Player Matchup

Xbalanque
Xbalanque
EnzaoZipZop
Xbalanque
Level 22
God Stats
5W - 1L
1,810 SR
Queue Stats
44W - 44L
1,430 Elo+
Party 1
Atlas
Atlas
Hadashin
Atlas
Level 56
God Stats
3W - 2L
1,486 SR
Queue Stats
109W - 118L
1,450 Elo+
Party 1
Osiris
Osiris
PequenoSolitario
Osiris
Level 44
God Stats
1W - 3L
1,162 SR
Queue Stats
121W - 124L
1,473 Elo+
Party 3
Agni
Agni
alvarez5500
Agni
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,373 Elo+
Solo
Thanatos
Thanatos
hineto
Thanatos
Level 93
God Stats
0W - 8L
1,114 SR
Queue Stats
227W - 207L
1,488 Elo+
Party 3
Team Averages
Level 50
1,415 SR
1,443 Elo+

VS

Team Averages
Level 81
1,477 SR
1,487 Elo+
Bakasura
Bakasura
GarfoDeGuerra
Bakasura
Level 43
God Stats
1W - 2L
1,195 SR
Queue Stats
6W - 11L
1,381 Elo+
Solo
Zeus
Zeus
JeanMoura7
Zeus
Level 40
God Stats
6W - 2L
1,749 SR
Queue Stats
235W - 190L
1,565 Elo+
Party 2
Bellona
Bellona
RaphaelBurgos
Bellona
Level 149
God Stats
45W - 22L
1,618 SR
Queue Stats
198W - 147L
1,537 Elo+
Party 2
Ares
Ares
RivetingJack645
Ares
Level 99
God Stats
5W - 5L
1,119 SR
Queue Stats
307W - 322L
1,462 Elo+
Party 4
Medusa
Medusa
darks0lus
Medusa
Level 76
God Stats
2W - 0L
1,706 SR
Queue Stats
299W - 309L
1,490 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EnzaoZipZop
Xbalanque
10
10 / 3 / 2
6,983
582
11,661
9,021
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
Hadashin
Atlas
9
2 / 4 / 11
6,478
540
5,763
13,215
11,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 4 / 0
5,254
438
3,618
9,019
6,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 6 / 0
5,536
461
1,544
6,511
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
hineto
Thanatos
9
2 / 7 / 1
5,836
486
3,172
10,096
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GarfoDeGuerra
Bakasura
14
9 / 0 / 4
8,383
699
10,683
7,635
3,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
10 / 1 / 1
8,441
703
9,523
5,895
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
13
2 / 0 / 5
7,608
634
3,860
5,412
4,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 4 / 3
6,255
521
4,156
10,001
5,104
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
darks0lus
Medusa
7
0 / 9 / 0
4,815
401
3,280
8,248
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
14
Kills
24
24
Deaths
14
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
EnzaoZipZop
Xbalanque
10
3
2
3.67
W
Bakasura
GarfoDeGuerra
Bakasura
9
0
4
11
L
Atlas
Hadashin
Atlas
2
4
11
1.88
W
10
1
1
10.5
L
0
4
0
0
W
Bellona
2
0
5
4.5
W
3
4
3
1.13
L
0
6
0
0
W
Medusa
darks0lus
Medusa
0
9
0
0
L
Thanatos
hineto
Thanatos
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,758
Damage
31,502
47,862
Taken
37,191
25,507
Mitigated
17,939
13,367
Healing
8,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
EnzaoZipZop
Xbalanque
11,661
6,851
0
2,046
9,021
3,221
587
1,733
7,022
0
46,654
W
Bakasura
GarfoDeGuerra
Bakasura
10,683
6,505
0
3,157
7,635
3,622
1,640
954
6,681
0
42,520
L
Atlas
Hadashin
Atlas
5,763
2,607
1,480
2,143
13,215
11,196
89
3,888
8,453
12,488
0
W
9,523
1,976
0
871
5,895
1,873
0
1,668
4,227
55,279
0
L
3,618
1,444
0
1,418
9,019
6,306
0
427
7,695
3,257
20,333
W
Bellona
3,860
1,388
0
2,505
5,412
4,980
1,389
266
5,146
0
44,576
W
4,156
411
403
1,338
10,001
5,104
140
2,909
7,092
13,452
5,002
L
1,544
219
0
674
6,511
1,945
114
3,541
2,780
27,436
0
W
Medusa
darks0lus
Medusa
3,280
2,067
0
445
8,248
2,360
0
1,977
6,271
0
13,250
L
Thanatos
hineto
Thanatos
3,172
1,409
0
5,606
10,096
2,839
0
3,016
6,735
0
27,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,087
Gold Earned
35,502
259
Minions Killed
384
0
Camps Cleared
0
1,073,441
Distance Traveled
1,152,343
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,983
582
86
7
0
206,918
2
W
Bakasura
8,383
699
103
9
0
259,759
3
L
Atlas
6,478
540
14
1
0
216,461
0
W
Zeus
8,441
703
118
10
0
236,803
2
L
Osiris
5,254
438
46
4
0
203,167
1
W
Bellona
7,608
634
110
9
0
241,141
3
W
Ares
6,255
521
32
3
0
219,218
1
L
Agni
5,536
461
65
5
0
211,272
1
W
Medusa
4,815
401
21
2
0
195,422
4
L
Thanatos
5,836
486
48
4
0
235,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role