Player Matchup

Artemis
Artemis
BradTemple02
Artemis
Level 22
God Stats
0W - 3L
1,291 SR
Queue Stats
31W - 39L
1,421 Elo+
Party 1
Achilles
Achilles
DNeilson04
Achilles
Level 35
God Stats
5W - 6L
1,365 SR
Queue Stats
121W - 145L
1,286 Elo+
Party 1
Cerberus
Cerberus
FelixTheOG
Cerberus
Level 106
God Stats
2W - 2L
1,368 SR
Queue Stats
297W - 291L
1,551 Elo+
Solo
Bastet
Bastet
JoelHowardUK
Bastet
Level 65
God Stats
0W - 1L
1,543 SR
Queue Stats
165W - 198L
1,377 Elo+
Party 1
Merlin
Merlin
drmonti
Merlin
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
221W - 235L
1,455 Elo+
Party 1
Team Averages
Level 66
1,414 SR
1,418 Elo+

VS

Team Averages
Level 120
1,663 SR
1,536 Elo+
Nu Wa
Nu Wa
Moonfinne
Nu Wa
Level 129
God Stats
17W - 8L
1,803 SR
Queue Stats
509W - 303L
1,553 Elo+
Party 2
Hou Yi
Hou Yi
SaiTheShinobi
Hou Yi
Level 152
God Stats
7W - 3L
1,842 SR
Queue Stats
690W - 427L
1,571 Elo+
Party 2
Geb
Geb
Shadowheals
Geb
Level 134
God Stats
19W - 9L
1,725 SR
Queue Stats
363W - 234L
1,571 Elo+
Party 2
King Arthur
King Arthur
VladCarstein
King Arthur
Level 43
God Stats
17W - 24L
1,341 SR
Queue Stats
95W - 98L
1,414 Elo+
Solo
Cliodhna
Cliodhna
Zchxz
Cliodhna
Level 143
God Stats
43W - 31L
1,606 SR
Queue Stats
436W - 259L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BradTemple02
Artemis
7
1 / 3 / 0
5,186
399
3,587
5,863
1,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
DNeilson04
Achilles
11
1 / 2 / 0
6,539
503
3,089
8,516
6,903
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
FelixTheOG
Cerberus
8
1 / 6 / 1
5,762
443
2,849
13,054
5,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bastet
10
0 / 5 / 2
6,115
470
3,668
10,114
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
drmonti
Merlin
11
2 / 6 / 0
6,832
526
5,543
7,068
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Moonfinne
Nu Wa
12
1 / 1 / 11
7,453
573
6,427
5,772
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
9 / 2 / 5
8,503
654
10,250
8,564
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 0 / 11
7,812
601
4,171
6,426
5,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
VladCarstein
King Arthur
14
1 / 1 / 0
8,078
621
2,405
5,745
3,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cliodhna
Zchxz
Cliodhna
14
8 / 1 / 3
8,399
646
8,070
8,751
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
5
Kills
22
22
Deaths
5
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artemis
BradTemple02
Artemis
1
3
0
0.33
L
Achilles
DNeilson04
Achilles
1
2
0
0.5
L
Cerberus
FelixTheOG
Cerberus
1
6
1
0.25
L
Bastet
0
5
2
0.2
W
Nu Wa
Moonfinne
Nu Wa
1
1
11
6.5
W
9
2
5
5.75
W
3
0
11
8.5
W
King Arthur
VladCarstein
King Arthur
1
1
0
1
W
Cliodhna
Zchxz
Cliodhna
8
1
3
9.5
L
Merlin
drmonti
Merlin
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,736
Damage
31,323
44,615
Taken
35,258
17,369
Mitigated
16,835
9,412
Healing
10,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BradTemple02
Artemis
3,587
1,529
0
1,474
5,863
1,110
138
1,257
4,606
0
19,888
L
Achilles
DNeilson04
Achilles
3,089
773
0
2,785
8,516
6,903
0
764
7,378
0
31,674
L
Cerberus
FelixTheOG
Cerberus
2,849
390
0
1,949
13,054
5,450
0
2,494
10,560
14,273
0
L
Bastet
3,668
656
0
3,054
10,114
2,407
0
2,538
7,576
0
31,569
W
Nu Wa
Moonfinne
Nu Wa
6,427
916
0
1,174
5,772
1,905
180
1,766
4,006
42,385
0
W
10,250
5,641
0
4,478
8,564
2,743
1,162
2,535
6,029
0
55,408
W
4,171
788
342
2,101
6,426
5,340
302
1,106
5,320
21,287
6,357
W
King Arthur
VladCarstein
King Arthur
2,405
197
0
1,547
5,745
3,954
202
1,173
4,572
0
41,370
W
Cliodhna
Zchxz
Cliodhna
8,070
562
0
1,238
8,751
2,893
0
1,812
6,939
0
57,258
L
Merlin
drmonti
Merlin
5,543
414
0
150
7,068
1,499
0
3,183
3,885
43,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,434
Gold Earned
40,245
271
Minions Killed
409
0
Camps Cleared
0
1,198,866
Distance Traveled
1,332,738
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,186
399
35
3
0
174,481
0
L
Achilles
6,539
503
80
6
0
293,054
3
L
Cerberus
5,762
443
28
2
0
230,874
2
L
Bastet
6,115
470
53
4
0
276,865
2
W
Nu Wa
7,453
573
74
6
0
227,787
6
W
Hou Yi
8,503
654
94
7
0
242,448
5
W
Geb
7,812
601
43
3
0
280,237
3
W
King Arthur
8,078
621
99
8
0
274,649
6
W
Cliodhna
8,399
646
99
8
0
307,617
4
L
Merlin
6,832
526
75
6
0
223,592
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role