Player Matchup

Loki
Loki
GwoggO
Loki
Level 125
God Stats
5W - 2L
1,295 SR
Queue Stats
36W - 37L
1,562 Elo+
Party 1
Ao Kuang
Ao Kuang
IKILLYOU8844
Ao Kuang
Level 111
God Stats
1W - 2L
1,211 SR
Queue Stats
97W - 98L
1,531 Elo+
Party 2
Zeus
Zeus
TinyIota
Zeus
Level 99
God Stats
20W - 15L
1,448 SR
Queue Stats
70W - 59L
1,356 Elo+
Solo
Cerberus
Cerberus
ioan422
Cerberus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,520 Elo+
Party 1
Heimdallr
Heimdallr
thefatman250
Heimdallr
Level 109
God Stats
54W - 59L
1,448 SR
Queue Stats
498W - 487L
1,362 Elo+
Party 2
Team Averages
Level 102
1,381 SR
1,466 Elo+

VS

Team Averages
Level 87
1,435 SR
1,430 Elo+
Chaac
Chaac
Erasmombc
Chaac
Level 55
God Stats
64W - 69L
1,535 SR
Queue Stats
226W - 233L
1,442 Elo+
Party 3
Chernobog
Chernobog
JMMARINQ
Chernobog
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,441 Elo+
Solo
Mercury
Mercury
Mayitoabc16
Mercury
Level 84
God Stats
20W - 17L
1,528 SR
Queue Stats
142W - 147L
1,410 Elo+
Party 3
Sobek
Sobek
Two_Gud_Fa_Yah
Sobek
Level 140
God Stats
0W - 2L
1,333 SR
Queue Stats
309W - 312L
1,418 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mauribena
Morgan Le Fay
Level 66
God Stats
0W - 1L
1,281 SR
Queue Stats
155W - 156L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
GwoggO
Loki
20
17 / 2 / 13
15,247
565
23,060
15,837
7,520
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
IKILLYOU8844
Ao Kuang
20
7 / 10 / 14
13,646
505
14,614
27,795
14,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
20
7 / 5 / 8
14,051
520
18,686
12,785
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
ioan422
Cerberus
20
8 / 1 / 18
14,523
538
13,995
24,065
38,497
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heimdallr
thefatman250
Heimdallr
20
6 / 9 / 9
13,865
514
15,778
21,523
11,032
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Erasmombc
Chaac
18
7 / 11 / 6
12,181
451
19,203
32,085
31,739
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
JMMARINQ
Chernobog
16
0 / 10 / 2
10,296
381
4,944
17,636
3,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Mayitoabc16
Mercury
20
15 / 9 / 6
15,345
568
25,491
23,791
7,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 6 / 3
10,327
382
5,924
23,570
25,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
mauribena
Morgan Le Fay
20
4 / 10 / 9
13,295
492
12,417
18,530
5,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
52
45
Kills
26
27
Deaths
46
62
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
Erasmombc
Chaac
7
11
6
0.91
W
Loki
GwoggO
Loki
17
2
13
11.75
W
Ao Kuang
IKILLYOU8844
Ao Kuang
7
10
14
1.4
L
Chernobog
JMMARINQ
Chernobog
0
10
2
0.1
L
Mercury
Mayitoabc16
Mercury
15
9
6
2
W
Zeus
7
5
8
2.2
L
0
6
3
0.25
W
Cerberus
ioan422
Cerberus
8
1
18
17
L
Morgan Le Fay
mauribena
Morgan Le Fay
4
10
9
0.85
W
Heimdallr
thefatman250
Heimdallr
6
9
9
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,133
Damage
67,979
102,005
Taken
115,612
76,376
Mitigated
74,503
29,134
Healing
18,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Erasmombc
Chaac
19,203
3,309
0
5,998
32,085
31,739
1,714
14,227
17,858
0
72,189
W
Loki
GwoggO
Loki
23,060
7,377
0
2,996
15,837
7,520
3,021
3,391
12,446
0
104,851
W
Ao Kuang
IKILLYOU8844
Ao Kuang
14,614
5,462
223
10,157
27,795
14,745
23
3,969
23,352
61,219
14,972
L
Chernobog
JMMARINQ
Chernobog
4,944
3,111
0
2,135
17,636
3,960
0
4,536
13,100
0
58,769
L
Mercury
Mayitoabc16
Mercury
25,491
14,622
0
3,865
23,791
7,746
722
11,907
11,880
0
119,947
W
Zeus
18,686
1,431
0
2,217
12,785
4,582
2,092
5,530
7,255
96,972
0
L
5,924
455
132
5,343
23,570
25,394
113
5,771
17,799
50,735
0
W
Cerberus
ioan422
Cerberus
13,995
1,324
672
6,874
24,065
38,497
1,186
3,276
20,341
47,344
5,123
L
Morgan Le Fay
mauribena
Morgan Le Fay
12,417
575
0
728
18,530
5,664
743
8,749
9,781
84,407
0
W
Heimdallr
thefatman250
Heimdallr
15,778
7,128
166
5,829
21,523
11,032
3,093
2,175
19,348
0
74,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,332
Gold Earned
61,444
588
Minions Killed
563
0
Camps Cleared
0
2,467,920
Distance Traveled
2,438,184
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,181
451
102
4
0
494,525
2
W
Loki
15,247
565
132
5
0
556,192
3
W
Ao Kuang
13,646
505
89
3
0
468,558
2
L
Chernobog
10,296
381
101
4
0
404,142
4
L
Mercury
15,345
568
140
5
0
618,702
1
W
Zeus
14,051
520
164
6
0
458,036
2
L
Sobek
10,327
382
63
2
0
442,028
9
W
Cerberus
14,523
538
79
3
0
504,904
5
L
Morgan Le Fay
13,295
492
157
6
0
478,787
0
W
Heimdallr
13,865
514
124
5
0
480,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role