Player Matchup

Neith
Neith
Kingcal36
Neith
Level 157
God Stats
3W - 2L
1,307 SR
Queue Stats
129W - 125L
1,537 Elo+
Party 1
Ullr
Ullr
MiniPrawn68044
Ullr
Level 109
God Stats
0W - 1L
1,369 SR
Queue Stats
54W - 37L
1,601 Elo+
Party 2
Cernunnos
Cernunnos
Nightf0x57
Cernunnos
Level 122
God Stats
5W - 2L
1,734 SR
Queue Stats
88W - 67L
1,620 Elo+
Party 2
Zhong Kui
Zhong Kui
NocturnalGhost1
Zhong Kui
Level 136
God Stats
1W - 2L
1,712 SR
Queue Stats
37W - 36L
1,495 Elo+
Party 1
Yemoja
Yemoja
llorTAmAI3165
Yemoja
Level 26
God Stats
2W - 2L
1,715 SR
Queue Stats
130W - 60L
1,729 Elo+
Solo
Team Averages
Level 110
1,567 SR
1,596 Elo+

VS

Team Averages
Level 89
1,405 SR
1,493 Elo+
Hera
Hera
 
Hera
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
abelgomez01
Nox
Level 105
God Stats
10W - 13L
1,588 SR
Queue Stats
710W - 699L
1,517 Elo+
Solo
Kali
Kali
ceddZz
Kali
Level 59
God Stats
1W - 4L
1,136 SR
Queue Stats
204W - 206L
1,536 Elo+
Solo
Izanami
Izanami
iGot99Situationz
Izanami
Level 115
God Stats
1W - 3L
1,300 SR
Queue Stats
133W - 114L
1,412 Elo+
Solo
Hel
Hel
tutsu00
Hel
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kingcal36
Neith
17
3 / 4 / 6
9,629
688
13,557
16,923
8,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
3 / 8 / 5
9,381
670
8,434
19,120
7,255
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Nightf0x57
Cernunnos
17
2 / 5 / 7
9,287
663
26,175
18,526
7,103
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
NocturnalGhost1
Zhong Kui
15
4 / 11 / 5
9,442
674
18,018
22,280
11,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 2 / 8
8,698
621
5,106
15,904
15,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
6 / 0 / 17
11,852
847
20,163
11,154
5,496
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
7 / 3 / 10
10,654
761
12,987
14,011
6,372
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
ceddZz
Kali
16
3 / 4 / 17
11,016
787
9,459
20,893
26,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

19
5 / 2 / 19
11,360
811
25,168
20,548
10,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
18
9 / 4 / 12
11,348
811
19,215
18,285
15,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
105
13
Kills
30
30
Deaths
13
31
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
0
17
14.5
L
Neith
Kingcal36
Neith
3
4
6
1.5
L
3
8
5
0.69
L
Cernunnos
Nightf0x57
Cernunnos
2
5
7
1.1
L
Zhong Kui
NocturnalGhost1
Zhong Kui
4
11
5
0.59
W
7
3
10
4
W
Kali
ceddZz
Kali
3
4
17
2.88
W
5
2
19
7.25
L
1
2
8
2.5
W
Hel
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,290
Damage
86,992
92,753
Taken
84,891
49,907
Mitigated
64,778
42,930
Healing
42,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
20,163
3,047
1,553
1,048
11,154
5,496
661
3,355
7,799
46,083
0
L
Neith
Kingcal36
Neith
13,557
3,572
2,616
4,108
16,923
8,075
681
10,392
6,531
0
37,380
L
8,434
3,185
0
1,741
19,120
7,255
0
12,376
6,744
0
18,423
L
Cernunnos
Nightf0x57
Cernunnos
26,175
9,991
964
1,677
18,526
7,103
117
10,936
7,590
0
53,130
L
Zhong Kui
NocturnalGhost1
Zhong Kui
18,018
924
1,870
2,511
22,280
11,988
627
9,383
12,897
24,774
0
W
12,987
720
626
1,219
14,011
6,372
595
5,054
8,957
20,202
0
W
Kali
ceddZz
Kali
9,459
2,407
801
5,714
20,893
26,787
297
4,598
15,545
0
11,680
W
25,168
10,977
2,813
5,259
20,548
10,148
4,069
6,104
14,444
0
55,232
L
5,106
1,309
21,144
6,299
15,904
15,486
17
9,278
6,626
8,627
0
W
Hel
19,215
1,016
14,444
8,807
18,285
15,975
476
4,013
14,272
29,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,437
Gold Earned
56,230
130
Minions Killed
157
0
Camps Cleared
0
1,170,485
Distance Traveled
1,386,107
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,852
847
51
4
0
328,773
0
L
Neith
9,629
688
39
3
0
265,946
1
L
Ullr
9,381
670
14
1
0
243,373
0
L
Cernunnos
9,287
663
47
3
0
223,831
0
L
Zhong Kui
9,442
674
27
2
0
216,679
1
W
Nox
10,654
761
15
1
0
263,891
0
W
Kali
11,016
787
6
0
0
289,497
0
W
Izanami
11,360
811
69
5
0
235,797
0
L
Yemoja
8,698
621
3
0
0
220,656
0
W
Hel
11,348
811
16
1
0
268,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role