Player Matchup

Danzaburou
Danzaburou
GurgiGoBRRRR
Danzaburou
Level 65
God Stats
6W - 5L
1,302 SR
Queue Stats
17W - 17L
1,263 Elo+
Party 1
Bacchus
Bacchus
daisycuevas19
Bacchus
Level 52
God Stats
18W - 14L
1,633 SR
Queue Stats
257W - 284L
1,365 Elo+
Party 2
Vamana
Vamana
jaggergusti890
Vamana
Level 66
God Stats
5W - 3L
1,836 SR
Queue Stats
184W - 183L
1,352 Elo+
Solo
Eset
Eset
lurbem
Eset
Level 69
God Stats
3W - 4L
1,500 SR
Queue Stats
159W - 157L
1,309 Elo+
Party 1
Mercury
Mercury
savage_boy_C
Mercury
Level 91
God Stats
5W - 3L
1,453 SR
Queue Stats
399W - 460L
1,373 Elo+
Party 2
Team Averages
Level 69
1,545 SR
1,333 Elo+

VS

Team Averages
Level 102
1,484 SR
1,360 Elo+
Ratatoskr
Ratatoskr
AonghusR
Ratatoskr
Level 37
God Stats
4W - 3L
1,275 SR
Queue Stats
89W - 128L
1,221 Elo+
Solo
Olorun
Olorun
DJ_Christensen
Olorun
Level 96
God Stats
8W - 4L
1,836 SR
Queue Stats
205W - 201L
1,439 Elo+
Solo
Apollo
Apollo
DeliveredTick0
Apollo
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
170W - 172L
1,360 Elo+
Solo
Cliodhna
Cliodhna
LastShotLegacy
Cliodhna
Level 154
God Stats
0W - 2L
1,312 SR
Queue Stats
51W - 62L
1,353 Elo+
Solo
Bacchus
Bacchus
OgkushMan42069
Bacchus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GurgiGoBRRRR
Danzaburou
20
10 / 4 / 11
13,885
604
23,247
18,107
8,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
17
1 / 1 / 16
12,084
525
5,195
19,831
29,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
3 / 3 / 3
13,385
582
11,819
17,318
9,050
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eset
lurbem
Eset
20
10 / 7 / 7
13,490
587
20,338
14,867
7,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
savage_boy_C
Mercury
20
12 / 2 / 8
13,381
582
19,081
20,260
9,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AonghusR
Ratatoskr
17
2 / 6 / 0
10,904
474
10,736
25,040
21,006
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 11 / 0
9,296
404
5,408
18,756
11,235
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 6 / 3
10,570
460
13,807
17,561
6,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
20
5 / 7 / 1
12,474
542
11,314
23,346
14,364
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
4 / 7 / 4
11,098
483
12,473
22,620
27,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
25
36
Kills
17
17
Deaths
37
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AonghusR
Ratatoskr
2
6
0
0.33
L
3
11
0
0.27
L
3
6
3
0.75
W
Danzaburou
GurgiGoBRRRR
Danzaburou
10
4
11
3.88
L
Cliodhna
5
7
1
0.79
L
4
7
4
0.86
W
Bacchus
1
1
16
9
W
3
3
3
1.5
W
Eset
lurbem
Eset
10
7
7
1.93
W
Mercury
savage_boy_C
Mercury
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,680
Damage
53,738
90,383
Taken
107,323
64,197
Mitigated
80,310
27,371
Healing
14,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AonghusR
Ratatoskr
10,736
3,639
0
4,782
25,040
21,006
120
2,843
22,197
0
63,672
L
5,408
1,820
155
2,864
18,756
11,235
2,174
6,111
12,645
41,821
0
L
13,807
8,606
0
4,154
17,561
6,661
0
4,689
12,872
0
72,043
W
Danzaburou
GurgiGoBRRRR
Danzaburou
23,247
15,127
0
8,045
18,107
8,307
2,224
4,760
13,347
0
105,792
L
Cliodhna
11,314
1,172
0
211
23,346
14,364
2,473
5,036
18,310
0
80,185
L
12,473
1,107
210
1,861
22,620
27,044
0
6,390
16,230
51,293
0
W
Bacchus
5,195
866
299
2,982
19,831
29,538
384
5,441
14,390
19,500
5,018
W
11,819
6,307
48
6,823
17,318
9,050
4,808
0
17,318
0
93,519
W
Eset
lurbem
Eset
20,338
1,955
2,217
1,961
14,867
7,649
1,051
3,680
11,187
100,618
0
W
Mercury
savage_boy_C
Mercury
19,081
10,004
188
4,808
20,260
9,653
1,792
4,000
16,260
0
108,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,225
Gold Earned
54,342
633
Minions Killed
513
0
Camps Cleared
0
2,190,131
Distance Traveled
2,045,817
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,904
474
121
5
0
484,381
0
L
Olorun
9,296
404
71
3
0
305,552
4
L
Apollo
10,570
460
123
5
0
399,229
0
W
Danzaburou
13,885
604
140
6
0
420,417
0
L
Cliodhna
12,474
542
148
6
0
448,763
0
L
Bacchus
11,098
483
50
2
0
407,892
2
W
Bacchus
12,084
525
32
1
0
458,180
5
W
Vamana
13,385
582
178
8
0
430,834
4
W
Eset
13,490
587
136
6
0
376,430
0
W
Mercury
13,381
582
147
6
0
504,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role