Player Matchup

Freya
Freya
 
Freya
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Apollyonn
Morgan Le Fay
Level 116
God Stats
1W - 2L
1,349 SR
Queue Stats
7W - 13L
1,239 Elo+
Party 1
Chaac
Chaac
Arkander
Chaac
Level 73
God Stats
0W - 2L
1,349 SR
Queue Stats
3W - 12L
1,239 Elo+
Party 1
Horus
Horus
Galameo
Horus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,437 Elo+
Party 4
Serqet
Serqet
XURL7L7
Serqet
Level 45
God Stats
0W - 1L
1,552 SR
Queue Stats
46W - 52L
1,385 Elo+
Solo
Team Averages
Level 58
1,450 SR
1,360 Elo+

VS

Team Averages
Level 44
1,472 SR
1,396 Elo+
Arachne
Arachne
CthuluChosen
Arachne
Level 86
God Stats
10W - 3L
1,330 SR
Queue Stats
67W - 52L
1,567 Elo+
Party 2
Izanami
Izanami
bossneynay
Izanami
Level 28
God Stats
87W - 70L
1,440 SR
Queue Stats
203W - 211L
1,416 Elo+
Party 3
Sol
Sol
foolishh
Sol
Level 39
God Stats
3W - 4L
1,375 SR
Queue Stats
27W - 25L
1,362 Elo+
Solo
Ymir
Ymir
mathblue 11
Ymir
Level 28
God Stats
3W - 1L
1,326 SR
Queue Stats
3W - 2L
1,300 Elo+
Party 2
Sun Wukong
Sun Wukong
northsideheady
Sun Wukong
Level 39
God Stats
1W - 3L
1,887 SR
Queue Stats
202W - 219L
1,334 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
0 / 8 / 0
9,337
406
5,702
16,201
5,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Apollyonn
Morgan Le Fay
16
1 / 4 / 3
10,116
440
18,159
17,560
7,691
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Arkander
Chaac
17
4 / 3 / 2
10,875
473
13,010
25,687
24,654
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
Galameo
Horus
13
1 / 8 / 1
9,445
411
5,305
23,824
17,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
XURL7L7
Serqet
18
3 / 7 / 4
11,203
487
8,789
25,573
11,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CthuluChosen
Arachne
18
14 / 5 / 7
12,625
549
20,312
23,223
9,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
bossneynay
Izanami
19
9 / 0 / 12
12,801
557
24,277
10,983
5,403
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 3 / 8
12,802
557
13,104
13,328
4,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 1 / 15
11,234
488
4,864
15,401
18,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
northsideheady
Sun Wukong
17
0 / 3 / 16
11,473
499
13,908
21,918
18,990
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
88
9
Kills
30
30
Deaths
12
10
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
8
0
0
L
Morgan Le Fay
Apollyonn
Morgan Le Fay
1
4
3
0.63
L
Chaac
Arkander
Chaac
4
3
2
1.67
W
Arachne
CthuluChosen
Arachne
14
5
7
3.5
L
Horus
Galameo
Horus
1
8
1
0.19
L
Serqet
XURL7L7
Serqet
3
7
4
0.71
W
Izanami
bossneynay
Izanami
9
0
12
15
W
7
3
8
3.67
W
0
1
15
7.5
W
Sun Wukong
northsideheady
Sun Wukong
0
3
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,965
Damage
76,465
108,845
Taken
84,853
67,111
Mitigated
57,204
35,202
Healing
26,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,702
1,758
0
3,180
16,201
5,395
1,478
1,498
14,703
60,780
0
L
Morgan Le Fay
Apollyonn
Morgan Le Fay
18,159
1,403
291
4,825
17,560
7,691
150
4,153
13,143
70,319
0
L
Chaac
Arkander
Chaac
13,010
1,374
23
10,243
25,687
24,654
255
3,703
21,984
0
56,568
W
Arachne
CthuluChosen
Arachne
20,312
12,983
0
6,766
23,223
9,725
0
6,638
16,585
0
86,453
L
Horus
Galameo
Horus
5,305
2,794
3,341
7,187
23,824
17,971
32
4,574
19,250
0
34,113
L
Serqet
XURL7L7
Serqet
8,789
2,139
0
6,112
25,573
11,400
49
4,188
21,385
0
69,936
W
Izanami
bossneynay
Izanami
24,277
14,809
964
5,499
10,983
5,403
2,359
2,604
8,379
0
117,884
W
13,104
3,982
199
5,538
13,328
4,308
2,872
4,825
7,596
78,262
0
W
4,864
451
0
1,757
15,401
18,778
522
5,686
9,247
31,939
2,185
W
Sun Wukong
northsideheady
Sun Wukong
13,908
3,777
0
5,699
21,918
18,990
1,289
6,882
14,058
0
70,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,976
Gold Earned
60,935
476
Minions Killed
523
0
Camps Cleared
0
2,076,896
Distance Traveled
2,229,086
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,337
406
108
5
0
377,642
3
L
Morgan Le Fay
10,116
440
112
5
0
437,536
4
L
Chaac
10,875
473
103
4
0
424,567
4
W
Arachne
12,625
549
91
4
0
502,046
8
L
Horus
9,445
411
49
2
0
411,949
5
L
Serqet
11,203
487
104
5
0
425,202
6
W
Izanami
12,801
557
144
6
0
450,107
5
W
Sol
12,802
557
123
5
0
432,471
0
W
Ymir
11,234
488
58
3
0
391,374
4
W
Sun Wukong
11,473
499
107
5
0
453,088
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role