Player Matchup

Camazotz
Camazotz
Aritox
Camazotz
Level 129
God Stats
1W - 0L
1,280 SR
Queue Stats
324W - 302L
1,529 Elo+
Party 2
Artio
Artio
DannyTheIrish
Artio
Level 82
God Stats
13W - 7L
1,618 SR
Queue Stats
234W - 226L
1,532 Elo+
Party 2
Khepri
Khepri
HippyDreams
Khepri
Level 126
God Stats
5W - 3L
1,640 SR
Queue Stats
91W - 90L
1,480 Elo+
Party 2
Atlas
Atlas
Jizta
Atlas
Level 100
God Stats
2W - 0L
1,430 SR
Queue Stats
126W - 140L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
The OhMeOhMai
Morgan Le Fay
Level 94
God Stats
6W - 1L
1,964 SR
Queue Stats
229W - 210L
1,559 Elo+
Party 2
Team Averages
Level 106
1,586 SR
1,520 Elo+

VS

Team Averages
Level 135
1,479 SR
1,522 Elo+
Merlin
Merlin
CoIombiano
Merlin
Level 82
God Stats
3W - 7L
1,463 SR
Queue Stats
123W - 123L
1,502 Elo+
Solo
Kuzenbo
Kuzenbo
Gnosrat
Kuzenbo
Level 158
God Stats
5W - 6L
1,517 SR
Queue Stats
197W - 156L
1,510 Elo+
Party 1
Khepri
Khepri
LilDoub1ePump
Khepri
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 86L
1,555 Elo+
Solo
Ullr
Ullr
MRJUGGALOSTICKZ
Ullr
Level 155
God Stats
2W - 4L
1,500 SR
Queue Stats
320W - 309L
1,517 Elo+
Solo
Serqet
Serqet
Zelborg
Serqet
Level 160
God Stats
0W - 4L
1,418 SR
Queue Stats
330W - 300L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Aritox
Camazotz
18
7 / 0 / 12
10,663
820
17,838
17,381
10,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 3 / 16
10,631
818
7,605
21,536
27,270
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
15
1 / 1 / 12
10,052
773
2,535
11,525
12,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
Jizta
Atlas
16
2 / 2 / 16
10,465
805
13,548
16,824
17,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
The OhMeOhMai
Morgan Le Fay
17
7 / 0 / 6
10,708
824
8,913
7,635
4,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CoIombiano
Merlin
15
0 / 3 / 3
8,195
630
17,995
8,448
3,417
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Gnosrat
Kuzenbo
14
0 / 5 / 1
7,788
599
7,485
12,935
14,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
0 / 4 / 4
8,730
672
5,703
13,794
15,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 2 / 4
8,246
634
15,538
6,935
3,260
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
Zelborg
Serqet
14
4 / 6 / 1
9,106
700
7,148
12,827
10,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
18
20
Kills
5
6
Deaths
20
62
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Aritox
Camazotz
7
0
12
13
L
Merlin
CoIombiano
Merlin
0
3
3
0.5
W
3
3
16
3.67
L
Kuzenbo
Gnosrat
Kuzenbo
0
5
1
0.1
W
Khepri
1
1
12
7
W
Atlas
Jizta
Atlas
2
2
16
5
L
0
4
4
0.5
L
1
2
4
1.5
W
Morgan Le Fay
The OhMeOhMai
Morgan Le Fay
7
0
6
10
L
Serqet
Zelborg
Serqet
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,439
Damage
53,869
74,901
Taken
54,939
72,652
Mitigated
46,964
41,722
Healing
13,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Aritox
Camazotz
17,838
5,394
5,323
10,770
17,381
10,897
1,309
8,116
9,007
0
35,306
L
Merlin
CoIombiano
Merlin
17,995
578
1,569
2,526
8,448
3,417
0
4,842
3,306
46,940
0
W
7,605
437
7,779
7,754
21,536
27,270
413
7,972
12,543
16,534
0
L
Kuzenbo
Gnosrat
Kuzenbo
7,485
2,738
0
998
12,935
14,299
0
8,467
4,080
10,316
0
W
Khepri
2,535
97
1,697
1,184
11,525
12,521
514
2,628
8,690
12,622
0
W
Atlas
Jizta
Atlas
13,548
5,395
2,183
2,594
16,824
17,369
708
8,380
7,920
31,430
0
L
5,703
440
977
1,562
13,794
15,359
0
7,545
5,649
15,023
0
L
15,538
3,525
1,505
1,786
6,935
3,260
0
4,240
2,383
0
28,763
W
Morgan Le Fay
The OhMeOhMai
Morgan Le Fay
8,913
1,373
976
1,462
7,635
4,595
2,324
4,178
3,457
25,703
0
L
Serqet
Zelborg
Serqet
7,148
980
1,573
1,428
12,827
10,629
0
6,509
5,665
91
7,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,519
Gold Earned
42,065
162
Minions Killed
114
0
Camps Cleared
0
1,349,063
Distance Traveled
1,102,927
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,663
820
45
3
0
313,041
3
L
Merlin
8,195
630
57
4
0
217,535
1
W
Artio
10,631
818
17
1
0
280,729
1
L
Kuzenbo
7,788
599
9
1
0
209,958
0
W
Khepri
10,052
773
27
2
0
244,981
0
W
Atlas
10,465
805
27
2
0
245,134
0
L
Khepri
8,730
672
13
1
0
219,137
4
L
Ullr
8,246
634
29
2
0
241,203
4
W
Morgan Le Fay
10,708
824
46
4
0
265,178
0
L
Serqet
9,106
700
6
0
0
215,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role