Player Matchup

Ymir
Ymir
Shjamloka
Ymir
Level 56
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 52L
1,486 Elo+
Party 2
Bakasura
Bakasura
Smjagall
Bakasura
Level 155
God Stats
6W - 3L
1,489 SR
Queue Stats
224W - 196L
1,494 Elo+
Party 2
Poseidon
Poseidon
Thorarinnn15
Poseidon
Level 65
God Stats
18W - 6L
1,632 SR
Queue Stats
203W - 186L
1,515 Elo+
Party 2
Rama
Rama
bjarkii95
Rama
Level 67
God Stats
6W - 7L
1,511 SR
Queue Stats
209W - 200L
1,478 Elo+
Party 2
Amaterasu
Amaterasu
thirsty-pluto1
Amaterasu
Level 48
God Stats
6W - 9L
1,337 SR
Queue Stats
129W - 139L
1,463 Elo+
Party 2
Team Averages
Level 78
1,494 SR
1,487 Elo+

VS

Team Averages
Level 77
1,496 SR
1,444 Elo+
Ravana
Ravana
Galwayboy1986
Ravana
Level 133
God Stats
1W - 5L
1,500 SR
Queue Stats
322W - 347L
1,494 Elo+
Party 1
Ymir
Ymir
TNikas
Ymir
Level 68
God Stats
10W - 7L
1,517 SR
Queue Stats
527W - 544L
1,410 Elo+
Solo
Hades
Hades
Ya_boi_Junkers
Hades
Level 46
God Stats
2W - 5L
1,070 SR
Queue Stats
141W - 191L
1,453 Elo+
Party 1
Athena
Athena
coolblokes2
Athena
Level 59
God Stats
4W - 9L
1,730 SR
Queue Stats
53W - 79L
1,419 Elo+
Party 1
Skadi
Skadi
dongoldeneagle
Skadi
Level 80
God Stats
5W - 3L
1,661 SR
Queue Stats
104W - 114L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 2 / 14
7,237
517
3,648
10,538
6,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
Smjagall
Bakasura
14
5 / 1 / 11
8,426
602
9,386
10,662
3,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Thorarinnn15
Poseidon
16
13 / 3 / 5
9,563
683
14,473
8,462
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
12
4 / 2 / 2
7,473
534
5,684
5,997
1,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
thirsty-pluto1
Amaterasu
12
0 / 3 / 5
7,443
532
4,976
9,929
5,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 4
7,555
540
6,683
8,692
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
TNikas
Ymir
13
3 / 2 / 1
7,658
547
6,156
9,076
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 7 / 2
6,499
464
5,158
9,890
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
9
0 / 4 / 4
6,180
441
2,906
14,170
7,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 5 / 2
7,655
547
7,048
9,597
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
22
Kills
11
11
Deaths
22
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
Ymir
0
2
14
3.5
W
Bakasura
Smjagall
Bakasura
5
1
11
10.5
L
Ymir
TNikas
Ymir
3
2
1
1.75
W
Poseidon
Thorarinnn15
Poseidon
13
3
5
5.17
L
2
7
2
0.43
W
Rama
4
2
2
2.5
L
Athena
0
4
4
0.5
L
3
5
2
0.8
W
Amaterasu
thirsty-pluto1
Amaterasu
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,167
Damage
27,951
45,588
Taken
51,425
20,686
Mitigated
19,972
12,309
Healing
11,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,683
2,234
0
2,767
8,692
2,677
0
2,774
5,469
0
44,920
W
Ymir
3,648
719
258
2,476
10,538
6,884
56
3,812
6,726
21,167
0
W
Bakasura
Smjagall
Bakasura
9,386
7,452
0
3,324
10,662
3,956
368
3,149
7,513
0
31,094
L
Ymir
TNikas
Ymir
6,156
1,582
0
2,359
9,076
3,552
0
1,802
6,995
39,320
0
W
Poseidon
Thorarinnn15
Poseidon
14,473
1,758
0
947
8,462
2,566
420
996
7,466
70,537
0
L
5,158
812
152
1,155
9,890
3,523
0
7,246
2,606
28,241
0
W
Rama
5,684
4,501
0
1,673
5,997
1,471
260
805
5,192
0
41,942
L
Athena
2,906
861
394
2,616
14,170
7,613
0
4,400
9,555
16,395
0
L
7,048
2,782
0
2,393
9,597
2,607
51
1,899
7,432
0
41,218
W
Amaterasu
thirsty-pluto1
Amaterasu
4,976
1,551
0
3,631
9,929
5,809
0
5,458
4,471
0
42,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,142
Gold Earned
35,547
384
Minions Killed
332
0
Camps Cleared
0
1,378,550
Distance Traveled
1,298,149
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,555
540
85
6
0
286,067
3
W
Ymir
7,237
517
35
3
0
267,685
6
W
Bakasura
8,426
602
72
5
0
312,269
3
L
Ymir
7,658
547
97
7
0
249,505
2
W
Poseidon
9,563
683
99
7
0
280,180
4
L
Hades
6,499
464
54
4
0
227,158
0
W
Rama
7,473
534
77
6
0
252,104
2
L
Athena
6,180
441
23
2
0
283,249
2
L
Skadi
7,655
547
73
5
0
252,170
2
W
Amaterasu
7,443
532
101
7
0
266,312
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role