Player Matchup

Bastet
Bastet
 
Bastet
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
SolemnFears
Jing Wei
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,423 Elo+
Party 1
Jormungandr
Jormungandr
Twanzzi
Jormungandr
Level 22
God Stats
0W - 2L
1,238 SR
Queue Stats
1W - 5L
1,107 Elo+
Party 1
Scylla
Scylla
basicdotjpeg
Scylla
Level 36
God Stats
2W - 3L
1,480 SR
Queue Stats
6W - 17L
1,255 Elo+
Party 1
Sun Wukong
Sun Wukong
oHeySJ
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 42
1,444 SR
1,357 Elo+

VS

Team Averages
Level 54
1,418 SR
1,216 Elo+
Cthulhu
Cthulhu
Idkdeath
Cthulhu
Level 20
God Stats
8W - 8L
1,354 SR
Queue Stats
25W - 25L
1,080 Elo+
Party 3
Cupid
Cupid
RebornKono13
Cupid
Level 48
God Stats
1W - 1L
1,296 SR
Queue Stats
23W - 23L
1,080 Elo+
Party 3
Loki
Loki
Rigel0rion
Loki
Level 88
God Stats
44W - 43L
1,546 SR
Queue Stats
196W - 208L
1,408 Elo+
Party 2
Hera
Hera
SquidGodz
Hera
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 43L
1,080 Elo+
Party 3
Chaac
Chaac
unstopablepsyco
Chaac
Level 89
God Stats
66W - 47L
1,391 SR
Queue Stats
244W - 255L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
7 / 4 / 1
8,863
633
7,796
11,408
3,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
SolemnFears
Jing Wei
10
1 / 6 / 3
6,189
442
5,971
9,299
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
Twanzzi
Jormungandr
10
1 / 3 / 1
6,498
464
4,136
7,815
3,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
10
0 / 6 / 1
5,759
411
2,434
7,032
2,297
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
oHeySJ
Sun Wukong
10
0 / 9 / 1
6,089
435
2,367
12,914
4,277
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Idkdeath
Cthulhu
10
2 / 1 / 2
6,962
497
5,989
9,987
6,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 2 / 2
7,046
503
4,896
8,193
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 2 / 2
8,132
581
2,640
7,109
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
16
12 / 3 / 1
9,896
707
11,063
6,856
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 2 / 1
8,635
617
9,043
12,132
6,260
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
9
Kills
28
28
Deaths
10
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
7
4
1
1.88
W
Cthulhu
Idkdeath
Cthulhu
2
1
2
3
W
3
2
2
2
W
5
2
2
3
L
Jing Wei
SolemnFears
Jing Wei
1
6
3
0.42
W
Hera
12
3
1
4.17
L
Jormungandr
Twanzzi
Jormungandr
1
3
1
0.5
L
Scylla
0
6
1
0.08
L
Sun Wukong
oHeySJ
Sun Wukong
0
9
1
0.06
W
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,704
Damage
33,631
48,468
Taken
44,277
16,757
Mitigated
19,788
5,401
Healing
12,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,796
2,892
0
2,079
11,408
3,512
0
3,854
7,554
0
47,047
W
Cthulhu
Idkdeath
Cthulhu
5,989
622
82
1,185
9,987
6,552
26
2,806
7,181
24,288
0
W
4,896
1,729
1,323
2,600
8,193
2,312
1,914
1,163
7,030
0
36,191
W
2,640
243
0
1,817
7,109
2,291
1,193
1,340
5,769
0
37,120
L
Jing Wei
SolemnFears
Jing Wei
5,971
4,391
0
1,502
9,299
2,755
435
3,811
5,488
0
31,122
W
Hera
11,063
3,825
0
680
6,856
2,373
1,782
955
5,901
57,947
0
L
Jormungandr
Twanzzi
Jormungandr
4,136
1,249
0
944
7,815
3,916
0
3,087
4,728
21,863
0
L
Scylla
2,434
299
0
743
7,032
2,297
0
3,568
3,464
28,205
0
L
Sun Wukong
oHeySJ
Sun Wukong
2,367
762
0
133
12,914
4,277
110
2,732
10,182
0
24,359
W
9,043
2,126
0
5,229
12,132
6,260
1,728
306
11,826
0
52,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,398
Gold Earned
40,671
274
Minions Killed
386
0
Camps Cleared
0
1,186,208
Distance Traveled
1,400,070
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,863
633
84
6
0
252,316
0
W
Cthulhu
6,962
497
29
2
0
288,710
0
W
Cupid
7,046
503
72
5
0
247,887
0
W
Loki
8,132
581
77
6
0
323,664
0
L
Jing Wei
6,189
442
62
4
0
254,844
4
W
Hera
9,896
707
109
8
0
283,821
2
L
Jormungandr
6,498
464
37
3
0
228,466
0
L
Scylla
5,759
411
47
3
0
216,565
0
L
Sun Wukong
6,089
435
44
3
0
234,017
2
W
Chaac
8,635
617
99
7
0
255,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role