Player Matchup

Discordia
Discordia
King_Con30
Discordia
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 46L
1,491 Elo+
Party 1
Odin
Odin
Salam_Barwary
Odin
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,173 Elo+
Solo
Jing Wei
Jing Wei
YiannhsAl
Jing Wei
Level 126
God Stats
5W - 4L
1,397 SR
Queue Stats
245W - 271L
1,461 Elo+
Solo
He Bo
He Bo
elptorobertoxddd
He Bo
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
271W - 262L
1,406 Elo+
Solo
Da Ji
Da Ji
gabs2122
Da Ji
Level 87
God Stats
27W - 20L
1,341 SR
Queue Stats
160W - 166L
1,441 Elo+
Party 1
Team Averages
Level 98
1,448 SR
1,395 Elo+

VS

Team Averages
Level 97
1,369 SR
1,467 Elo+
Sol
Sol
Serpentrate
Sol
Level 125
God Stats
12W - 27L
1,252 SR
Queue Stats
277W - 318L
1,462 Elo+
Solo
Anubis
Anubis
Shadyacre52
Anubis
Level 123
God Stats
18W - 23L
1,430 SR
Queue Stats
1,497W - 1,410L
1,466 Elo+
Solo
Sylvanus
Sylvanus
Venomx991870
Sylvanus
Level 120
God Stats
142W - 132L
1,484 SR
Queue Stats
951W - 1,013L
1,493 Elo+
Solo
Izanami
Izanami
kappacastle
Izanami
Level 54
God Stats
60W - 69L
1,493 SR
Queue Stats
328W - 387L
1,444 Elo+
Solo
Awilix
Awilix
okonkret_drama
Awilix
Level 63
God Stats
8W - 14L
1,186 SR
Queue Stats
257W - 273L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
King_Con30
Discordia
17
1 / 0 / 16
10,472
1,047
15,222
6,048
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
7 / 2 / 16
11,768
1,177
9,445
10,923
10,030
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
YiannhsAl
Jing Wei
17
4 / 1 / 10
10,711
1,071
8,825
5,039
1,842
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 6 / 13
11,340
1,134
15,233
11,098
3,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
gabs2122
Da Ji
18
8 / 1 / 11
12,224
1,222
13,821
9,267
3,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

232

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 5
11,199
1,120
22,081
15,832
6,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
15
0 / 6 / 6
9,763
976
2,785
11,194
5,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Venomx991870
Sylvanus
15
3 / 5 / 5
10,235
1,024
7,880
22,336
16,499
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
kappacastle
Izanami
15
1 / 2 / 3
9,634
963
3,255
6,626
2,387
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 7 / 4
9,438
944
2,370
11,903
4,575
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
33
25
Kills
10
10
Deaths
25
66
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
King_Con30
Discordia
1
0
16
9
W
7
2
16
7.5
L
5
5
5
1.5
L
Anubis
0
6
6
0.5
L
Sylvanus
Venomx991870
Sylvanus
3
5
5
1.1
W
Jing Wei
YiannhsAl
Jing Wei
4
1
10
9
W
5
6
13
1.92
W
Da Ji
gabs2122
Da Ji
8
1
11
13.5
L
Izanami
kappacastle
Izanami
1
2
3
1.25
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,546
Damage
38,371
42,375
Taken
67,891
21,236
Mitigated
35,341
1,570
Healing
12,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
King_Con30
Discordia
15,222
753
0
0
6,048
1,947
0
4,347
1,701
35,039
0
W
9,445
1,662
0
0
10,923
10,030
0
7,574
3,349
1,796
22,565
L
22,081
7,424
0
3,163
15,832
6,691
0
6,247
9,585
42,011
4,618
L
Anubis
2,785
48
117
802
11,194
5,189
0
3,217
7,977
33,582
0
L
Sylvanus
Venomx991870
Sylvanus
7,880
1,316
2,300
5,127
22,336
16,499
0
13,532
8,804
11,637
0
W
Jing Wei
YiannhsAl
Jing Wei
8,825
6,215
0
729
5,039
1,842
0
3,423
1,616
0
28,405
W
15,233
970
0
111
11,098
3,737
0
9,115
1,983
35,462
0
W
Da Ji
gabs2122
Da Ji
13,821
3,392
0
730
9,267
3,680
0
6,451
2,816
0
26,976
L
Izanami
kappacastle
Izanami
3,255
1,252
0
470
6,626
2,387
0
2,868
3,758
0
29,619
L
2,370
697
0
310
11,903
4,575
0
5,276
6,627
0
10,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,515
Gold Earned
50,269
203
Minions Killed
202
7
Camps Cleared
8
1,033,303
Distance Traveled
880,593
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,472
1,047
44
4
1
207,043
0
W
Odin
11,768
1,177
39
4
0
207,914
0
L
Sol
11,199
1,120
48
5
5
190,376
1
L
Anubis
9,763
976
73
7
0
163,359
3
L
Sylvanus
10,235
1,024
6
1
0
189,722
0
W
Jing Wei
10,711
1,071
36
4
1
212,837
2
W
He Bo
11,340
1,134
53
5
1
187,637
0
W
Da Ji
12,224
1,222
31
3
4
217,872
2
L
Izanami
9,634
963
57
6
1
145,150
1
L
Awilix
9,438
944
18
2
2
191,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role