Player Matchup

Mulan
Mulan
 
Mulan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BLACKEVIL28
Yemoja
Level 66
God Stats
3W - 4L
1,447 SR
Queue Stats
3W - 9L
1,277 Elo+
Solo
Bakasura
Bakasura
Capdane
Bakasura
Level 36
God Stats
1W - 2L
1,234 SR
Queue Stats
4W - 18L
1,029 Elo+
Party 1
Nox
Nox
Darling 0027778
Nox
Level 89
God Stats
6W - 2L
1,797 SR
Queue Stats
251W - 264L
1,377 Elo+
Solo
Danzaburou
Danzaburou
homiedog_
Danzaburou
Level 28
God Stats
2W - 4L
1,389 SR
Queue Stats
4W - 15L
1,137 Elo+
Party 1
Team Averages
Level 68
1,473 SR
1,264 Elo+

VS

Team Averages
Level 72
1,571 SR
1,398 Elo+
Bellona
Bellona
Maddhatter66
Bellona
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 62L
1,342 Elo+
Solo
Atlas
Atlas
Michael_Rose_-
Atlas
Level 39
God Stats
2W - 2L
1,570 SR
Queue Stats
9W - 12L
1,475 Elo+
Solo
Nu Wa
Nu Wa
SGG Selkie
Nu Wa
Level 107
God Stats
23W - 24L
1,578 SR
Queue Stats
271W - 261L
1,411 Elo+
Solo
Serqet
Serqet
Shinobi_jose
Serqet
Level 68
God Stats
2W - 2L
1,770 SR
Queue Stats
388W - 399L
1,390 Elo+
Solo
Izanami
Izanami
mmy3rs
Izanami
Level 61
God Stats
30W - 22L
1,439 SR
Queue Stats
214W - 248L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
3 / 2 / 0
6,224
622
4,714
7,030
4,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
7
0 / 2 / 0
4,958
496
1,693
5,093
1,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Capdane
Bakasura
9
0 / 1 / 1
5,568
557
946
6,582
1,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 1 / 0
5,441
544
3,175
4,533
1,748
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
homiedog_
Danzaburou
9
1 / 1 / 0
5,358
536
3,645
4,914
1,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Maddhatter66
Bellona
10
1 / 2 / 1
5,743
574
3,579
7,695
5,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
1,885
189
0
0
0
Nu Wa
10
1 / 1 / 0
5,544
554
5,059
4,149
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
9
1 / 1 / 2
5,284
528
1,872
6,180
1,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
mmy3rs
Izanami
10
1 / 1 / 1
5,387
539
2,091
5,574
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
5
Kills
4
7
Deaths
5
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
2
0
1.5
W
Yemoja
0
2
0
0
W
Bakasura
Capdane
Bakasura
0
1
1
0.5
W
1
1
0
1
L
Bellona
Maddhatter66
Bellona
1
2
1
0.75
L
0
0
0
0
L
Nu Wa
1
1
0
1
L
Serqet
1
1
2
2
W
Danzaburou
homiedog_
Danzaburou
1
1
0
1
L
Izanami
mmy3rs
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,173
Damage
12,601
28,152
Taken
23,598
11,421
Mitigated
10,433
8,445
Healing
6,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,714
813
0
2,732
7,030
4,760
0
266
6,514
2,597
26,919
W
Yemoja
1,693
328
299
1,740
5,093
1,948
804
270
4,741
11,080
0
W
Bakasura
Capdane
Bakasura
946
574
0
733
6,582
1,775
480
708
5,770
0
28,258
W
3,175
535
0
1,247
4,533
1,748
528
2,899
1,356
26,577
0
L
Bellona
Maddhatter66
Bellona
3,579
845
0
2,542
7,695
5,891
0
506
6,773
0
25,313
L
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
5,059
1,378
0
1,304
4,149
1,356
0
2,865
1,274
35,354
0
L
Serqet
1,872
315
214
1,149
6,180
1,746
0
666
5,434
0
20,957
W
Danzaburou
homiedog_
Danzaburou
3,645
1,409
0
1,694
4,914
1,190
1,131
288
4,298
0
29,157
L
Izanami
mmy3rs
Izanami
2,091
1,506
0
1,504
5,574
1,440
0
1,337
4,237
0
31,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,549
Gold Earned
23,843
262
Minions Killed
250
0
Camps Cleared
0
865,775
Distance Traveled
779,817
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,224
622
64
6
0
157,253
1
W
Yemoja
4,958
496
14
1
0
152,197
2
W
Bakasura
5,568
557
72
7
0
234,221
0
W
Nox
5,441
544
43
4
0
151,288
1
L
Bellona
5,743
574
65
7
0
200,111
2
L
Atlas
1,885
189
0
0
0
0
0
L
Nu Wa
5,544
554
61
6
0
167,757
6
L
Serqet
5,284
528
52
5
0
224,979
0
W
Danzaburou
5,358
536
69
7
0
170,816
0
L
Izanami
5,387
539
72
7
0
186,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role