Player Matchup

Ah Puch
Ah Puch
Gold V
HUED ENIGMA
Ah Puch
Gold V
Level 107
God Stats
10W - 3L
1,334 SR
Queue Stats
216W - 250L
1,547 MMR
Solo
Medusa
Medusa
Gold II
IPIR-REAPER
Medusa
Gold II
Level 105
God Stats
122W - 161L
1,582 SR
Queue Stats
1,005W - 1,102L
1,571 MMR
Solo
Achilles
Achilles
Silver II
wizardhawk657
Achilles
Silver II
Level 146
God Stats
1W - 1L
1,285 SR
Queue Stats
3W - 3L
1,492 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,400 SR
1,537 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,678 SR
1,559 MMR
Horus
Horus
Gold IV
 
Horus
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold IV
TxNeckBeard
Sol
Gold IV
Level 119
God Stats
3W - 1L
1,923 SR
Queue Stats
12W - 20L
1,594 MMR
Solo
Neith
Neith
Gold II
bmwlove12345
Neith
Gold II
Level 60
God Stats
31W - 30L
1,610 SR
Queue Stats
522W - 599L
1,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HUED ENIGMA
Ah Puch
18
7 / 3 / 5
12,164
811
17,783
11,758
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
16
3 / 6 / 7
11,071
738
9,867
15,089
4,754
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
wizardhawk657
Achilles
16
6 / 2 / 6
11,545
770
11,786
13,967
16,077
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
GilgameshShivaFenrirAh Muzen CabBastet

VS

Bans
ThothCabrakanAtlasSobekKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
4 / 7 / 6
10,454
697
10,310
19,272
8,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 5 / 7
10,246
683
10,243
14,022
3,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 4 / 4
10,914
728
12,834
14,830
4,914
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
16
Kills
11
11
Deaths
16
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
7
6
1
W
Ah Puch
HUED ENIGMA
Ah Puch
7
3
5
3.17
W
Medusa
3
6
7
1.08
L
3
5
7
1.3
L
4
4
4
1.5
W
Achilles
wizardhawk657
Achilles
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,436
Damage
33,387
40,814
Taken
48,124
23,509
Mitigated
17,342
9,120
Healing
15,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
10,310
5,149
1,393
7,677
19,272
8,735
54
6,154
13,118
0
30,011
W
Ah Puch
HUED ENIGMA
Ah Puch
17,783
1,196
0
4,621
11,758
2,678
859
2,276
9,482
60,038
0
W
Medusa
9,867
2,631
0
2,806
15,089
4,754
1,859
5,065
10,024
0
51,997
L
10,243
2,375
0
4,216
14,022
3,693
1,141
4,875
9,147
30,487
0
L
12,834
4,911
0
1,781
14,830
4,914
335
7,275
7,555
0
52,660
W
Achilles
wizardhawk657
Achilles
11,786
3,209
405
1,288
13,967
16,077
80
3,153
10,814
0
18,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,780
Gold Earned
31,614
190
Minions Killed
181
9
Camps Cleared
5
885,138
Distance Traveled
788,377
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,454
697
31
2
0
264,685
2
W
Ah Puch
12,164
811
90
6
4
275,128
3
W
Medusa
11,071
738
87
6
5
284,579
1
L
Sol
10,246
683
50
3
3
256,883
3
L
Neith
10,914
728
100
7
2
266,809
2
W
Achilles
11,545
770
13
1
0
325,431
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role