Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
GaugeTheKiller
Apollo
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
359W - 413L
1,405 Elo+
Party 1
Merlin
Merlin
NavyIsland62668
Merlin
Level 86
God Stats
5W - 9L
1,515 SR
Queue Stats
180W - 197L
1,435 Elo+
Party 1
Odin
Odin
Pac1f1c1land3r
Odin
Level 99
God Stats
3W - 1L
1,555 SR
Queue Stats
208W - 227L
1,415 Elo+
Party 1
Terra
Terra
Princehatake
Terra
Level 89
God Stats
2W - 8L
1,850 SR
Queue Stats
357W - 410L
1,385 Elo+
Party 1
Team Averages
Level 76
1,584 SR
1,428 Elo+

VS

Team Averages
Level 117
1,615 SR
1,466 Elo+
Pele
Pele
CleanKiIl
Pele
Level 127
God Stats
12W - 16L
1,428 SR
Queue Stats
355W - 394L
1,413 Elo+
Party 2
Bastet
Bastet
JustBlaze406
Bastet
Level 118
God Stats
27W - 34L
1,475 SR
Queue Stats
236W - 293L
1,473 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ayEmma_
Morgan Le Fay
Level 89
God Stats
5W - 1L
1,698 SR
Queue Stats
16W - 15L
1,341 Elo+
Party 3
Ymir
Ymir
ayJecksan
Ymir
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 3
Neith
Neith
aySeba_
Neith
Level 140
God Stats
7W - 1L
1,973 SR
Queue Stats
92W - 77L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 3 / 0
5,589
508
2,096
11,486
3,783
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 4 / 1
5,497
500
1,402
7,986
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 1
6,012
547
1,632
3,678
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
5,014
456
2,987
6,555
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 4 / 0
4,497
409
1,353
9,566
3,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
1 / 1 / 0
6,556
596
1,947
6,498
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bastet
12
3 / 0 / 0
6,978
634
5,875
4,843
1,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
ayEmma_
Morgan Le Fay
10
1 / 0 / 1
6,081
553
3,850
2,165
640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
10
1 / 0 / 9
6,894
627
3,163
5,624
3,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Neith
aySeba_
Neith
11
8 / 1 / 1
6,917
629
8,281
6,284
2,189
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
14
14
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
W
Pele
1
1
0
1
L
1
4
1
0.38
W
Bastet
3
0
0
3
L
0
1
1
0.5
L
0
2
0
0
L
0
4
0
0
W
Morgan Le Fay
ayEmma_
Morgan Le Fay
1
0
1
1.5
W
Ymir
1
0
9
5.5
W
Neith
aySeba_
Neith
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,470
Damage
23,116
39,271
Taken
25,414
11,835
Mitigated
9,723
8,522
Healing
11,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,096
198
0
2,601
11,486
3,783
0
1,545
9,941
0
27,391
W
Pele
1,947
280
0
3,859
6,498
2,040
0
438
6,060
0
42,423
L
1,402
686
0
1,156
7,986
1,452
0
1,010
6,976
0
17,872
W
Bastet
5,875
1,596
0
1,966
4,843
1,471
0
0
4,843
0
36,553
L
1,632
182
0
480
3,678
1,013
0
997
2,681
35,862
0
L
2,987
516
0
2,624
6,555
1,831
0
1,751
4,804
0
23,233
L
1,353
367
511
1,150
9,566
3,756
0
1,710
7,856
10,984
0
W
Morgan Le Fay
ayEmma_
Morgan Le Fay
3,850
440
0
541
2,165
640
1,066
527
1,638
34,898
0
W
Ymir
3,163
561
406
2,083
5,624
3,383
202
1,039
4,585
13,125
0
W
Neith
aySeba_
Neith
8,281
5,266
0
2,381
6,284
2,189
1,254
981
5,303
0
46,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,609
Gold Earned
33,426
258
Minions Killed
326
0
Camps Cleared
0
1,048,146
Distance Traveled
1,095,961
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,589
508
65
6
0
214,132
0
W
Pele
6,556
596
79
7
0
250,501
3
L
Apollo
5,497
500
35
3
0
209,550
0
W
Bastet
6,978
634
81
7
0
220,598
0
L
Merlin
6,012
547
88
8
0
197,768
2
L
Odin
5,014
456
51
5
0
221,823
1
L
Terra
4,497
409
19
2
0
204,873
4
W
Morgan Le Fay
6,081
553
61
6
0
223,286
3
W
Ymir
6,894
627
27
2
0
204,407
0
W
Neith
6,917
629
78
7
0
197,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role