Player Matchup

Baron Samedi
Baron Samedi
Doreano
Baron Samedi
Level 144
God Stats
2W - 0L
1,724 SR
Queue Stats
13W - 13L
1,501 Elo+
Party 1
Sobek
Sobek
KastMachine
Sobek
Level 53
God Stats
2W - 0L
1,782 SR
Queue Stats
4W - 4L
1,832 Elo+
Solo
Awilix
Awilix
Rodrime
Awilix
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,501 Elo+
Party 1
Team Averages
Level 105
1,668 SR
1,611 Elo+

VS

Team Averages
Level 123
1,558 SR
1,595 Elo+
Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
MercuriaI
Bellona
Level 124
God Stats
30W - 19L
1,567 SR
Queue Stats
713W - 461L
1,728 Elo+
Solo
Ymir
Ymir
TaRaSMaR12
Ymir
Level 138
God Stats
12W - 10L
1,606 SR
Queue Stats
322W - 324L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Doreano
Baron Samedi
13
3 / 1 / 11
8,514
774
8,718
6,271
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 0 / 11
9,640
876
6,243
13,405
16,846
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
Rodrime
Awilix
14
8 / 1 / 7
9,477
862
11,529
8,354
3,944
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 6 / 0
6,936
631
2,776
5,930
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
MercuriaI
Bellona
11
0 / 4 / 2
7,275
661
6,230
11,208
9,387
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 5 / 1
8,083
735
7,220
13,475
11,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
15
Kills
2
2
Deaths
15
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
6
0
0.17
W
Baron Samedi
Doreano
Baron Samedi
3
1
11
8.5
W
4
0
11
9.5
L
Bellona
MercuriaI
Bellona
0
4
2
0.25
W
Awilix
Rodrime
Awilix
8
1
7
11.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,490
Damage
16,226
28,030
Taken
30,613
23,939
Mitigated
21,903
12,545
Healing
4,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,776
284
0
290
5,930
1,516
104
2,026
3,904
18,916
0
W
Baron Samedi
Doreano
Baron Samedi
8,718
668
3,115
2,805
6,271
3,149
433
3,261
3,010
32,569
0
W
6,243
1,034
0
6,025
13,405
16,846
318
3,924
9,481
20,449
0
L
Bellona
MercuriaI
Bellona
6,230
1,410
0
2,556
11,208
9,387
0
5,656
5,552
0
18,591
W
Awilix
Rodrime
Awilix
11,529
5,421
0
600
8,354
3,944
1,486
3,042
5,312
0
33,063
L
7,220
725
0
1,976
13,475
11,000
0
7,835
5,640
21,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,631
Gold Earned
22,294
124
Minions Killed
96
7
Camps Cleared
3
681,483
Distance Traveled
579,715
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,936
631
41
4
1
147,238
2
W
Baron Samedi
8,514
774
44
4
2
207,722
4
W
Sobek
9,640
876
27
2
1
235,707
8
L
Bellona
7,275
661
37
3
2
231,961
5
W
Awilix
9,477
862
53
5
4
238,054
2
L
Ymir
8,083
735
18
2
0
200,516
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role