Player Matchup

Ares
Ares
 
Ares
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
COJACKbrown
Cupid
Level 150
God Stats
3W - 3L
1,803 SR
Queue Stats
21W - 20L
1,597 Elo+
Party 2
Thanatos
Thanatos
YaBoiQuackor
Thanatos
Level 148
God Stats
10W - 12L
1,781 SR
Queue Stats
57W - 38L
1,688 Elo+
Party 2
Gilgamesh
Gilgamesh
YandereHusbando
Gilgamesh
Level 159
God Stats
5W - 9L
1,584 SR
Queue Stats
346W - 346L
1,543 Elo+
Solo
Ra
Ra
cappaloI
Ra
Level 145
God Stats
0W - 2L
1,298 SR
Queue Stats
116W - 119L
1,614 Elo+
Solo
Team Averages
Level 152
1,593 SR
1,589 Elo+

VS

Team Averages
Level 137
1,671 SR
1,671 Elo+
Thor
Thor
Darth Charon
Thor
Level 148
God Stats
5W - 0L
1,955 SR
Queue Stats
25W - 8L
1,774 Elo+
Party 3
Ao Kuang
Ao Kuang
LoweredSum02160
Ao Kuang
Level 160
God Stats
7W - 1L
1,723 SR
Queue Stats
146W - 114L
1,605 Elo+
Party 1
Olorun
Olorun
Metroid1999
Olorun
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 64L
1,686 Elo+
Party 1
Shiva
Shiva
MidgardKat
Shiva
Level 154
God Stats
2W - 0L
1,708 SR
Queue Stats
30W - 11L
1,793 Elo+
Party 3
Ullr
Ullr
NotMeDoe14
Ullr
Level 94
God Stats
5W - 5L
1,467 SR
Queue Stats
133W - 140L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
0 / 1 / 6
7,442
677
6,573
11,974
12,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 1 / 2
8,505
773
6,393
7,226
3,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
YaBoiQuackor
Thanatos
14
3 / 6 / 0
7,868
715
7,031
11,077
5,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
YandereHusbando
Gilgamesh
15
3 / 5 / 5
8,324
757
9,974
13,761
14,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 5 / 2
7,531
685
5,231
9,959
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 11
8,909
810
12,461
7,248
3,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ao Kuang
17
6 / 1 / 9
8,911
810
8,015
9,180
9,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
16
2 / 2 / 10
8,355
760
10,074
9,236
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shiva
13
1 / 4 / 8
7,290
663
9,311
10,539
6,798
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 2 / 4
8,130
739
5,733
8,838
2,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
11
Kills
18
18
Deaths
11
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
1
6
3
L
3
1
2
4
W
6
2
11
5.75
W
Ao Kuang
6
1
9
10.5
W
Olorun
2
2
10
3.5
W
Shiva
1
4
8
1.25
W
3
2
4
2.5
L
Thanatos
YaBoiQuackor
Thanatos
3
6
0
0.5
L
Gilgamesh
YandereHusbando
Gilgamesh
3
5
5
1.1
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,202
Damage
45,594
53,997
Taken
45,041
39,094
Mitigated
26,344
15,019
Healing
9,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,573
210
0
3,200
11,974
12,164
0
4,283
7,535
14,968
0
L
6,393
3,204
309
2,787
7,226
3,430
0
2,614
4,528
0
29,819
W
12,461
2,059
0
924
7,248
3,946
37
1,586
5,553
0
25,135
W
Ao Kuang
8,015
976
0
2,589
9,180
9,287
0
2,367
6,484
21,160
0
W
Olorun
10,074
4,315
213
3,622
9,236
3,439
774
1,136
7,931
39,439
0
W
Shiva
9,311
1,287
577
1,399
10,539
6,798
0
3,002
7,108
0
17,272
W
5,733
3,272
0
625
8,838
2,874
71
3,136
5,535
0
20,394
L
Thanatos
YaBoiQuackor
Thanatos
7,031
1,608
0
4,835
11,077
5,081
0
4,238
6,772
0
19,358
L
Gilgamesh
YandereHusbando
Gilgamesh
9,974
2,322
0
1,216
13,761
14,085
0
4,954
8,546
0
26,548
L
5,231
530
744
1,928
9,959
4,334
0
2,000
7,780
22,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,670
Gold Earned
41,595
187
Minions Killed
199
0
Camps Cleared
0
1,089,513
Distance Traveled
1,099,529
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,442
677
9
1
0
235,122
3
L
Cupid
8,505
773
61
6
0
207,478
2
W
Thor
8,909
810
32
3
0
217,748
4
W
Ao Kuang
8,911
810
45
4
0
250,290
1
W
Olorun
8,355
760
78
7
0
196,536
1
W
Shiva
7,290
663
19
2
0
219,962
0
W
Ullr
8,130
739
25
2
0
214,993
1
L
Thanatos
7,868
715
29
3
0
229,771
3
L
Gilgamesh
8,324
757
46
4
0
207,819
2
L
Ra
7,531
685
42
4
0
209,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role