Player Matchup

Nu Wa
Nu Wa
Faceoffjc
Nu Wa
Level 59
God Stats
7W - 12L
1,400 SR
Queue Stats
132W - 201L
1,464 Elo+
Party 2
Vamana
Vamana
SaltyTear
Vamana
Level 106
God Stats
3W - 0L
1,797 SR
Queue Stats
18W - 24L
1,263 Elo+
Party 2
Serqet
Serqet
Xellcorom
Serqet
Level 135
God Stats
26W - 25L
1,548 SR
Queue Stats
216W - 318L
1,412 Elo+
Party 2
Team Averages
Level 100
1,582 SR
1,380 Elo+

VS

Team Averages
Level 98
1,522 SR
1,475 Elo+
Nike
Nike
KingKappa6051
Nike
Level 100
God Stats
6W - 5L
1,594 SR
Queue Stats
361W - 351L
1,464 Elo+
Party 1
Fenrir
Fenrir
Portland Reppin
Fenrir
Level 88
God Stats
0W - 1L
1,319 SR
Queue Stats
65W - 87L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
RomaLad
Baron Samedi
Level 105
God Stats
93W - 47L
1,655 SR
Queue Stats
378W - 368L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Faceoffjc
Nu Wa
15
5 / 3 / 6
10,137
780
14,395
8,270
2,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
SaltyTear
Vamana
14
3 / 3 / 6
8,982
691
6,455
10,688
9,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Serqet
Xellcorom
Serqet
14
3 / 1 / 7
9,291
715
5,854
7,821
2,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
8,482
652
5,684
11,193
8,366
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 5 / 4
8,718
671
3,908
10,023
5,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
RomaLad
Baron Samedi
13
4 / 4 / 3
9,394
723
10,370
10,499
3,596
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
11
Kills
7
7
Deaths
11
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Faceoffjc
Nu Wa
5
3
6
2.67
L
1
2
3
1.25
L
2
5
4
0.8
L
Baron Samedi
RomaLad
Baron Samedi
4
4
3
1.38
W
Vamana
SaltyTear
Vamana
3
3
6
2
W
Serqet
Xellcorom
Serqet
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,704
Damage
19,962
26,779
Taken
31,715
14,609
Mitigated
17,293
4,799
Healing
8,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Faceoffjc
Nu Wa
14,395
6,234
0
1,760
8,270
2,519
826
3,696
4,574
45,381
0
L
5,684
606
407
2,168
11,193
8,366
350
3,878
6,502
0
18,307
L
3,908
1,172
0
774
10,023
5,331
0
5,664
3,857
0
13,876
L
Baron Samedi
RomaLad
Baron Samedi
10,370
580
1,002
3,682
10,499
3,596
364
5,036
5,045
37,768
0
W
Vamana
SaltyTear
Vamana
6,455
2,380
164
2,875
10,688
9,379
495
4,398
6,290
0
18,814
W
Serqet
Xellcorom
Serqet
5,854
266
0
0
7,821
2,711
0
3,065
4,756
0
28,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,410
Gold Earned
26,594
132
Minions Killed
117
11
Camps Cleared
2
757,389
Distance Traveled
740,189
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,137
780
59
5
2
228,002
0
L
Nike
8,482
652
26
2
0
270,304
0
L
Fenrir
8,718
671
21
2
1
239,818
1
L
Baron Samedi
9,394
723
70
5
1
230,067
5
W
Vamana
8,982
691
25
2
1
251,577
4
W
Serqet
9,291
715
48
4
8
277,810
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role