Player Matchup

Shiva
Shiva
CalamityFromWar
Shiva
Level 149
God Stats
0W - 4L
1,386 SR
Queue Stats
99W - 101L
1,670 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EloKiller
Ah Muzen Cab
Level 126
God Stats
3W - 3L
1,823 SR
Queue Stats
88W - 93L
1,568 Elo+
Solo
Sol
Sol
MICH170800
Sol
Level 126
God Stats
1W - 3L
1,219 SR
Queue Stats
108W - 102L
1,572 Elo+
Solo
Poseidon
Poseidon
THE4NIM4L98
Poseidon
Level 105
God Stats
3W - 4L
1,405 SR
Queue Stats
199W - 215L
1,527 Elo+
Party 1
Bellona
Bellona
daginger69
Bellona
Level 119
God Stats
6W - 5L
1,312 SR
Queue Stats
495W - 469L
1,571 Elo+
Party 1
Team Averages
Level 125
1,429 SR
1,582 Elo+

VS

Team Averages
Level 109
1,558 SR
1,505 Elo+
Neith
Neith
BlueberryJuice
Neith
Level 128
God Stats
4W - 2L
1,634 SR
Queue Stats
26W - 17L
1,657 Elo+
Party 2
Geb
Geb
Brokenjeep22
Geb
Level 109
God Stats
15W - 10L
1,297 SR
Queue Stats
19W - 15L
1,431 Elo+
Party 2
Cliodhna
Cliodhna
CurvyScoliosis
Cliodhna
Level 62
God Stats
8W - 8L
1,500 SR
Queue Stats
111W - 116L
1,421 Elo+
Solo
Thoth
Thoth
TwеntyOyster6
Thoth
Level 125
God Stats
2W - 0L
1,725 SR
Queue Stats
32W - 28L
1,541 Elo+
Party 2
Bellona
Bellona
fabulousbob
Bellona
Level 123
God Stats
4W - 2L
1,636 SR
Queue Stats
5W - 5L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,528
593
7,378
8,072
7,120
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
EloKiller
Ah Muzen Cab
11
4 / 4 / 0
6,522
593
3,569
8,355
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 2 / 2
5,596
509
3,429
4,672
767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
THE4NIM4L98
Poseidon
9
1 / 5 / 1
5,510
501
2,255
6,442
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
daginger69
Bellona
8
1 / 1 / 1
4,910
446
3,271
8,020
5,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,302
573
6,160
3,684
876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 6
5,667
515
1,935
6,879
3,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cliodhna
10
6 / 5 / 1
6,603
600
4,780
8,142
2,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
6 / 0 / 2
7,260
660
5,223
4,285
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
fabulousbob
Bellona
10
1 / 1 / 1
6,156
560
3,625
7,453
7,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
7
Kills
14
14
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
0
1
6
3
L
1
2
3
1.25
W
Cliodhna
6
5
1
1.3
L
Ah Muzen Cab
EloKiller
Ah Muzen Cab
4
4
0
1
L
0
2
2
0.5
L
Poseidon
THE4NIM4L98
Poseidon
1
5
1
0.3
W
6
0
2
7
L
Bellona
daginger69
Bellona
1
1
1
1.5
W
Bellona
fabulousbob
Bellona
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,902
Damage
21,723
35,561
Taken
30,443
17,180
Mitigated
14,877
9,939
Healing
8,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,160
2,189
0
2,060
3,684
876
570
936
2,621
0
45,708
W
1,935
469
0
1,661
6,879
3,540
0
2,030
4,748
8,724
0
L
7,378
763
0
2,280
8,072
7,120
0
452
7,620
0
37,036
W
Cliodhna
4,780
643
0
926
8,142
2,351
92
1,416
6,546
0
30,240
L
Ah Muzen Cab
EloKiller
Ah Muzen Cab
3,569
1,901
0
2,833
8,355
2,403
299
2,554
5,801
0
33,217
L
3,429
1,119
0
1,133
4,672
767
0
555
4,117
34,680
0
L
Poseidon
THE4NIM4L98
Poseidon
2,255
543
0
719
6,442
1,279
0
1,831
4,611
30,275
0
W
5,223
231
0
796
4,285
1,095
582
786
3,467
37,793
0
L
Bellona
daginger69
Bellona
3,271
1,011
0
2,974
8,020
5,611
0
1,766
6,254
0
18,405
W
Bellona
fabulousbob
Bellona
3,625
1,056
0
2,779
7,453
7,015
0
516
6,937
0
31,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,066
Gold Earned
31,988
305
Minions Killed
335
0
Camps Cleared
0
1,062,090
Distance Traveled
1,095,368
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,302
573
97
9
0
207,318
5
W
Geb
5,667
515
13
1
0
212,029
1
L
Shiva
6,528
593
76
7
0
225,626
3
W
Cliodhna
6,603
600
58
5
0
231,533
2
L
Ah Muzen Cab
6,522
593
67
6
0
204,778
2
L
Sol
5,596
509
73
7
0
199,532
1
L
Poseidon
5,510
501
60
5
0
215,496
1
W
Thoth
7,260
660
89
8
0
220,773
0
L
Bellona
4,910
446
29
3
0
216,658
2
W
Bellona
6,156
560
78
7
0
223,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role