Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
DCLReign
Set
Level 29
God Stats
3W - 2L
1,701 SR
Queue Stats
5W - 3L
1,630 Elo+
Party 3
Thoth
Thoth
DeviousLicks
Thoth
Level 10
God Stats
2W - 0L
1,635 SR
Queue Stats
3W - 3L
1,279 Elo+
Party 3
Apollo
Apollo
alwaysbuyakit
Apollo
Level 81
God Stats
4W - 5L
1,530 SR
Queue Stats
4W - 5L
1,232 Elo+
Party 3
Chaac
Chaac
walking cte
Chaac
Level 142
God Stats
2W - 0L
1,616 SR
Queue Stats
12W - 6L
1,789 Elo+
Party 3
Team Averages
Level 73
1,596 SR
1,486 Elo+

VS

Team Averages
Level 38
1,429 SR
1,481 Elo+
Cliodhna
Cliodhna
IIILucaII
Cliodhna
Level 50
God Stats
1W - 6L
1,500 SR
Queue Stats
167W - 177L
1,305 Elo+
Solo
Anubis
Anubis
Nerrfed
Anubis
Level 31
God Stats
2W - 4L
1,413 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Ninjadude3765
Sylvanus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,559 Elo+
Party 1
Izanami
Izanami
SSGSSIII
Izanami
Level 24
God Stats
0W - 6L
1,380 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Hercules
Hercules
Timaaaay
Hercules
Level 42
God Stats
4W - 9L
1,352 SR
Queue Stats
156W - 135L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
1 / 0 / 2
8,920
595
8,514
9,375
8,036
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 4 / 5
8,538
569
4,954
11,135
3,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 3 / 5
8,482
565
7,678
5,718
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 2 / 4
9,361
624
10,327
9,586
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 2 / 8
7,786
519
8,464
12,777
6,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
IIILucaII
Cliodhna
13
3 / 4 / 5
7,945
530
5,957
12,989
4,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Nerrfed
Anubis
14
6 / 3 / 2
8,962
597
10,580
9,250
3,833
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Ninjadude3765
Sylvanus
11
1 / 2 / 1
6,858
457
3,983
11,256
8,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
SSGSSIII
Izanami
10
0 / 5 / 2
6,517
434
3,328
10,516
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
Timaaaay
Hercules
11
0 / 2 / 0
6,450
430
3,098
10,768
6,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
16
Kills
10
11
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
2
2
W
4
4
5
1.63
W
2
3
5
1.5
L
Cliodhna
IIILucaII
Cliodhna
3
4
5
1.38
L
Anubis
Nerrfed
Anubis
6
3
2
2.33
L
Sylvanus
Ninjadude3765
Sylvanus
1
2
1
0.75
L
Izanami
SSGSSIII
Izanami
0
5
2
0.2
L
Hercules
Timaaaay
Hercules
0
2
0
0
W
8
2
4
5
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,937
Damage
26,946
48,591
Taken
54,779
22,730
Mitigated
26,235
13,738
Healing
15,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,514
2,655
0
1,966
9,375
8,036
206
1,310
7,732
0
66,834
W
4,954
2,332
0
1,046
11,135
3,517
446
4,934
6,201
0
48,264
W
7,678
177
0
270
5,718
1,339
894
1,569
4,149
48,078
1,069
L
Cliodhna
IIILucaII
Cliodhna
5,957
903
0
1,275
12,989
4,143
0
2,203
10,517
0
48,448
L
Anubis
Nerrfed
Anubis
10,580
347
0
3,710
9,250
3,833
228
2,412
6,592
49,380
0
L
Sylvanus
Ninjadude3765
Sylvanus
3,983
1,361
1,245
3,934
11,256
8,983
205
1,411
9,473
18,777
0
L
Izanami
SSGSSIII
Izanami
3,328
1,890
0
2,313
10,516
2,562
799
1,107
9,102
0
37,263
L
Hercules
Timaaaay
Hercules
3,098
791
0
2,620
10,768
6,714
0
0
10,768
1,965
26,322
W
10,327
6,500
0
3,991
9,586
2,850
1,866
3,202
6,384
0
54,185
W
8,464
901
273
6,192
12,777
6,988
192
4,164
8,613
0
44,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,087
Gold Earned
36,732
471
Minions Killed
342
0
Camps Cleared
0
1,513,957
Distance Traveled
1,371,078
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,920
595
118
8
0
300,542
5
W
Set
8,538
569
91
6
0
310,346
3
W
Thoth
8,482
565
96
6
0
289,858
4
L
Cliodhna
7,945
530
70
5
0
315,157
6
L
Anubis
8,962
597
91
6
0
259,606
1
L
Sylvanus
6,858
457
32
2
0
263,480
5
L
Izanami
6,517
434
84
6
0
264,066
4
L
Hercules
6,450
430
65
4
0
268,769
0
W
Apollo
9,361
624
106
7
0
294,151
3
W
Chaac
7,786
519
60
4
0
319,060
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role