Player Matchup

Rama
Rama
H34RTL355KTR
Rama
Level 156
God Stats
18W - 16L
1,299 SR
Queue Stats
929W - 925L
1,465 Elo+
Party 2
Pele
Pele
TheLongTailPanda
Pele
Level 106
God Stats
4W - 7L
1,695 SR
Queue Stats
301W - 286L
1,505 Elo+
Party 1
Bacchus
Bacchus
chilllife1996
Bacchus
Level 158
God Stats
21W - 20L
1,559 SR
Queue Stats
480W - 458L
1,550 Elo+
Party 2
Discordia
Discordia
cuarza
Discordia
Level 104
God Stats
8W - 8L
1,707 SR
Queue Stats
164W - 163L
1,509 Elo+
Party 1
Erlang Shen
Erlang Shen
kooler07
Erlang Shen
Level 125
God Stats
12W - 8L
1,520 SR
Queue Stats
405W - 372L
1,504 Elo+
Party 2
Team Averages
Level 130
1,556 SR
1,507 Elo+

VS

Team Averages
Level 137
1,750 SR
1,573 Elo+
Heimdallr
Heimdallr
The2er
Heimdallr
Level 108
God Stats
2W - 2L
1,536 SR
Queue Stats
55W - 62L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
mom_power
Gilgamesh
Level 158
God Stats
3W - 1L
2,015 SR
Queue Stats
78W - 76L
1,554 Elo+
Party 3
Janus
Janus
o-MUSHROOM-o
Janus
Level 149
God Stats
4W - 3L
1,763 SR
Queue Stats
38W - 34L
1,601 Elo+
Party 3
Geb
Geb
ray5572
Geb
Level 109
God Stats
7W - 3L
1,672 SR
Queue Stats
38W - 23L
1,587 Elo+
Party 3
Tsukuyomi
Tsukuyomi
trolltollington
Tsukuyomi
Level 160
God Stats
2W - 1L
1,762 SR
Queue Stats
70W - 63L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
9,086
454
6,013
12,188
3,799
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
3 / 4 / 3
9,474
474
9,332
17,730
6,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
14
4 / 1 / 4
9,004
450
9,562
18,488
17,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
cuarza
Discordia
16
3 / 3 / 2
9,317
466
10,878
9,518
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
kooler07
Erlang Shen
15
0 / 5 / 4
9,376
469
8,041
14,507
13,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
The2er
Heimdallr
17
3 / 3 / 9
10,296
515
13,217
15,440
6,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
mom_power
Gilgamesh
20
6 / 1 / 2
12,526
626
13,806
16,542
16,384
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 3 / 4
9,924
496
9,602
9,105
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Geb
15
1 / 2 / 9
9,798
490
6,278
17,849
18,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
trolltollington
Tsukuyomi
18
7 / 2 / 4
11,354
568
10,902
14,886
5,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
11
Kills
19
19
Deaths
11
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Heimdallr
The2er
Heimdallr
3
3
9
2.5
L
3
4
3
1.13
L
Bacchus
4
1
4
6
L
Discordia
cuarza
Discordia
3
3
2
1.33
L
Erlang Shen
kooler07
Erlang Shen
0
5
4
0.4
W
Gilgamesh
mom_power
Gilgamesh
6
1
2
7
W
2
3
4
1.33
W
Geb
1
2
9
2.75
W
Tsukuyomi
trolltollington
Tsukuyomi
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,826
Damage
53,805
72,431
Taken
73,822
44,191
Mitigated
50,281
16,618
Healing
21,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,013
4,700
256
2,418
12,188
3,799
693
1,051
11,134
0
65,238
W
Heimdallr
The2er
Heimdallr
13,217
5,012
0
7,612
15,440
6,643
1,318
3,681
11,759
0
68,097
L
9,332
1,742
0
3,387
17,730
6,237
0
2,748
14,982
0
80,518
L
Bacchus
9,562
977
0
5,248
18,488
17,330
0
3,292
15,196
33,138
0
L
Discordia
cuarza
Discordia
10,878
256
0
1,806
9,518
3,138
0
5,606
3,912
61,112
0
L
Erlang Shen
kooler07
Erlang Shen
8,041
3,087
0
3,503
14,507
13,687
0
1,985
12,522
0
59,660
W
Gilgamesh
mom_power
Gilgamesh
13,806
4,960
0
2,124
16,542
16,384
1,736
978
15,564
398
93,524
W
9,602
110
0
871
9,105
3,003
192
5,142
3,963
67,333
0
W
Geb
6,278
732
565
4,273
17,849
18,332
90
7,155
10,480
20,103
7,161
W
Tsukuyomi
trolltollington
Tsukuyomi
10,902
2,905
0
5,732
14,886
5,919
413
3,484
11,402
0
88,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,257
Gold Earned
53,898
513
Minions Killed
604
0
Camps Cleared
0
1,944,016
Distance Traveled
1,985,728
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,086
454
122
6
0
395,166
7
W
Heimdallr
10,296
515
107
5
0
348,195
0
L
Pele
9,474
474
130
7
0
447,801
0
L
Bacchus
9,004
450
46
2
0
406,628
9
L
Discordia
9,317
466
98
5
0
368,020
2
L
Erlang Shen
9,376
469
117
6
0
326,401
2
W
Gilgamesh
12,526
626
195
10
0
398,978
8
W
Janus
9,924
496
129
6
0
375,014
7
W
Geb
9,798
490
32
2
0
403,575
2
W
Tsukuyomi
11,354
568
141
7
0
459,966
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role