Player Matchup

Kukulkan
Kukulkan
Gnarly yeet
Kukulkan
Level 87
God Stats
8W - 10L
1,655 SR
Queue Stats
229W - 366L
1,300 Elo+
Party 1
Skadi
Skadi
GoldishMember
Skadi
Level 66
God Stats
78W - 98L
1,447 SR
Queue Stats
186W - 317L
1,299 Elo+
Party 1
Cthulhu
Cthulhu
peenboi69
Cthulhu
Level 85
God Stats
4W - 5L
1,230 SR
Queue Stats
131W - 210L
1,341 Elo+
Party 1
Team Averages
Level 79
1,444 SR
1,314 Elo+

VS

Team Averages
Level 117
1,500 SR
1,500 Elo+
Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
 
Raijin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
StOrMkKiNg22
Skadi
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gnarly yeet
Kukulkan
8
3 / 0 / 1
4,904
981
2,187
1,844
580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 0 / 4
4,305
861
1,953
1,762
538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
peenboi69
Cthulhu
8
1 / 0 / 3
4,837
967
2,175
3,633
1,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 2 / 0
4,020
804
1,641
3,644
2,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Raijin
 
Raijin
7
0 / 1 / 0
3,901
780
2,195
2,756
759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 2 / 0
3,737
747
1,380
2,116
656
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
0
0
L
Raijin
 
Raijin
0
1
0
0
W
Kukulkan
Gnarly yeet
Kukulkan
3
0
1
3.5
W
0
0
4
2
L
0
2
0
0
W
Cthulhu
peenboi69
Cthulhu
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,315
Damage
5,216
7,239
Taken
8,516
2,796
Mitigated
4,245
2,701
Healing
1,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,641
129
44
945
3,644
2,830
0
1,687
1,845
4,355
0
L
Raijin
 
Raijin
2,195
204
0
125
2,756
759
0
1,626
978
11,487
0
W
Kukulkan
Gnarly yeet
Kukulkan
2,187
31
358
454
1,844
580
0
791
1,053
9,453
0
W
1,953
730
113
347
1,762
538
0
1,037
725
0
10,628
L
1,380
109
0
0
2,116
656
0
1,272
804
0
5,164
W
Cthulhu
peenboi69
Cthulhu
2,175
254
205
1,224
3,633
1,678
0
2,032
1,601
6,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,046
Gold Earned
11,658
50
Minions Killed
35
2
Camps Cleared
1
327,042
Distance Traveled
238,822
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,020
804
13
3
0
89,291
2
L
Raijin
3,901
780
15
3
1
89,828
2
W
Kukulkan
4,904
981
23
5
0
114,693
1
W
Skadi
4,305
861
17
3
0
112,362
0
L
Skadi
3,737
747
7
1
0
59,703
0
W
Cthulhu
4,837
967
10
2
2
99,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role