Player Matchup

Achilles
Achilles
Kiopz
Achilles
Level 124
God Stats
2W - 2L
1,777 SR
Queue Stats
49W - 33L
1,639 Elo+
Party 1
Ullr
Ullr
SxDShifty
Ullr
Level 87
God Stats
2W - 1L
1,106 SR
Queue Stats
58W - 41L
1,674 Elo+
Party 1
Zhong Kui
Zhong Kui
xTotal Terror
Zhong Kui
Level 148
God Stats
1W - 1L
1,285 SR
Queue Stats
43W - 20L
1,761 Elo+
Party 1
Team Averages
Level 120
1,389 SR
1,691 Elo+

VS

Team Averages
Level 83
1,384 SR
1,310 Elo+
Eset
Eset
 
Eset
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Scampi FlatFish
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,100 Elo+
Party 2
Achilles
Achilles
Superyus
Achilles
Level 97
God Stats
0W - 3L
1,153 SR
Queue Stats
7W - 10L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kiopz
Achilles
14
5 / 3 / 13
10,712
824
9,810
14,598
17,236
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ullr
15
3 / 1 / 11
9,852
758
10,927
7,446
2,750
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
xTotal Terror
Zhong Kui
15
10 / 2 / 8
10,409
801
16,348
13,263
7,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
1 / 4 / 3
8,363
643
9,694
9,308
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 8 / 4
8,291
638
2,806
16,628
14,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
Superyus
Achilles
12
2 / 6 / 3
7,975
613
8,207
18,744
16,375
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
18
Kills
4
6
Deaths
18
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
4
3
0.63
W
Achilles
Kiopz
Achilles
5
3
13
3.83
L
1
8
4
0.38
L
Achilles
Superyus
Achilles
2
6
3
0.58
W
Ullr
3
1
11
8.5
W
Zhong Kui
xTotal Terror
Zhong Kui
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,085
Damage
20,707
35,307
Taken
44,680
27,940
Mitigated
33,204
10,373
Healing
5,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
9,694
572
1,226
1,369
9,308
2,506
0
4,136
5,172
32,854
0
W
Achilles
Kiopz
Achilles
9,810
2,570
1,789
3,050
14,598
17,236
244
3,127
11,471
0
21,279
L
2,806
648
0
648
16,628
14,323
69
6,623
10,005
7,518
0
L
Achilles
Superyus
Achilles
8,207
1,776
136
1,780
18,744
16,375
0
5,808
12,936
0
23,015
W
Ullr
10,927
3,168
0
802
7,446
2,750
954
3,278
4,168
0
48,417
W
Zhong Kui
xTotal Terror
Zhong Kui
16,348
498
0
4,732
13,263
7,954
1,345
6,642
6,621
37,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,973
Gold Earned
24,629
146
Minions Killed
97
8
Camps Cleared
3
717,530
Distance Traveled
666,207
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,363
643
64
5
3
232,509
6
W
Achilles
10,712
824
13
1
0
241,680
1
L
Ymir
8,291
638
9
1
0
208,251
0
L
Achilles
7,975
613
24
2
0
225,447
4
W
Ullr
9,852
758
76
6
6
238,335
3
W
Zhong Kui
10,409
801
57
4
2
237,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role