Player Matchup

Mulan
Mulan
 
Mulan
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BigRayVT
Tyr
Level 65
God Stats
2W - 3L
1,556 SR
Queue Stats
64W - 75L
1,358 Elo+
Solo
Da Ji
Da Ji
iori_kof97
Da Ji
Level 125
God Stats
6W - 3L
1,741 SR
Queue Stats
191W - 187L
1,369 Elo+
Solo
Bellona
Bellona
moviemind32
Bellona
Level 125
God Stats
0W - 4L
1,500 SR
Queue Stats
132W - 129L
1,358 Elo+
Solo
Team Averages
Level 100
1,559 SR
1,417 Elo+

VS

Team Averages
Level 94
1,411 SR
1,367 Elo+
Serqet
Serqet
DRSWE3TTOOTH
Serqet
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 45L
1,296 Elo+
Party 2
Nemesis
Nemesis
TOTZMCGEE1331
Nemesis
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 126L
1,380 Elo+
Party 2
Mercury
Mercury
Thedarksouls1
Mercury
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,286 Elo+
Party 1
Ah Puch
Ah Puch
freakyfedish
Ah Puch
Level 148
God Stats
10W - 10L
1,054 SR
Queue Stats
244W - 278L
1,385 Elo+
Party 1
Chiron
Chiron
humblebeast01
Chiron
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
245W - 234L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
2 / 5 / 6
7,794
709
4,661
7,882
3,416
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
 
Ratatoskr
13
3 / 8 / 5
7,517
683
7,053
9,773
4,333
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 3 / 7
8,448
768
5,171
13,048
8,066
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
12
3 / 6 / 5
8,027
730
8,368
9,598
4,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
moviemind32
Bellona
15
7 / 4 / 1
8,693
790
10,740
8,287
9,659
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
5 / 4 / 13
9,167
833
4,036
8,133
3,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nemesis
12
1 / 2 / 11
7,891
717
3,561
7,975
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mercury
14
4 / 6 / 14
9,083
826
4,326
8,230
3,156
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
freakyfedish
Ah Puch
19
7 / 2 / 14
10,926
993
14,448
9,814
4,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
9 / 2 / 16
10,117
920
12,428
9,734
4,409
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
94
16
Kills
26
26
Deaths
16
24
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
5
6
1
L
Ratatoskr
 
Ratatoskr
3
8
5
0.69
L
1
3
7
1.5
W
Serqet
5
4
13
2.88
W
Nemesis
1
2
11
3.25
W
Mercury
4
6
14
1.83
W
Ah Puch
freakyfedish
Ah Puch
7
2
14
7
W
9
2
16
8.5
L
Da Ji
3
6
5
0.92
L
Bellona
moviemind32
Bellona
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,993
Damage
38,799
48,588
Taken
43,886
29,986
Mitigated
18,660
11,012
Healing
18,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,661
295
196
623
7,882
3,416
0
2,377
5,310
47
12,479
L
Ratatoskr
 
Ratatoskr
7,053
1,926
0
765
9,773
4,333
0
3,376
6,310
0
12,055
L
5,171
395
243
5,510
13,048
8,066
0
3,916
8,784
0
15,604
W
Serqet
4,036
811
1,304
1,841
8,133
3,219
498
23
8,052
0
3,481
W
Nemesis
3,561
1,020
1,700
2,487
7,975
3,196
0
0
7,943
0
7,621
W
Mercury
4,326
1,989
0
0
8,230
3,156
1,121
0
8,071
0
7,221
W
Ah Puch
freakyfedish
Ah Puch
14,448
1,544
1,010
4,022
9,814
4,680
1,143
16
9,691
37,244
0
W
12,428
5,862
1,704
4,630
9,734
4,409
971
0
9,734
0
27,791
L
Da Ji
8,368
1,510
530
1,107
9,598
4,512
0
2,661
6,703
0
12,297
L
Bellona
moviemind32
Bellona
10,740
1,284
849
1,189
8,287
9,659
0
2,118
6,169
16
24,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,479
Gold Earned
47,184
83
Minions Killed
106
0
Camps Cleared
0
937,297
Distance Traveled
1,061,104
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,794
709
26
2
0
179,486
1
L
Ratatoskr
7,517
683
10
1
0
167,522
2
L
Tyr
8,448
768
25
2
0
184,782
1
W
Serqet
9,167
833
1
0
0
229,149
0
W
Nemesis
7,891
717
14
1
0
213,856
0
W
Mercury
9,083
826
11
1
0
212,229
0
W
Ah Puch
10,926
993
54
5
0
198,056
0
W
Chiron
10,117
920
26
2
0
207,814
0
L
Da Ji
8,027
730
5
0
0
191,168
1
L
Bellona
8,693
790
17
2
0
214,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role