Player Matchup

Cerberus
Cerberus
BiggieBoneSuCC
Cerberus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,195 Elo+
Party 1
Hachiman
Hachiman
KNIGHTofRU12
Hachiman
Level 126
God Stats
10W - 12L
1,323 SR
Queue Stats
941W - 1,010L
1,458 Elo+
Solo
Medusa
Medusa
Sarerow
Medusa
Level 123
God Stats
5W - 7L
1,411 SR
Queue Stats
196W - 207L
1,433 Elo+
Party 2
Chang'e
Chang'e
Seadranoid
Chang'e
Level 89
God Stats
0W - 3L
1,185 SR
Queue Stats
151W - 147L
1,443 Elo+
Party 2
Kali
Kali
TangoPapa
Kali
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,254 Elo+
Party 1
Team Averages
Level 93
1,384 SR
1,357 Elo+

VS

Team Averages
Level 94
1,520 SR
1,474 Elo+
Chiron
Chiron
Aleru07
Chiron
Level 128
God Stats
5W - 2L
1,705 SR
Queue Stats
121W - 154L
1,446 Elo+
Solo
Rama
Rama
BiLucky9892
Rama
Level 77
God Stats
4W - 1L
1,567 SR
Queue Stats
133W - 142L
1,483 Elo+
Solo
Nike
Nike
Darkforge991
Nike
Level 88
God Stats
1W - 2L
1,329 SR
Queue Stats
23W - 33L
1,436 Elo+
Solo
Terra
Terra
Legomyeggoss
Terra
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
213W - 194L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
RiveNjive
Tsukuyomi
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 99L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
0 / 9 / 13
11,203
659
19,120
32,736
44,327
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
KNIGHTofRU12
Hachiman
20
4 / 4 / 8
11,949
703
17,607
16,749
6,346
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Sarerow
Medusa
19
2 / 4 / 12
11,369
669
22,502
19,422
7,942
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
Seadranoid
Chang'e
18
3 / 4 / 13
11,225
660
15,048
17,731
13,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
20
10 / 7 / 6
12,888
758
17,328
24,317
20,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Aleru07
Chiron
20
4 / 2 / 23
12,711
748
26,404
13,688
5,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
5 / 5 / 20
12,305
724
19,190
21,345
9,146
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
9 / 3 / 15
12,522
737
21,489
19,176
18,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 4 / 17
11,246
662
11,443
25,935
25,258
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
RiveNjive
Tsukuyomi
20
7 / 6 / 18
13,425
790
20,218
23,935
19,324
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
121
19
Kills
28
28
Deaths
20
52
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Chiron
Aleru07
Chiron
4
2
23
7.75
W
5
5
20
3
L
Cerberus
0
9
13
0.72
W
9
3
15
5.5
L
Hachiman
KNIGHTofRU12
Hachiman
4
4
8
2
W
3
4
17
2.88
W
Tsukuyomi
RiveNjive
Tsukuyomi
7
6
18
2.67
L
Medusa
Sarerow
Medusa
2
4
12
2
L
Chang'e
Seadranoid
Chang'e
3
4
13
2.38
L
Kali
10
7
6
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,605
Damage
98,744
110,955
Taken
104,079
92,173
Mitigated
78,366
51,555
Healing
41,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Aleru07
Chiron
26,404
7,015
3,417
3,795
13,688
5,922
2,170
5,206
8,470
0
66,092
W
19,190
10,613
2,043
4,178
21,345
9,146
3,344
6,680
14,665
0
45,033
L
Cerberus
19,120
891
2,970
9,402
32,736
44,327
34
4,091
28,037
29,868
0
W
21,489
3,262
1,587
2,675
19,176
18,716
745
6,016
13,160
0
28,208
L
Hachiman
KNIGHTofRU12
Hachiman
17,607
10,189
1,754
4,538
16,749
6,346
1,563
1,433
15,014
0
35,175
W
11,443
1,564
9,937
7,038
25,935
25,258
328
7,573
18,362
18,094
0
W
Tsukuyomi
RiveNjive
Tsukuyomi
20,218
3,715
2,511
4,775
23,935
19,324
478
8,850
15,085
0
41,605
L
Medusa
Sarerow
Medusa
22,502
6,230
1,480
2,372
19,422
7,942
1,498
1,280
17,972
0
56,104
L
Chang'e
Seadranoid
Chang'e
15,048
1,956
14,087
7,111
17,731
13,307
1,024
1,938
15,583
29,262
0
L
Kali
17,328
9,184
825
7,016
24,317
20,251
1,090
2,701
21,213
231
25,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,634
Gold Earned
62,209
209
Minions Killed
176
0
Camps Cleared
0
1,435,044
Distance Traveled
1,621,407
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,711
748
71
4
0
340,833
0
W
Rama
12,305
724
45
3
0
284,437
2
L
Cerberus
11,203
659
33
2
0
261,538
1
W
Nike
12,522
737
14
1
0
339,147
0
L
Hachiman
11,949
703
48
3
0
302,034
3
W
Terra
11,246
662
10
1
0
325,205
5
W
Tsukuyomi
13,425
790
36
2
0
331,785
0
L
Medusa
11,369
669
78
5
0
290,854
4
L
Chang'e
11,225
660
40
2
0
301,704
1
L
Kali
12,888
758
10
1
0
278,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role