Player Matchup

He Bo
He Bo
CAPLORD
He Bo
Level 103
God Stats
4W - 5L
1,584 SR
Queue Stats
64W - 67L
1,518 Elo+
Solo
Ymir
Ymir
EliGTM
Ymir
Level 14
God Stats
4W - 2L
1,731 SR
Queue Stats
6W - 23L
1,231 Elo+
Party 2
Shiva
Shiva
Gattsu_Ibra
Shiva
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 57L
1,311 Elo+
Party 2
Team Averages
Level 60
1,605 SR
1,354 Elo+

VS

Team Averages
Level 99
1,440 SR
1,519 Elo+
Thoth
Thoth
Bionic1515
Thoth
Level 66
God Stats
6W - 9L
1,608 SR
Queue Stats
110W - 124L
1,534 Elo+
Party 1
Atlas
Atlas
WAR_EAGLE_911
Atlas
Level 83
God Stats
11W - 5L
1,524 SR
Queue Stats
165W - 164L
1,505 Elo+
Party 1
Hun Batz
Hun Batz
lecronatys
Hun Batz
Level 149
God Stats
5W - 6L
1,187 SR
Queue Stats
395W - 350L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CAPLORD
He Bo
13
3 / 9 / 1
8,858
738
7,604
10,352
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
EliGTM
Ymir
10
0 / 7 / 2
7,060
588
3,992
17,106
12,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 9 / 1
8,348
696
7,007
11,287
6,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
9 / 2 / 13
10,146
846
11,474
5,854
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 1 / 17
10,810
901
8,235
11,543
10,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
lecronatys
Hun Batz
15
9 / 2 / 16
10,049
837
12,393
8,983
3,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
71
5
Kills
25
25
Deaths
5
4
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Thoth
9
2
13
7.75
L
He Bo
CAPLORD
He Bo
3
9
1
0.39
L
Ymir
EliGTM
Ymir
0
7
2
0.14
L
2
9
1
0.28
W
7
1
17
15.5
W
Hun Batz
lecronatys
Hun Batz
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,603
Damage
32,102
38,745
Taken
26,380
21,743
Mitigated
16,816
2,341
Healing
4,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
11,474
391
0
223
5,854
2,284
695
3,802
1,969
43,262
0
L
He Bo
CAPLORD
He Bo
7,604
349
0
466
10,352
2,275
0
3,542
6,810
28,743
0
L
Ymir
EliGTM
Ymir
3,992
1,073
0
697
17,106
12,962
257
8,020
9,086
13,540
0
L
7,007
1,868
119
1,059
11,287
6,506
846
8,155
3,132
0
16,866
W
8,235
2,594
279
3,704
11,543
10,758
801
4,957
6,240
20,022
0
W
Hun Batz
lecronatys
Hun Batz
12,393
3,975
0
625
8,983
3,774
1,175
3,488
5,391
0
32,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,266
Gold Earned
31,005
89
Minions Killed
137
2
Camps Cleared
9
555,473
Distance Traveled
660,034
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,146
846
72
6
3
198,640
1
L
He Bo
8,858
738
53
4
1
172,343
2
L
Ymir
7,060
588
9
1
1
190,023
1
L
Shiva
8,348
696
27
2
0
193,107
0
W
Atlas
10,810
901
26
2
0
225,749
0
W
Hun Batz
10,049
837
39
3
6
235,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role