Player Matchup

Ymir
Ymir
 
Ymir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
BootyBazam561
Nemesis
Level 75
God Stats
12W - 17L
1,549 SR
Queue Stats
39W - 49L
1,373 Elo+
Solo
Izanami
Izanami
Brissian
Izanami
Level 47
God Stats
2W - 4L
1,703 SR
Queue Stats
30W - 37L
1,287 Elo+
Party 2
Chang'e
Chang'e
VividNeglect
Chang'e
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 51L
1,500 Elo+
Party 2
Artio
Artio
diabeastes
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,697 Elo+
Party 2
Team Averages
Level 72
1,550 SR
1,471 Elo+

VS

Team Averages
Level 71
1,541 SR
1,618 Elo+
Cerberus
Cerberus
ChaoticAmoeba
Cerberus
Level 49
God Stats
4W - 0L
1,779 SR
Queue Stats
263W - 213L
1,706 Elo+
Solo
Da Ji
Da Ji
Epicdyl
Da Ji
Level 112
God Stats
11W - 7L
1,631 SR
Queue Stats
22W - 20L
1,534 Elo+
Party 1
Hou Yi
Hou Yi
Waluigi24
Hou Yi
Level 27
God Stats
2W - 0L
1,451 SR
Queue Stats
22W - 9L
1,620 Elo+
Party 1
Bellona
Bellona
freddyboy24
Bellona
Level 98
God Stats
2W - 1L
1,569 SR
Queue Stats
8W - 3L
1,692 Elo+
Party 1
Scylla
Scylla
gigavenom
Scylla
Level 68
God Stats
2W - 2L
1,275 SR
Queue Stats
13W - 11L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
2 / 2 / 0
5,770
525
2,323
8,226
4,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
9
0 / 4 / 0
5,378
489
4,440
9,832
2,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Brissian
Izanami
10
0 / 1 / 2
5,759
524
6,022
4,393
1,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
VividNeglect
Chang'e
9
1 / 7 / 0
5,545
504
3,450
7,833
2,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
9
0 / 5 / 1
5,009
455
2,977
8,164
7,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChaoticAmoeba
Cerberus
11
1 / 2 / 1
6,102
555
2,973
6,655
3,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Da Ji
Epicdyl
Da Ji
13
4 / 0 / 10
7,462
678
7,324
7,574
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Waluigi24
Hou Yi
11
3 / 0 / 0
5,964
542
2,677
4,590
1,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
freddyboy24
Bellona
12
4 / 1 / 3
7,218
656
7,586
9,308
7,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
gigavenom
Scylla
12
7 / 0 / 2
7,536
685
3,874
3,366
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
19
19
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
2
0
1
L
Nemesis
0
4
0
0
L
Izanami
Brissian
Izanami
0
1
2
1
W
Cerberus
ChaoticAmoeba
Cerberus
1
2
1
0.75
W
Da Ji
Epicdyl
Da Ji
4
0
10
9
L
Chang'e
VividNeglect
Chang'e
1
7
0
0.14
W
Hou Yi
Waluigi24
Hou Yi
3
0
0
3
L
Artio
0
5
1
0.1
W
Bellona
freddyboy24
Bellona
4
1
3
5.5
W
Scylla
gigavenom
Scylla
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,212
Damage
24,434
38,448
Taken
31,493
18,472
Mitigated
15,761
9,585
Healing
12,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,323
508
0
1,535
8,226
4,530
115
2,371
5,855
13,470
0
L
Nemesis
4,440
1,924
0
1,784
9,832
2,992
0
1,021
8,811
0
32,814
L
Izanami
Brissian
Izanami
6,022
4,005
0
1,990
4,393
1,047
515
602
3,791
0
40,903
W
Cerberus
ChaoticAmoeba
Cerberus
2,973
251
428
1,938
6,655
3,072
0
1,148
5,507
22,421
0
W
Da Ji
Epicdyl
Da Ji
7,324
1,913
0
3,814
7,574
2,687
0
1,331
6,243
0
41,363
L
Chang'e
VividNeglect
Chang'e
3,450
268
331
1,584
7,833
2,157
0
2,301
5,532
25,126
0
W
Hou Yi
Waluigi24
Hou Yi
2,677
1,003
0
785
4,590
1,282
0
767
3,823
0
29,082
L
Artio
2,977
560
83
2,278
8,164
7,746
0
552
7,612
14,583
0
W
Bellona
freddyboy24
Bellona
7,586
3,402
0
3,958
9,308
7,660
19
2,944
5,932
0
38,342
W
Scylla
gigavenom
Scylla
3,874
113
0
1,490
3,366
1,060
648
2,099
1,238
36,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,461
Gold Earned
34,282
244
Minions Killed
356
0
Camps Cleared
0
1,075,646
Distance Traveled
1,183,174
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,770
525
25
2
0
209,079
2
L
Nemesis
5,378
489
59
5
0
244,273
2
L
Izanami
5,759
524
80
7
0
221,658
0
W
Cerberus
6,102
555
46
4
0
228,931
4
W
Da Ji
7,462
678
68
6
0
264,376
6
L
Chang'e
5,545
504
45
4
0
205,418
3
W
Hou Yi
5,964
542
62
6
0
216,025
2
L
Artio
5,009
455
35
3
0
195,218
0
W
Bellona
7,218
656
102
9
0
249,293
3
W
Scylla
7,536
685
78
7
0
224,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role