Player Matchup

Discordia
Discordia
BittyCent
Discordia
Level 156
God Stats
115W - 113L
1,528 SR
Queue Stats
243W - 251L
1,521 Elo+
Solo
Atlas
Atlas
Ooogotcha
Atlas
Level 148
God Stats
13W - 15L
1,725 SR
Queue Stats
36W - 40L
1,443 Elo+
Solo
Cliodhna
Cliodhna
POLAR_ESKIMO
Cliodhna
Level 160
God Stats
43W - 33L
1,597 SR
Queue Stats
740W - 758L
1,519 Elo+
Solo
Sol
Sol
Pink-Diamond-420
Sol
Level 155
God Stats
4W - 1L
1,816 SR
Queue Stats
255W - 263L
1,501 Elo+
Solo
Hachiman
Hachiman
lukascabj1
Hachiman
Level 155
God Stats
7W - 6L
1,686 SR
Queue Stats
259W - 289L
1,464 Elo+
Solo
Team Averages
Level 155
1,670 SR
1,490 Elo+

VS

Team Averages
Level 106
1,496 SR
1,481 Elo+
Erlang Shen
Erlang Shen
CausticWaffle
Erlang Shen
Level 144
God Stats
3W - 3L
1,745 SR
Queue Stats
169W - 164L
1,513 Elo+
Party 1
Artio
Artio
Finniban
Artio
Level 154
God Stats
0W - 1L
1,211 SR
Queue Stats
13W - 20L
1,381 Elo+
Party 2
Nu Wa
Nu Wa
Migui1995
Nu Wa
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
NeonNinja777
Merlin
Level 145
God Stats
1W - 4L
1,523 SR
Queue Stats
319W - 306L
1,524 Elo+
Party 1
Neith
Neith
sickly-orange108
Neith
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 55L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BittyCent
Discordia
20
10 / 2 / 17
13,660
854
22,650
14,170
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Ooogotcha
Atlas
18
3 / 4 / 25
11,978
749
13,456
19,466
17,344
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
POLAR_ESKIMO
Cliodhna
20
17 / 2 / 13
15,008
938
28,459
20,320
9,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 3 / 17
12,258
766
12,766
15,797
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
lukascabj1
Hachiman
20
12 / 0 / 13
13,961
873
13,741
18,943
7,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CausticWaffle
Erlang Shen
19
4 / 8 / 6
12,668
792
16,724
25,909
21,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artio
Finniban
Artio
16
0 / 12 / 3
9,639
602
5,296
25,516
26,374
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nu Wa
Migui1995
Nu Wa
16
0 / 14 / 3
9,820
614
7,202
20,945
5,442
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
20
7 / 3 / 4
13,677
855
21,037
13,467
5,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 7 / 3
9,554
597
7,643
14,554
5,090
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
30
44
Kills
11
11
Deaths
44
85
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
BittyCent
Discordia
10
2
17
9.25
L
Erlang Shen
CausticWaffle
Erlang Shen
4
8
6
0.88
L
Artio
Finniban
Artio
0
12
3
0.13
L
Nu Wa
Migui1995
Nu Wa
0
14
3
0.11
L
Merlin
7
3
4
3
W
Atlas
Ooogotcha
Atlas
3
4
25
3.88
W
Cliodhna
POLAR_ESKIMO
Cliodhna
17
2
13
11.75
W
2
3
17
3.5
W
Hachiman
lukascabj1
Hachiman
12
0
13
18.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,072
Damage
57,902
88,696
Taken
100,391
42,959
Mitigated
63,719
29,242
Healing
12,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BittyCent
Discordia
22,650
1,257
78
3,616
14,170
4,321
2,502
6,503
7,488
59,350
0
L
Erlang Shen
CausticWaffle
Erlang Shen
16,724
8,562
0
3,761
25,909
21,410
0
12,490
13,070
0
38,827
L
Artio
Finniban
Artio
5,296
408
770
2,622
25,516
26,374
0
13,586
11,177
17,869
0
L
Nu Wa
Migui1995
Nu Wa
7,202
1,649
287
633
20,945
5,442
0
7,666
13,004
23,662
0
L
Merlin
21,037
630
0
2,453
13,467
5,403
0
6,461
6,567
71,678
0
W
Atlas
Ooogotcha
Atlas
13,456
3,792
0
2,599
19,466
17,344
279
6,092
13,206
28,858
0
W
Cliodhna
POLAR_ESKIMO
Cliodhna
28,459
4,267
0
8,219
20,320
9,577
1,250
8,078
12,012
0
67,488
W
12,766
5,185
257
6,181
15,797
4,275
1,298
8,399
7,314
41,942
0
W
Hachiman
lukascabj1
Hachiman
13,741
7,628
0
8,292
18,943
7,442
5,580
4,463
14,352
0
79,525
L
7,643
1,538
0
1,807
14,554
5,090
0
8,055
6,279
0
21,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,865
Gold Earned
55,358
377
Minions Killed
240
0
Camps Cleared
0
1,659,720
Distance Traveled
1,347,398
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,660
854
80
5
0
339,761
1
L
Erlang Shen
12,668
792
35
2
0
287,935
0
L
Artio
9,639
602
25
2
0
243,760
2
L
Nu Wa
9,820
614
35
2
0
230,059
0
L
Merlin
13,677
855
122
8
0
306,851
3
W
Atlas
11,978
749
24
2
0
303,643
0
W
Cliodhna
15,008
938
89
6
0
392,888
0
W
Sol
12,258
766
77
5
0
298,223
1
W
Hachiman
13,961
873
107
7
0
325,205
0
L
Neith
9,554
597
23
1
0
278,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role