
Party 2
Athena
Athena
PshhhhUnreal
Athena
Level 126
God Stats
7W - 16L
1,282 SR
Queue Stats
503W - 497L
1,501 Elo+
Solo
Merlin
Merlin
VixSyn_13
Merlin
Level 158
God Stats
16W - 18L
1,066 SR
Queue Stats
832W - 853L
1,528 Elo+
Solo
Ares
Ares
rafiki228
Ares
Level 107
God Stats
1W - 1L
1,267 SR
Queue Stats
19W - 32L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aritox
Morgan Le Fay
16
7 / 3 / 3
9,142
914
11,888
6,415
2,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
DannyTheIrish
Achilles
13
3 / 4 / 4
8,099
810
5,400
9,825
10,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
HippyDreams
Ganesha
14
0 / 3 / 6
7,557
756
3,290
8,094
8,521
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
Jizta
Freya
13
1 / 5 / 5
7,467
747
5,196
7,423
3,118
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 6
7,261
726
4,166
6,609
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 10
7,986
799
4,015
7,557
7,661
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
15
5 / 3 / 7
8,620
862
8,460
7,577
3,032
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Athena
16
5 / 2 / 12
9,300
930
5,277
9,715
11,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Merlin
VixSyn_13
Merlin
13
0 / 1 / 10
7,862
786
7,941
4,737
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
16
7 / 3 / 8
9,277
928
5,881
11,156
13,211
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
66
11
Kills
19
19
Deaths
11
24
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Aritox
Morgan Le Fay
7
3
3
2.83
L
Achilles
DannyTheIrish
Achilles
3
4
4
1.25
L
Ganesha
HippyDreams
Ganesha
0
3
6
1
L
Freya
Jizta
Freya
1
5
5
0.7
W
2
2
10
3.5
W
Ne Zha
5
3
7
2.83
W
Athena
5
2
12
5.5
L
0
4
6
0.75
W
Merlin
VixSyn_13
Merlin
0
1
10
5
W
Ares
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,940
Damage
31,574
38,366
Taken
40,742
27,763
Mitigated
37,168
6,989
Healing
11,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Aritox
Morgan Le Fay
11,888
938
0
657
6,415
2,790
920
4,794
1,463
25,638
0
L
Achilles
DannyTheIrish
Achilles
5,400
778
1,166
1,517
9,825
10,270
42
3,879
5,885
0
9,425
L
Ganesha
HippyDreams
Ganesha
3,290
203
615
508
8,094
8,521
487
4,831
3,048
9,601
0
L
Freya
Jizta
Freya
5,196
2,411
0
465
7,423
3,118
304
4,942
2,370
9,763
0
W
4,015
281
595
640
7,557
7,661
330
4,944
2,222
9,852
0
W
Ne Zha
8,460
555
1,376
2,297
7,577
3,032
694
4,921
2,478
0
22,713
W
Athena
5,277
907
689
1,242
9,715
11,394
84
5,762
3,787
10,853
0
L
4,166
475
1,059
1,002
6,609
3,064
345
4,101
2,486
11,727
0
W
Merlin
VixSyn_13
Merlin
7,941
42
1,930
1,357
4,737
1,870
1,347
3,030
1,543
21,867
0
W
Ares
5,881
201
320
596
11,156
13,211
0
4,673
6,172
10,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,526
Gold Earned
43,045
91
Minions Killed
100
0
Camps Cleared
0
861,357
Distance Traveled
901,308
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,142
914
30
3
0
184,907
1
L
Achilles
8,099
810
15
2
0
194,225
0
L
Ganesha
7,557
756
3
0
0
168,764
0
L
Freya
7,467
747
18
2
0
147,997
0
W
Atlas
7,986
799
21
2
0
172,481
0
W
Ne Zha
8,620
862
23
2
0
186,020
4
W
Athena
9,300
930
11
1
0
181,956
3
L
Anubis
7,261
726
25
3
0
165,464
0
W
Merlin
7,862
786
40
4
0
179,077
4
W
Ares
9,277
928
5
1
0
181,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role