Player Matchup

Ganesha
Ganesha
Malcolmm980
Ganesha
Level 124
God Stats
2W - 3L
1,332 SR
Queue Stats
208W - 231L
1,513 Elo+
Party 2
Gilgamesh
Gilgamesh
SupaHot69
Gilgamesh
Level 62
God Stats
11W - 10L
1,513 SR
Queue Stats
56W - 64L
1,508 Elo+
Party 2
Zhong Kui
Zhong Kui
TFR BLUNT MAN
Zhong Kui
Level 135
God Stats
32W - 32L
1,463 SR
Queue Stats
238W - 248L
1,523 Elo+
Solo
He Bo
He Bo
TomTomXD
He Bo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,486 Elo+
Party 2
Jing Wei
Jing Wei
dunsjosh874
Jing Wei
Level 24
God Stats
0W - 1L
1,715 SR
Queue Stats
18W - 29L
1,429 Elo+
Party 2
Team Averages
Level 90
1,505 SR
1,492 Elo+

VS

Team Averages
Level 113
1,661 SR
1,637 Elo+
Kali
Kali
BlueFlames67
Kali
Level 145
God Stats
1W - 1L
1,756 SR
Queue Stats
69W - 38L
1,792 Elo+
Party 1
Achilles
Achilles
PathLime12
Achilles
Level 38
God Stats
1W - 0L
1,739 SR
Queue Stats
48W - 29L
1,426 Elo+
Party 1
Hachiman
Hachiman
TheSpartan1379
Hachiman
Level 64
God Stats
1W - 0L
1,295 SR
Queue Stats
25W - 27L
1,451 Elo+
Solo
Thoth
Thoth
Tiimebandiit
Thoth
Level 160
God Stats
3W - 1L
1,948 SR
Queue Stats
69W - 43L
1,793 Elo+
Party 1
Atlas
Atlas
UncleanlyHalo
Atlas
Level 157
God Stats
10W - 7L
1,566 SR
Queue Stats
72W - 48L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Malcolmm980
Ganesha
13
0 / 4 / 6
7,325
733
7,264
11,689
9,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
SupaHot69
Gilgamesh
14
5 / 4 / 1
8,042
804
7,497
11,045
9,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
TFR BLUNT MAN
Zhong Kui
13
0 / 6 / 4
6,847
685
6,209
11,068
6,892
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
TomTomXD
He Bo
13
1 / 5 / 6
7,444
744
3,514
8,090
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
dunsjosh874
Jing Wei
13
2 / 6 / 2
7,028
703
2,692
8,869
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 12
8,286
829
7,473
13,243
5,235
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
PathLime12
Achilles
14
6 / 0 / 14
8,383
838
7,742
10,021
7,405
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
14
4 / 2 / 16
8,013
801
8,371
6,018
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 0 / 11
9,266
927
17,081
4,453
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 2 / 13
7,648
765
4,386
6,817
3,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
91
8
Kills
25
25
Deaths
8
19
Assists
66
Player
Kills
Deaths
Assists
KDA
W
6
4
12
3
L
Ganesha
Malcolmm980
Ganesha
0
4
6
0.75
W
Achilles
PathLime12
Achilles
6
0
14
13
L
Gilgamesh
SupaHot69
Gilgamesh
5
4
1
1.38
L
Zhong Kui
TFR BLUNT MAN
Zhong Kui
0
6
4
0.33
W
Hachiman
4
2
16
6
W
8
0
11
13.5
L
He Bo
TomTomXD
He Bo
1
5
6
0.8
W
1
2
13
3.75
L
Jing Wei
dunsjosh874
Jing Wei
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,176
Damage
45,053
50,761
Taken
40,552
30,894
Mitigated
19,048
7,780
Healing
10,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,473
3,411
0
5,814
13,243
5,235
480
5,645
7,459
0
16,928
L
Ganesha
Malcolmm980
Ganesha
7,264
322
491
2,427
11,689
9,132
0
5,514
6,175
19,838
0
W
Achilles
PathLime12
Achilles
7,742
1,293
0
461
10,021
7,405
237
4,002
5,920
0
24,304
L
Gilgamesh
SupaHot69
Gilgamesh
7,497
1,664
447
1,037
11,045
9,877
0
5,659
5,386
0
17,594
L
Zhong Kui
TFR BLUNT MAN
Zhong Kui
6,209
146
0
1,193
11,068
6,892
0
3,495
7,573
19,593
0
W
Hachiman
8,371
4,374
0
1,822
6,018
1,642
506
2,380
3,574
0
20,917
W
17,081
319
0
339
4,453
1,437
1,700
1,645
2,767
53,310
0
L
He Bo
TomTomXD
He Bo
3,514
40
0
796
8,090
2,242
0
2,860
5,230
20,596
0
W
4,386
1,407
517
1,157
6,817
3,329
0
3,315
3,405
14,593
0
L
Jing Wei
dunsjosh874
Jing Wei
2,692
2,218
218
1,171
8,869
2,751
0
3,939
4,930
0
14,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,686
Gold Earned
41,596
166
Minions Killed
195
0
Camps Cleared
0
976,677
Distance Traveled
1,031,593
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,286
829
19
2
0
196,733
0
L
Ganesha
7,325
733
4
0
0
215,477
2
W
Achilles
8,383
838
28
3
0
225,559
2
L
Gilgamesh
8,042
804
27
3
0
209,221
4
L
Zhong Kui
6,847
685
41
4
0
194,595
3
W
Hachiman
8,013
801
39
4
0
207,241
6
W
Thoth
9,266
927
96
10
0
201,927
1
L
He Bo
7,444
744
48
5
0
176,606
3
W
Atlas
7,648
765
13
1
0
200,133
5
L
Jing Wei
7,028
703
46
5
0
180,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role